Kra'hei hatchling: Difference between revisions

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|Critter Name=Kra'hei Hatchling
|Critter Name=Kra'hei Hatchling
|MinCap=130
|MinCap=130
|MaxCap=180
|MaxCap=210
|BodyType=Biped
|BodyType=Biped
|new=Yes
|Skinnable=no
|Skinnable=no
|Has Coins=yes
|Has Coins=yes
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|Bone Name=
|Bone Weight=
|Bone Weight=
|hasorgan=No
|Organ Name=
|Organ Weight=
|RequiredRanks=
|RequiredRanks=
|MaxVal=
|MaxVal=
|MaxArrangedVal=
|MaxArrangedVal=
|mskill1=
|mskill2=
|mcap=
|hasorgan=No
|Organ Name=
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Revision as of 03:47, 17 August 2015


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type, Infobox entry on premium only, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
Kra'hei Hatchling
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 130 to 210
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks Yes
Special Defenses Unknown
Body Type Biped
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?



Description

The hatchling looks like a S'Kra Mur mother's nightmare. Young and lithe, its features and limbs are warped and twisted. Its single-minded and innocent viciousness is disturbingly belied by a flickering light of intelligence in its reptilian eyes.

In Depth

February 2015

       Defense: (parry/shield/evasion) dabbling from 188
       Armor: still training at 169
       Weapons: (melee) still training at 145 (slowing)
       TM & Debil: dabbling from 176
       Skinning: N/A
       Tactics: Stopped training at 225
       Lockpicking: Using mainly "quick" at 197

April 2015

      Armor: still training at 185
      Weapons: (ranged) still training at 152
      Brawling: still training at 150
      Expertise: still training at 150 (basic charged maneuvers)
      

Special Attacks

Hatchlings can cause poison.
Has the ability to throw off stuns.

Hunting Info

  • Attacks: Claws, bite, whips

Also See