Healing herbs: Difference between revisions
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'''Healing herbs''' are consumable items that will heal wounds when eaten, drunk, or otherwise applied to an adventurer's body. |
'''Healing herbs''' are consumable items that will heal wounds when eaten, drunk, or otherwise applied to an adventurer's body. |
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The use of herbs is sometimes referred to as "natural healing" in order to distinguish it from [[Empathic healing]]. |
The use of herbs is sometimes referred to as "natural healing" in order to distinguish it from [[Empathic healing]]. |
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==Herb Types== |
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{| width=65% class="wikitable" |
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|+'''Wounds''' |
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! width=20%|Body Part |
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! width=40%| External |
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! width=40%|Internal |
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|- align="center" |
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!Head |
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| [[nemoih]] (root/pulp/powder/potion) || [[eghmok]] (moss/potion) |
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|- align="center" |
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!Neck |
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| [[georin]] (grass/pulp/salve) || [[riolur]] (leaf/pulp/powder/tea) |
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|- align="center" |
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!Limbs |
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| [[jadice]] (flower/pulp/powder/potion) || [[yelith]] (root/pulp/powder/potion) |
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|- align="center" |
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!Chest |
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| [[plovik]] (leaf/pulp/tea) || [[ithor]] potion |
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|- align="center" |
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!Abdomen |
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| [[nilos]] (grass/salve) || [[muljin]] (sap/paste) |
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|- align="center" |
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!Back |
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| [[hulnik]] (grass/pulp/powder/potion) || [[blocil]] (berries/pulp/powder/potion), [[junliar]] (stem/solution) |
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|- align="center" |
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!Eyes |
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| [[sufil]] (sap/paste/mash) || [[aevaes]] solution |
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|- align="center" |
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!Skin/Nerves |
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| [[aloe]] (leaf/crushed aloe/balm) || [[lujeakave]] elixir |
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|} |
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{| border="1" |
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{| width=65% class="wikitable" |
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! Herb !! Wound Area !! Foraging Notes !! Initial Preparation Notes !! Remedy Preparation Notes |
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|+'''Scars''' |
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|- |
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! width=20%|Body Part |
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| Nemoih root || head wounds-external || 60 ranks, commonly found in many locations, day/night, year round || dried in pyramid |
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! width=40%| External |
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|- |
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! width=40%|Internal |
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| Eghmok moss || head wounds - internal || 180 ranks, found in select locations, day/night, year round || crushed with mortar/pestle |
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|- align="center" |
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|- |
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!Head/Eye |
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| Sufil sap || eye wounds - external || 120 ranks, found in many locations, day only, spring/summer/autumn || dried in pyramid |
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| [[qun]] (pollen/dust) || [[hulij]] elixir |
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|- |
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|- align="center" |
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| Aevaes leaf || eye wounds - internal || (?) ranks (can be found with 335), found in select locations (same places as nilos & nuloe?), day/night, year round || crushed with mortar/pestle |
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!Body |
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|- |
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| [[genich]] (stem/?) || [[ojhenik]] potion |
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| Georin grass || neck wounds - external || 30 ranks, commonly found in many locations, day/night, year round || dried in pyramid |
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|- align="center" |
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|- |
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!Limbs |
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| Riolur leaf || neck wounds - internal || 30 ranks, commonly found in many locations, day/night, spring/summer/autumn || crushed with mortar/pestle |
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| [[jadice]] (pollen/paste/potion) || [[nuloe]] (stem/?) |
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|- |
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|- align="center" |
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| Qun pollen || face scars - external (head, neck & eyes) || 280 ranks (?), found in desert & tundra areas (same places as jalbreth sap, day, year round (?) || dried in pyramid |
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!All |
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|- |
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| [[cebi]] (root/pulp/powder/?) || [[hisan]] salve |
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| Hulij leaf || face scars - internal (head, neck & eyes) || (?) ranks (can be found with 335), found in shallow water areas (same as plovik), day/night, year round (?) || crushed with mortar/pestle |
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|- |
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| Jadice flower || limb wounds - external (hands, arms & legs) || 20 ranks, commonly found in many locations, day/night, year round || dried in pyramid |
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|- |
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| Yelith root || limb wounds - internal (hands, arms & legs) || 60 ranks, found in many locations, day/night, year round || crushed with mortar/pestle |
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|- |
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| Blocil berries || limb scars - external (hands, arms & legs) || 120 ranks, commonly found in many locations, day/night, spring/summer/autumn || dried in pyramid |
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|- |
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| Nuloe stem || limb scars - internal (hands, arms & legs) || 280 ranks, found in many locations, day only, spring/summer/autumn || crushed with mortar/pestle |
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|- |
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| Plovik leaf || chest wounds - external || 90 ranks, found in select locations (shallow water), day/night, year round || dried in pyramid |
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|- |
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| Ithor root || chest wounds - internal || (?) ranks (can be found with 335), commonly found in many locations, day/night, year round (?) || crushed with mortar/pestle |
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|- |
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| Nilos grass || abdomen wounds - external || 90 ranks, found in many locations, day/night, year round || dried in pyramid |
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|- |
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| Muljin sap || abdomen wounds - internal || 170 ranks, found in many locations, day only, spring/summer/autumn || crushed with mortar/pestle |
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|- |
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| Hulnik grass || back wounds - external || 100 ranks, commonly found in many locations, day/night, year round || dried in pyramid |
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|- |
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| Junliar stem || back wounds - internal || has not been located yet, but will be between plovik leaf and hulnik grass in difficulty || crushed with mortar/pestle (?) |
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|- |
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| Genich stem || body scars - external (chest, abdomen & back) || has not been located yet, but will be like jadice pollen in difficulty, year round (more difficult in autumn/winter) || dried in pyramid (?) |
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|- |
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| Ojhenik root || body scars - internal (chest, abdomen & back) || (?) ranks (can be found with 335), found in many locations (same places as sufil sap), day only, spring/summer/autumn (?) || crushed with mortar/pestle |
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|- |
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| Aloe leaf || skin and nerve wounds - external || 50 ranks, found in select locations, day/night, year round || dried in pyramid |
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|- |
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| Lujeakave root || skin and nerve wounds - internal || (?) ranks (can be found with 335), found in many locations, day/night, year round (?) || crushed with mortar/pestle |
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|- |
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| Cebi root || skin and nerve scars - external || 280 ranks, found in many locations, day only, spring/summer/autumn || dried in pyramid |
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|- |
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|Hisan flower || skin and nerve scars - internal || (?) ranks (can be found with 335), found swampy areas (same as muljin sap), day only, spring/summer/autum (?), || crushed with mortar/pestle |
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|- |
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| Jalbreth sap || entire body scars - external || (?) ranks, found in desert & tundra areas (same places as qun pollen), day/night, year round (?) || dried in pyramid |
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|- |
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| Belradi moss || entire body scars - internal || (?) ranks, found in swampy, bog-like areas and in some underground tunnel-like areas || crushed with mortar/pestle |
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|- |
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| Jadice pollen || limb scars-external (hands, arms & legs) || 280 ranks, found in many locations, day only, spring/summer/autumn || removed from healing, still found via forage |
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|} |
|} |
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==Usage== |
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Herbs may be consumed directly, or used on another being. Given the wide variety of herbs and the many physical forms they can take, there are a number of methods by which they may be utilized. |
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*{{com|eat}} |
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*{{com|drink}} |
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*{{com|rub}} |
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*{{com|apply}} |
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*{{com|feed}} |
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Each dose of an herb will last for multiple pulses, where each successive pulse heals a slightly reduced amount of injury. Re-applying an herb before it has completed pulsing will result in special messaging but does not have any effect except to waste that dose. |
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==Potency== |
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The potency of an herb is related to the [[foraging skill]] of the person who collected it, and whether the herb was [[forage command|forage]]d carefully or precisely. Potency can also be increased through various [[Alchemy]] processes, or via the [[Sprout]] spell. It is believed that store-bought herbs cannot be improved by either method. |
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Generally speaking, foraged and alchemized herbs are more potent than those bought from conventional herb shops. |
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==Acquisition== |
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===Foraging=== |
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With only a few exceptions (see below), most herb types can be [[Foraging skill|foraged]]. Like all foraged items, their availability is dependent on numerous factors, including location, time of day, weather, and season, as well as the forager's skill and level of injury to hands and eyes. |
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===Purchase=== |
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All herb types can be purchased through various [[:Category:Herb_Shops|Herb Shops]], although not every shop sells every type of herb. |
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At present, the following herbs cannot be foraged at all and are only obtainable through shops or treasure drops: |
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*Hisan |
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*Junliar |
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*Hulij |
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*Ojhenik |
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===Creation=== |
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Aevaes and Lujeakave are meta-herbs which are created by combining other herb types, and as such they cannot be foraged directly. |
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====Herb list by shop availability==== |
====Herb list by shop availability==== |
Revision as of 00:35, 5 August 2013
Healing herbs are consumable items that will heal wounds when eaten, drunk, or otherwise applied to an adventurer's body.
