Refresh (2.0): Difference between revisions
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{{Spell |
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|name=Refresh |
|name=Refresh |
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⚫ | |||
⚫ | |||
|minprep=1 |
|minprep=1 |
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|castcap=75 |
|castcap=75 |
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⚫ | |||
|validtarget=Self, Others |
|validtarget=Self, Others |
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⚫ | |||
⚫ | |||
⚫ | |||
|desc=The Refresh spell temporarily increases the rate at which your fatigue is recovered, and may gradually increase it beyond its normal limits. Though it can be cast on others, it will not be as effective as casting it on yourself. |
|desc=The Refresh spell temporarily increases the rate at which your fatigue is recovered, and may gradually increase it beyond its normal limits. Though it can be cast on others, it will not be as effective as casting it on yourself. |
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|glcomment=The Refresh spell temporarily increases the rate at which your fatigue is recovered, and may gradually increase it beyond its normal limits. Though it can be cast on others, it will not be as effective as casting it on yourself. Before you can learn this spell, you must be circle 6. |
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|messaging=Soft waves of a gentle, warm peach color flicker around you.<br>A surge of renewed strength runs through you. |
|messaging=Soft waves of a gentle, warm peach color flicker around you.<br>A surge of renewed strength runs through you. |
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⚫ | |||
⚫ | |||
|magictype=Life |
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|spelltype=Buffing |
|spelltype=Buffing |
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|planned=No |
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|scroll=No |
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|target=No |
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|held=No |
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}} |
}} |
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==Notes== |
==Notes== |
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Replaceable. Refresh is extremely effective even at lower levels of mana preparation and magical skill. It is practically mandatory for long-term or intense healing. With more mana, the duration can last close to two [[Elanthian Time|anlaen]] (one hour). |
Replaceable. Refresh is extremely effective even at lower levels of mana preparation and magical skill. It is practically mandatory for long-term or intense healing. With more mana, the duration can last close to two [[Elanthian Time|anlaen]] (one hour). |
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Can be cast when [[Empathic_Shock|shocked]]. |
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[[Category:First Tier Spells]] |
[[Category:First Tier Spells]] |
Revision as of 23:59, 22 December 2008
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Abbreviation: | N/A | |
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Prerequisites: | 6th circle | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | 1 / 75 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Self, Others | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Refresh spell temporarily increases the rate at which your fatigue is recovered, and may gradually increase it beyond its normal limits. Though it can be cast on others, it will not be as effective as casting it on yourself. | |
Effect: | Unknown | |
Example Messaging: | Soft waves of a gentle, warm peach color flicker around you. A surge of renewed strength runs through you. | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
Replaceable. Refresh is extremely effective even at lower levels of mana preparation and magical skill. It is practically mandatory for long-term or intense healing. With more mana, the duration can last close to two anlaen (one hour).
Can be cast when shocked.