Armor:Segmented gloves (crafted): Difference between revisions

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{{CraftC|t=sa|Troll|3|1|9|20}}
{{CraftC|t=sa|Troll|3|1|9|20}}
{{CraftC|t=sa|Wolf|1|1|5|15}}
{{CraftC|t=sa|Wolf|1|1|5|15}}
|}

==Rare Variations==
{{CraftHead|lma|c=y|co=y}}
{{CraftM|t=la|m= |99|90|10|08|10|08|10|08|06|05|05|04|07|05|14|5.40}}
{{CraftM|t=la|m= |92|95|09|07|09|07|09|07|03|03|03|02|07|05|15|4.20}}
{{CraftM|t=la|m= |85|60|08|06|08|06|08|06|07|06|06|05|03|02|09|4.60}}
{{CraftM|t=la|m= |90|50|09|07|09|07|09|07|08|08|08|06|08|06|09|5.40}}
{{CraftM|t=la|m= |95|40|09|07|09|07|09|07|08|07|07|05|08|06|06|4.40}}
{{CraftM|t=la|m= |90|70|08|06|08|06|08|06|04|03|03|03|06|04|11|3.80}}
|}
|}



Revision as of 22:06, 2 December 2022


A segmented gloves is a carved bone armor template of the Segmented bone armor style.

It is a 02- Very Easy template, uses 5 pieces of bone, and is covered by the Accessory Bone Armor Design technique.

It is 3 by 1 by 1 spans.

It protects the following body parts: hands

Standard

Material Mod Maneuver
Hindrance
Stealth
Hinderance
Construction WT
Barghest 03- fair 01- insig 13- h.protected 27

Variations

Material Mod Maneuver
Hindrance
Stealth
Hinderance
Construction WT
Badger 01- insig 01- insig 07- a.susceptible 17
Bear 03- fair 01- insig 08- m.vulnerable 23
Bison 03- fair 01- insig 09- average 23
Bobcat 01- insig 01- insig 06- s.unsound 15
Cougar 01- insig 01- insig 07- a.susceptible 15
Crocodile 03- fair 01- insig 08- m.vulnerable 23
Deer 01- insig 01- insig 06- s.unsound 16
Frog 01- insig 01- insig 08- m.vulnerable 15
Ghoul 03- fair 01- insig 07- a.susceptible 21
Goblin 01- insig 01- insig 02- v.delicate 14
Jackal 01- insig 01- insig 08- m.vulnerable 14
Kobold 01- insig 01- insig 04- r.flimsy 17
Leucro 03- fair 01- insig 08- m.vulnerable 20
Pale goblin 03- fair 01- insig 02- v.delicate 20
Prereni 03- fair 01- insig 06- s.unsound 21
Rat 01- insig 01- insig 08- m.vulnerable 16
Reaver 01- insig 01- insig 01- e.weak 16
Rotting 03- fair 01- insig 06- s.unsound 22
Serpent 01- insig 01- insig 05- p.weak 16
Sluagh 01- insig 01- insig 06- s.unsound 14
Troll 03- fair 01- insig 09- average 20
Wolf 01- insig 01- insig 05- p.weak 15

Rare Variations

Physical
Resist
Dur Mod Punct
Prot
Punct
Abs
Slice
Prot
Slice
Abs
Impact
Prot
Impact
Abs
Fire
Prot
Fire
Abs
Cold
Prot
Cold
Abs
Elect
Prot
Elect
Abs
Construction Density  
99 90 10- v.great 08- v.good 10- v.great 08- v.good 10- v.great 08- v.good 06- v.good 05- fair 05- good 04- s.fair 07- high 05- fair 14- v.strong 5.40
92 95 09- great 07- good 09- great 07- good 09- great 07- good 03- fair 03- low 03- fair 02- poor 07- high 05- fair 15- e.resist 4.20
85 60 08- v.high 06- mod 08- v.high 06- mod 08- v.high 06- mod 07- high 06- mod 06- v.good 05- fair 03- fair 02- poor 09- average 4.60
90 50 09- great 07- good 09- great 07- good 09- great 07- good 08- v.high 08- v.good 08- v.high 06- mod 08- v.high 06- mod 09- average 5.40
95 40 09- great 07- good 09- great 07- good 09- great 07- good 08- v.high 07- good 07- high 05- fair 08- v.high 06- mod 06- s.unsound 4.40
90 70 08- v.high 06- mod 08- v.high 06- mod 08- v.high 06- mod 04- mod 03- low 03- fair 03- low 06- v.good 04- s.fair 11- r.reinforced 3.80


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Additional Information