DragonRealms Updates (2020): Difference between revisions
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* Breaking and Entering in Test.<ref>[[Post:Breaking_and_Entering_in_Test_-_01/01/2020_-_11:19]]</ref> |
* Breaking and Entering in Test.<ref>[[Post:Breaking_and_Entering_in_Test_-_01/01/2020_-_11:19]]</ref> |
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* Foraging changes make it possible to forage most things outside of their natural habitat with an increased skillcheck.<ref>[[Post:Foraging_Changes_-_01/01/2020_-_13:31]]</ref><ref>[[Post:Foraging_Changes_-_01/01/2020_-_16:13]]</ref> |
* Foraging changes make it possible to forage most things outside of their natural habitat with an increased skillcheck.<ref>[[Post:Foraging_Changes_-_01/01/2020_-_13:31]]</ref><ref>[[Post:Foraging_Changes_-_01/01/2020_-_16:13]]</ref> |
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* Estate holders can now sell gems and furs at night in [[Fang Cove]].<ref>[[Post:Fang_Cove_Gem/Fur_Shop_Updates_-_01/01/2020_-_19:40]]</ref> |
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* The Crossing Monastery fields hunting ground is updated to separate the various huntable creatures found there.<ref>[[Post:Crossing_Monastery_Hunting_Update_-_01/01/2020_-_19:27]]</ref> |
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==February== |
==February== |
Revision as of 23:24, 1 January 2020
Changes to the game during the 2020 calendar year.
January
- Breaking and Entering in Test.[1]
- Foraging changes make it possible to forage most things outside of their natural habitat with an increased skillcheck.[2][3]
- Estate holders can now sell gems and furs at night in Fang Cove.[4]
- The Crossing Monastery fields hunting ground is updated to separate the various huntable creatures found there.[5]