Quartz gargoyle: Difference between revisions
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Revision as of 08:52, 6 January 2015
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Description
Composed of rock, the gargoyle is a statue come to life at the hand of an ambitious mage. Mostly irate at the world and grumbling to itself about anything from the state of the Elven nation to the weather, the gargoyle does not look so much inclined to fight as it is to curl up in a corner and look frightening. Still, it knows its task as a protector of its creator's domain, and will do its best to keep invaders from treading on its turf.
In depth
Very similar in all respects to the Granite Gargoyle, but seem to hit significantly harder. The area is indoors so they start advancing at pole range and usually spawn in packs of two.
Other
Mostly fails on skins with single arrange at 135. Still slowly moving weapon at 225. Boxes are tough at 137. MindLocking Backstab at 220 still and Mindlocking hiding and stalking at 280
Hard cap on defenses around 240. Hard cap for Evasion = 242.
Hard cap for Offhand Weapon skill ~ 235
06/24/2014 (Post 3.1): Weapons and defenses slowing at ~185 ranks. Soft caps at 200 ranks, after that mindstate seldom went above 1/34.
Quartz Gargoyles are in Fang Cove. You can join the mammoth to Fang Cove, but to leave the building where the mammoth docks, you need to be an estate holder.
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Construct creatures
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Fang Cove creatures
- Bestiary
- Ilithi creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Gargoyle