Item:Vardite skeleton key: Difference between revisions

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* The original traps and locks remain on the box. If you wish to disarm and pick them, use the key to relock the box.
* The original traps and locks remain on the box. If you wish to disarm and pick them, use the key to relock the box.
* {{tt|look}} at the key to see how many uses remain. At 999,999,999 uses, it's effectively unlimited.
* {{tt|look}} at the key to see how many uses remain. At 999,999,999 uses, it's effectively unlimited.

* You cannot {{com|dismantle}} boxes opened with the skeleton key so you'll need to dispose of them another way.
==Bugs==
* You cannot {{com|dismantle}} boxes opened with the skeleton key so you'll need to dispose of them another way, or relock the box and disarm/pick the old-fashioned way then dismantle it.


==Verbs==
==Verbs==

Revision as of 19:23, 21 March 2021


vardite skeleton key
Look: The bow of the dull orange key is exquisitely worked to appear like a treasure chest that is slightly ajar.

The word "ORD" is engraved on the key. [The skeleton key has 999999999 uses remaining.]

Weight: 5 stones
Metal: Unknown
Uses: 999,999,999
Appraised Cost: 250,000 Kronars200,000 Lirums <br />180,400 Dokoras <br />250 LTBpoints <br />250 Tickets <br />250 Scrips <br />
Properties:
  • This item is magical.
Dimensions: 1 length x 1 width x 1 height
Sources: Source is Droughtman's Challenge 450/End loot, Droughtman's Challenge 444/End loot, Droughtman's Challenge 441/End loot, Droughtman's Challenge 437/End loot, Droughtman's Challenge 433/End loot, Droughtman's Challenge 430/End loot, Droughtman's Challenge 426/Incidental loot, Droughtman's Challenge 426/End loot

Notes

  • This immediately bypasses all traps and locks on the box so that you can safely open it and collect any treasure inside.
  • The original traps and locks remain on the box. If you wish to disarm and pick them, use the key to relock the box.
  • LOOK at the key to see how many uses remain. At 999,999,999 uses, it's effectively unlimited.

Bugs

  • You cannot DISMANTLE boxes opened with the skeleton key so you'll need to dispose of them another way, or relock the box and disarm/pick the old-fashioned way then dismantle it.

Verbs

  • STUDY: You think you could TURN the key at a locked box to unlock it, or TURN the key at a previously locked box to lock it again.
  • TURN KEY AT <BOX>:
(when box is locked)
> turn key at coffer
You turn a vardite skeleton key at a crooked copper coffer and a soft glow surrounds it.
The key writhes in your hand.
A sharp click emanates from the locking mechanism.

> open coffer
You open the copper coffer...
(when box is unlocked)
> turn key at coffer
You turn a vardite skeleton key at a crooked copper coffer and a soft glow surrounds it.
The lid of the coffer slams shut.
The key writhes in your hand.
A sharp click emanates from the locking mechanism.

> open coffer
It is locked.