Rising Mists (2.0): Difference between revisions
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(added a note of synergies which lower min prep.) |
m (moved Rising Mists to Rising Mists (2.0)) |
(No difference)
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Revision as of 04:15, 23 January 2013
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| Abbreviation: | RM | |
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| Prerequisites: | None | |
| Signature: | No | |
| Spell Slots: | Unknown | |
| Mana Type: | Unknown | |
| Spell Type: | Unknown / Unknown | |
| Difficulty: | Unknown | |
| Prep (min/max): | 7 / 65 | |
| Skill Range (min/max): | Unknown / Unknown | |
| Valid Spell Target: | Area | |
| Duration (min/max): | Unknown minutes / | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | The Rising Mists spell creates a dense fog that will hinder ranged combat while making it easier to hide. It takes a few seconds to thicken, but when it does it will also snuff out a number of fire-based spells. The water droplets freeze quickly, too, making spells like Frostbite more potent. | |
| Effect: | Unknown | |
| Example Messaging: | A wispy, grey mist silently rises, droplet by droplet.
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| Devices/Tattoos: | No devices or tattoos documented. | |
Notes
- Increases the minimum preparation cost of fire spells.
- Decreases the minimum preparation cost of select spells, including Frost Scythe, Fortress of Ice, and Lightning Bolt.
- Can be removed with a stronger Zephyr or when crystalized with Frostbite.
- Weakens or removes Mantle of Flame when the mist thickens into fog.
- With the release of the Analogous Patterns Spellbook, this spell can now be chosen at 1st circle.