Jeol moradu: Difference between revisions
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|MapList=*{{rmap|127|Near Ravens Point (127)}} |
|MapList=*{{rmap|127|Near Ravens Point (127)}} |
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|simulevel=175 |
|simulevel=175 |
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|levelvariancedown=3 |
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|levelvarianceup=3 |
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|naturallevel=175 |
|naturallevel=175 |
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|weaponlevel=175 |
|weaponlevel=175 |
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|defenselevel=175 |
|defenselevel=175 |
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|level=175 |
|level=175 |
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|flex=No |
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|MinCap=1200 |
|MinCap=1200 |
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|MaxCap=1500 |
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|haspart=No |
|haspart=No |
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|hasbone=No |
|hasbone=No |
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|Boxes=yes |
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Revision as of 10:18, 30 July 2021
Missing or Incomplete Creature Information Needed |
Incomplete Article
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To add any of the missing information listed above, use THIS FORM. |
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Description
The jeol moradu stands well over five times the height of a large human with pale skin and white hair. His beard looks like giant icicles hanging halfway down his broad chest.
In Depth
Inventory
Notes
- Jeol Moradu means Ice Giant in Gamgweth.
- They will spawn in the 172-178 creature level range.
- They come equipped with high-tier armor and weapon with an cold/frost leaning. Their gear self-deletes, no stealing, sorry.
- They cast Swirling Winds and Frost Scythe primarily, Ice Patch occasionally.
- They are immune to cold damage, poisons, and stuns.
- Shake the ground when falling over or dropping dead (as they are giants).
- Previously this was an unbalancing gimmick. This has been converted to use the contested abilities mechanics as a Power vs Reflex attack -- it's also a potential special attack.
Categories:
- Incomplete articles
- Creatures with level variance
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Spellcasting creatures
- Pole range-attacking creatures
- Non-stealthy creatures
- Creatures with special attacks
- Raven's Point creatures
- Bestiary
- Forfedhdar creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures