Sentinel's Resolve (2.0): Difference between revisions
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m (moved Sentinel's Resolve to Sentinel's Resolve (2.0)) |
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{{OSpell |
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|name=Sentinel's Resolve |
|name=Sentinel's Resolve |
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|minprep=6 |
|minprep=6 |
Latest revision as of 04:27, 23 January 2013
Abbreviation: | SR | |
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Prerequisites: | 10th Circle, Courage | |
Minimum Prep: | 6 | |
Casting Cap: | 56 | |
Valid Spell Target: | One person/creature. | |
Description: | The Sentinel's Resolve spell greatly enhances the defensive abilities of the subject, while equally reducing the offensive abilities. This makes it equally suited for subduing an agressor and for protecting a noncombatant. | |
Example Messaging: | You gesture. You sense a potent wave of righteousness lend its protection to you while hindering your own ability to attack. Your sense of protection and hinderance leaves you. |
Restrictions
Paladins must have a minimum soul state to cast this spell.
Notes
- Defensive boost across the board.
- Maximum duration is 21 minutes.