Twohanded Edged skill: Difference between revisions
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==General Information== |
==General Information== |
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Twohanded edged weapons are swords and axes that require two hands to use. |
Twohanded edged weapons are swords and axes that require two hands to use. They do a lot of slice and impact damage and are ''usually'' pole ranged. Like all twohanded weapons, they can be used with armworn [[Shield Usage skill|shields]], but with a penalty to both the shield and the sword. Swappable weapons that can be used as 2HE weapons are [[Bastard sword]] and [[Splitting maul]], although they are not pole ranged like usual 2HEs. |
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==Guild-Specific Abilities== |
==Guild-Specific Abilities== |
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*[[Barbarian]]s can {{com|WHIRLWIND}} with any pole or melee weapon. This will attack all targets within range of their chosen weapon (melee or pole), including hidden targets. Hidden targets will be pulled from hiding if hit by whirlwind. {{tt|WHIRL}} can also be used on one's self or another to free the target from webbing. Requirements: 350 in the weapon skill and 32 agility. |
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*Barbarians and |
*Barbarians and [[Paladin]]s can parry ranged weapons inside the range of the weapon they are holding. |
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*In the [[Spheres_of_Influence|Sphere of Influence]] of Paladins, Barbarians, [[Cleric]]s, and [[Warrior Mage]]s |
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==Historical== |
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⚫ | Under old forging, Forged models were capable of inflicting more damage than any other melee weapon, and their relatively light weight has made them one of the more popular melee weapons in the game. Prior to old forging, most twohanded edged weapons were well over sixty stones, but models with bone-crushing slice are relatively easy to forge at as light as thirty-two stones. |
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{{Cat|Weapon Skillset,Skills}}[[page type is::skill| ]] |
{{Cat|Weapon Skillset,Skills}}[[page type is::skill| ]] |
Revision as of 23:59, 10 February 2013
General Information
Twohanded edged weapons are swords and axes that require two hands to use. They do a lot of slice and impact damage and are usually pole ranged. Like all twohanded weapons, they can be used with armworn shields, but with a penalty to both the shield and the sword. Swappable weapons that can be used as 2HE weapons are Bastard sword and Splitting maul, although they are not pole ranged like usual 2HEs.
Guild-Specific Abilities
- Barbarians can WHIRLWIND with any pole or melee weapon. This will attack all targets within range of their chosen weapon (melee or pole), including hidden targets. Hidden targets will be pulled from hiding if hit by whirlwind. WHIRL can also be used on one's self or another to free the target from webbing. Requirements: 350 in the weapon skill and 32 agility.
- Barbarians and Paladins can parry ranged weapons inside the range of the weapon they are holding.
- In the Sphere of Influence of Paladins, Barbarians, Clerics, and Warrior Mages
Historical
Under old forging, Forged models were capable of inflicting more damage than any other melee weapon, and their relatively light weight has made them one of the more popular melee weapons in the game. Prior to old forging, most twohanded edged weapons were well over sixty stones, but models with bone-crushing slice are relatively easy to forge at as light as thirty-two stones.