Heart Link: Difference between revisions

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*Can be avoided by AVOID TOUCH or DEMEANOR settings towards the empath, as a physical touch is required to cast the spell.
*Can be avoided by AVOID TOUCH or DEMEANOR settings towards the empath, as a physical touch is required to cast the spell.
*Does not work on necromancers with high DO, regardless of demeanor settings.
*Does not work on necromancers with high DO, regardless of demeanor settings.
*Works like vigil; Drains vitality from one person to give it to whoever has lesser vitality. Empaths seem to be able to give up to 50% vitality, where as non-empaths can only give until about 80%. Empaths can give in combat, but non-empaths cannot.
*A single empath can link to multiple people, including another empath who is heartlinking others.

Revision as of 12:24, 4 December 2012


Empath thumb.jpgEmpathGuild


Heart Link
Abbreviation: HL
Prerequisites: Mental Focus and either Cure Disease or Flush Poisons
Signature: No
Spell Slots: 3
Mana Type: Unknown
Spell Type: standard / utility
Difficulty: advanced
Prep (min/max): 13 / 97
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: PC
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: Heart Link establishes a vital connection between the Empath and a subject, granting the subject a measure of the Empath's holistic well being. Under the protection of a Heart Link, bleeding is reduced, poisons and diseases are stifled, and the Empath's life force flows outward to replace lost vitality.In previous years Heart Link was feared more than loved, due to its connection to the crippling Nissa's Binding. Advances in spell design have severed the two patterns, rendering Heart Link a purely beneficial spell.
Effect: Unknown
Example Messaging: You gesture.

You reach out and touch [Target], linking your heart's rhythm with [Target]'s. You feel her heart shudder as its natural beat is forced to match your own.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Can be avoided by AVOID TOUCH or DEMEANOR settings towards the empath, as a physical touch is required to cast the spell.
  • Does not work on necromancers with high DO, regardless of demeanor settings.
  • Works like vigil; Drains vitality from one person to give it to whoever has lesser vitality. Empaths seem to be able to give up to 50% vitality, where as non-empaths can only give until about 80%. Empaths can give in combat, but non-empaths cannot.
  • A single empath can link to multiple people, including another empath who is heartlinking others.