Flush Poisons (2.0): Difference between revisions

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Flush Poisons
Abbreviation: FP
Prerequisites: Blood Staunching
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 10 / 100
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Self, Body part
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Flush Poisons spell will assist your immune system in quickly ridding your body of dangerous poisons. You can cast it in general, or cast it upon a specific poison by location or name. Also, if you are not currently suffering from a poison, this spell will provide you with protection for a short time.
Effect: Unknown
Example Messaging: A sudden wave of heat washes over you as your spell tries to flush any poisons from your system.


Unpoisoned Cast:
A sudden wave of heat washes over you as your spell runs through your system. However, since you don't seem to be poisoned, you feel the heat center itself in the small of your back.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Can be cast generally, or on a specific body part to flush just that area of a localized poison.
  • max duration for non-poisoned protection is 6 roisaen.
  • casting with a non-poisoned FP already in place does not alter the duration in effect (ie, if you cast at 80 mana to get a 6 rois duration, then cast a 100-mana with 1.5 rois left you will not go back to 6 rois).
  • Low mana casts do not seem to cause the lingering effect.
  • Can be cast when shocked, but will not flush poisons. Obsden has stated that this is because shock is currently either on or off, whereas Flush Poisons is meant to scale in effectiveness based on the Empath's current Empathic sensitivity. Since an Empath is immediately 100% shocked under the current model, FP has 0% effectiveness.