Emuin's Candlelight: Difference between revisions
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(Created page with "{{Spell |abbrev=EMC |minprep= |castcap= |minskill= |maxskill= |minduration= |maxduration= |validtarget= |guild=Necromancer |magic=Arcane Magic |spellbook=Anabasis |prereqs= |s...") |
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{{Spell |
{{Spell |
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|abbrev=EMC |
|abbrev=EMC |
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|minprep= |
|minprep=15 |
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|castcap= |
|castcap=100 |
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|minskill= |
|minskill=80 |
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|maxskill= |
|maxskill=800 |
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|minduration= |
|minduration=10 |
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|maxduration= |
|maxduration=40 |
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|validtarget= |
|validtarget=self |
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|guild=Necromancer |
|guild=Necromancer |
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|magic=Arcane Magic |
|magic=Arcane Magic |
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|spellbook=Anabasis |
|spellbook=Anabasis |
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|prereqs= |
|prereqs=[[Solace (spell)|Solace]] |
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|slot= |
|slot=3 |
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|desc=Emuin's Candlelight is a spell that will cultivate your sense of self-preservation. Moreover, it will absorb most kinds of potential damage to your body, returning it to you as fiery atonement over time. In certain ways, it aptly encapsulates the precarious fact of Redemption itself: incaution and hubris ever bring their own punishments. |
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|desc= |
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|buffs= |
|buffs=Evasion skill |
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|debuffs= |
|debuffs= |
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|dtype= |
|dtype= |
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|htype= |
|htype= |
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|effect=staggers incoming damage over time |
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|effect= |
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|sig=Yes |
|sig=Yes |
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|diff= |
|diff=intermediate |
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|source= |
|source=standard |
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|type= |
|type=augmentation,warding |
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|ctype= |
|ctype=standard |
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}} |
}} |
Revision as of 16:44, 8 July 2020
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Abbreviation: | EMC | |
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Prerequisites: | Solace | |
Signature: | Yes | |
Spell Slots: | 3 | |
Mana Type: | Arcane Magic | |
Spell Type: | standard / augmentation, warding | |
Difficulty: | intermediate | |
Prep (min/max): | 15 / 100 | |
Skill Range (min/max): | 80 / 800 | |
Valid Spell Target: | self | |
Duration (min/max): | 10 minutes / 40 minutes | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Emuin's Candlelight is a spell that will cultivate your sense of self-preservation. Moreover, it will absorb most kinds of potential damage to your body, returning it to you as fiery atonement over time. In certain ways, it aptly encapsulates the precarious fact of Redemption itself: incaution and hubris ever bring their own punishments. | |
Effect: | +Evasion skill, , , , staggers incoming damage over time | |
Example Messaging: | Unknown | |
Devices/Tattoos: | No devices or tattoos documented. |