Corrupted khor'vela beltunumshi: Difference between revisions
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m (ZUERCAT moved page Corrupted Khor'vela Beltunumshi to Corrupted khor'vela beltunumshi: proper capitalization (aka. don't name pages when you're tired)) |
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{{Critter |
{{Critter |
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|Critter Name= |
|Critter Name=corrupted khor'vela beltunumshi |
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|MinCap= |
|MinCap=0 |
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|MaxCap= |
|MaxCap=2000 |
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|new=Yes |
|new=Yes |
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|Skinnable=no |
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|Has Coins=no |
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|Has Gems=no |
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|Has Boxes=no |
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|Evil=no |
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|Construct=yes |
|Construct=yes |
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|Casts Spells=no |
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|Stealthy=no |
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|City=q |
|City=q |
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|hasskin=No |
|hasskin=No |
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|Skin Name= |
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|Skin Weight= |
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|haspart=No |
|haspart=No |
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|Part Name= |
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|Part Weight= |
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|hasbone=No |
|hasbone=No |
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|Boxes=no |
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|Bone Name= |
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|Bone Weight= |
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|RequiredRanks= |
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|MaxVal= |
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|MaxArrangedVal= |
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|Manipulated=no |
|Manipulated=no |
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|mskill1= |
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|mskill2= |
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|mcap= |
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}} |
}} |
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==Description== |
==Description== |
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A central bark-covered stump is surrounded by whirling vines. Old scorch marks mar the scaley bark and malevolent eyes shine forth above a gaping maw that must be the mouth. |
A central bark-covered stump is surrounded by whirling vines. Old scorch marks mar the scaley bark and malevolent eyes shine forth above a gaping maw that must be the mouth. |
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==Notes== |
==Notes== |
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* This creature flexes skill levels. |
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* In addition to dropping the event specific {{ilink|i|Corrupted khor'vela timber}}, the herbs that these creatures drop are ready to be used in the [[Remedies]] system. |
* In addition to dropping the event specific {{ilink|i|Corrupted khor'vela timber}}, the herbs that these creatures drop are ready to be used in the [[Remedies]] system. |
Revision as of 14:04, 20 October 2018
Missing or Incomplete Creature Information Needed |
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Description
A central bark-covered stump is surrounded by whirling vines. Old scorch marks mar the scaley bark and malevolent eyes shine forth above a gaping maw that must be the mouth.
Recall
- Reflecting on the khor'vela beltunumshi, you remember hearing that these creatures were named by the Elves "walking trees", for their ability to move.
- These creatures, while appearing to be natural creatures, are known to not cause empathic shock if attacked by empaths. This would seem to imply that they were created by someone far in the past.
- However, no one now living knows who or what created them, or what they were created for. Tales are told of larger ones, made from rarer or larger trees than the commonly encountered tree types.
- They are not known to cast any recognized spells.
- They are not known to carry loot in locked boxes.
Notes
- Part of the Hollow Eve Festival 428 event.
- This creature flexes skill levels.
- In addition to dropping the event specific Corrupted khor'vela timber, the herbs that these creatures drop are ready to be used in the Remedies system.