Solace (spell): Difference between revisions

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You gesture.<br />
You gesture.<br />
You are bathed in a bruised ivory glow for a moment.
You are bathed in a bruised ivory glow for a moment.

'''3rd person:'''<br />
''<Necromancer>'' gestures.<br />
''<Necromancer>'' is bathed in a bruised ivory glow for a moment.
|sig=Yes
|sig=Yes
|diff=basic
|diff=basic

Revision as of 17:29, 8 July 2020


Necromancer thumb.jpgNecromancer Guild


Solace
Abbreviation: -
Prerequisites: 10th Circle
Signature: Yes
Spell Slots: 1
Mana Type: Arcane Magic
Spell Type: standard / warding
Difficulty: basic
Prep (min/max): 5 / 100
Skill Range (min/max): 10 / 600
Valid Spell Target: Unknown
Duration (min/max): 10 minutes / 40 minutes
Justice: Unknown
Corruption: Unknown
Description: Heavy are the chains we don ardently so that the wounds in our souls may heal in time. By the Immortals' grace, all may be forgiven. Necromancers though we may still be, we forsake blasphemy and embark on our Anabasis. On this arduous path of penitence, we are afforded some protection from those zealots who would begrudge us every breath. The silver fire and holy blade will know the truth carved into our bones, even if their wielders will not.
Effect: Flat damage reduction and potency barrier against holy.
Example Messaging: 1st person:

You gesture.
You are bathed in a bruised ivory glow for a moment.

3rd person:
<Necromancer> gestures.
<Necromancer> is bathed in a bruised ivory glow for a moment.

Devices/Tattoos: No devices or tattoos documented.

Notes

Same as Protection from Evil, but against holy attacks and attackers.