Category:Combat Commands: Difference between revisions

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| Balance building
| Balance building
| Reasonably
| Reasonably
| As accurate
| Normal
| Puncture, slice, impact
| Puncture, slice, impact
|
|
Line 44: Line 44:
| Unbalancing
| Unbalancing
| Quick
| Quick
| As accurate
| Normal
| Puncture
| Puncture
| Impact
| Impact
Line 56: Line 56:
| Very balance building
| Very balance building
| Reasonably
| Reasonably
| As accurate
| Normal
| Puncture, slice, impact
| Puncture, slice, impact
|
|
Line 98: Line 98:
| Parry, shield
| Parry, shield
| Evasion
| Evasion
|-
| [[Draw command|Draw]]
| Debuff
| Extremely
| Very balance building
| Quick
| More accurate
| Puncture, slice, impact
|
| Yes
| Evasion, parry, shield
|
|-
| [[Elbow command|Elbow]]
| Brawling
| Moderately
| Balance building
| Very quick
| As accurate
| Impact
| Slice
| Yes
| Evasion
| Parry
|-
| [[Feint command|Feint]]
| Debuff
| Barely
| Very balance building
| Very quick
| Less accurate
| Slice, impact
| Puncture
| Yes
| Evasion, parry, shield
|
|-
| [[Gouge command|Gouge]]
| Brawling
| Moderately
| Very balance building
| Very quick
| Less accurate
| Puncture
| Slice, impact
| Yes
| Parry, shield
| Evasion
|-
| [[Grapple command|Grapple]]
| Tactical
| Somewhat
| Extremely unbalancing
| Reasonably paced
| More accurate
| Puncture, slice, impact
|
| Yes
| Evasion
| Shield
|-
| [[Jab command|Jab]]
| Damage
| Moderately
| Very balance building
| Very quick
| Less accurate
| Puncture
| Slice, impact
| Yes
| Parry
| Evasion, shield
|-
| [[Kick command|Kick]]
| Brawling
| Extremely
| Unbalancing
| Quick
| More accurate
| Impact
| Slice
| Yes
| Parry
| Evasion, shield
|-
| [[Knee command|Knee]]
| Damage
| Somewhat
| Unbalancing
| Quick
| More accurate
| Impact
| Slice
| Yes
| Evasion, parry, shield
|
|-
| [[Lunge command|Lunge]]
| Damage
| Extremely
| Unbalancing
| Slow
| More accurate
| Puncture
| Slice
| Yes
| Parry
| Evasion, shield
|-
| [[Pummel command|Pummel]]
| Damage
| Somewhat
| Neutral
| Quick
| Less accurate
| Impact
| Slice
| Yes
| Evasion, parry
| Shield
|-
| [[Punch command|Punch]]
| Brawling
| Somewhat
| Balance building
| Very quick
| As accurate
| Impact
| Slice
| Yes
| Evasion, parry, shield
|
|}
|}

Revision as of 11:29, 13 December 2014

A category for commands used for combat, or directly in support of combat.

Command Type Fatigue Balance Speed Accuracy Offensively Best Suited Offensively Least Suited Defensive Penalty Defense Best Suited Defense Least Suited
Attack Damage Moderately Balance building Reasonably As accurate Puncture, slice, impact Yes Evasion, parry, shield
Bash Damage Extremely Unbalancing Slow More accurate Impact Puncture Yes Evasion, shield Parry
Bite Brawling Moderately Unbalancing Quick As accurate Puncture Impact Yes Evasion, parry, shield
Bob Tactical Barely Very balance building Reasonably As accurate Puncture, slice, impact Yes Evasion Shield
Butt Brawling Somewhat Unbalancing Very quick More accurate Impact Slice Yes Evasion, parry, shield
Chop Damage Extremely Unbalancing Slow More accurate Slice Puncture Yes Evasion, parry Shield
Claw Brawling Somewhat Balance building Quick As accurate Slice Impact Yes Parry, shield Evasion
Draw Debuff Extremely Very balance building Quick More accurate Puncture, slice, impact Yes Evasion, parry, shield
Elbow Brawling Moderately Balance building Very quick As accurate Impact Slice Yes Evasion Parry
Feint Debuff Barely Very balance building Very quick Less accurate Slice, impact Puncture Yes Evasion, parry, shield
Gouge Brawling Moderately Very balance building Very quick Less accurate Puncture Slice, impact Yes Parry, shield Evasion
Grapple Tactical Somewhat Extremely unbalancing Reasonably paced More accurate Puncture, slice, impact Yes Evasion Shield
Jab Damage Moderately Very balance building Very quick Less accurate Puncture Slice, impact Yes Parry Evasion, shield
Kick Brawling Extremely Unbalancing Quick More accurate Impact Slice Yes Parry Evasion, shield
Knee Damage Somewhat Unbalancing Quick More accurate Impact Slice Yes Evasion, parry, shield
Lunge Damage Extremely Unbalancing Slow More accurate Puncture Slice Yes Parry Evasion, shield
Pummel Damage Somewhat Neutral Quick Less accurate Impact Slice Yes Evasion, parry Shield
Punch Brawling Somewhat Balance building Very quick As accurate Impact Slice Yes Evasion, parry, shield

Pages in category "Combat Commands"

This category contains only the following page.