Hounds of Rutilor: Difference between revisions
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The Hounds of Rutilor are a group of religious zealots, mostly [[Clerics|Cleric]] and [[Paladins|Paladin]] who seek to destroy [[Necromancers|Necromancer]] wherever they are found. The Hounds take no prisoners, act swiftly (and sometimes impulsively), and are ruthlessly effective. |
The Hounds of Rutilor are a group of religious zealots, mostly [[Clerics|Cleric]] and [[Paladins|Paladin]], who seek to destroy [[Necromancers|Necromancer]] wherever they are found. The Hounds take no prisoners, act swiftly (and sometimes impulsively), and are ruthlessly effective. |
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The Hounds are active in and around any area with a proper [[Justice]] system, and act independently of The Inquisition, though both groups appear to support each other at least nominally. |
The Hounds are active in and around any area with a proper [[Justice]] system, and act independently of The Inquisition, though both groups appear to support each other at least nominally. |
Revision as of 08:21, 21 August 2010
The Hounds of Rutilor are a group of religious zealots, mostly Cleric and Paladin, who seek to destroy Necromancer wherever they are found. The Hounds take no prisoners, act swiftly (and sometimes impulsively), and are ruthlessly effective.
The Hounds are active in and around any area with a proper Justice system, and act independently of The Inquisition, though both groups appear to support each other at least nominally.
History
The Hounds are an ancient order established in 229 BL to defend against internal threats as well as external. They operated with great effectiveness until 193 BL, when they were wiped out by the Dragon Priests.
In 396 AV, the order was reestablished. It is not known who leads them, as their order is very secretive. It is obvious, however, that they possess great numbers and resources and are quite powerful.
Proposed spell for Paladins
At one point, Gamemaster Raphael had stated that the spell Hounds of Rutilor was something he was hoping to create. The spell would, when cast, summon hounds to drag wanted criminals in the room to jail. If none were caught, though, the Paladin would have received a soul hit. Since Raphael's departure, however, it is unclear what will become of this spell.