The use of herbs is sometimes referred to as "natural healing" in order to distinguish it from Empathic healing.
Herb | Wound Area | Foraging Notes | Initial Preparation Notes | Remedy Preparation Notes |
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Nemoih root | head wounds-external | 60 ranks, commonly found in many locations, day/night, year round | dried in pyramid | |
Eghmok moss | head wounds - internal | 180 ranks, found in select locations, day/night, year round | crushed with mortar/pestle | |
Sufil sap | eye wounds - external | 120 ranks, found in many locations, day only, spring/summer/autumn | dried in pyramid | |
Aevaes leaf | eye wounds - internal | (?) ranks (can be found with 335), found in select locations (same places as nilos & nuloe?), day/night, year round | crushed with mortar/pestle | |
Georin grass | neck wounds - external | 30 ranks, commonly found in many locations, day/night, year round | dried in pyramid | |
Riolur leaf | neck wounds - internal | 30 ranks, commonly found in many locations, day/night, spring/summer/autumn | crushed with mortar/pestle | |
Qun pollen | face scars - external (head, neck & eyes) | 280 ranks (?), found in desert & tundra areas (same places as jalbreth sap, day, year round (?) | dried in pyramid | |
Hulij leaf | face scars - internal (head, neck & eyes) | (?) ranks (can be found with 335), found in shallow water areas (same as plovik), day/night, year round (?) | crushed with mortar/pestle | |
Jadice flower | limb wounds - external (hands, arms & legs) | 20 ranks, commonly found in many locations, day/night, year round | dried in pyramid | |
Yelith root | limb wounds - internal (hands, arms & legs) | 60 ranks, found in many locations, day/night, year round | crushed with mortar/pestle | |
Blocil berries | limb scars - external (hands, arms & legs) | 120 ranks, commonly found in many locations, day/night, spring/summer/autumn | dried in pyramid | |
Nuloe stem | limb scars - internal (hands, arms & legs) | 280 ranks, found in many locations, day only, spring/summer/autumn | crushed with mortar/pestle | |
Plovik leaf | chest wounds - external | 90 ranks, found in select locations (shallow water), day/night, year round | dried in pyramid | |
Ithor root | chest wounds - internal | (?) ranks (can be found with 335), commonly found in many locations, day/night, year round (?) | crushed with mortar/pestle | |
Nilos grass | abdomen wounds - external | 90 ranks, found in many locations, day/night, year round | dried in pyramid | |
Muljin sap | abdomen wounds - internal | 170 ranks, found in many locations, day only, spring/summer/autumn | crushed with mortar/pestle | |
Hulnik grass | back wounds - external | 100 ranks, commonly found in many locations, day/night, year round | dried in pyramid | |
Junliar stem | back wounds - internal | has not been located yet, but will be between plovik leaf and hulnik grass in difficulty | crushed with mortar/pestle (?) | |
Genich stem | body scars - external (chest, abdomen & back) | has not been located yet, but will be like jadice pollen in difficulty, year round (more difficult in autumn/winter) | dried in pyramid (?) | |
Ojhenik root | body scars - internal (chest, abdomen & back) | (?) ranks (can be found with 335), found in many locations (same places as sufil sap), day only, spring/summer/autumn (?) | crushed with mortar/pestle | |
Aloe leaf | skin and nerve wounds - external | 50 ranks, found in select locations, day/night, year round | dried in pyramid | |
Lujeakave root | skin and nerve wounds - internal | (?) ranks (can be found with 335), found in many locations, day/night, year round (?) | crushed with mortar/pestle | |
Cebi root | skin and nerve scars - external | 280 ranks, found in many locations, day only, spring/summer/autumn | dried in pyramid | |
Hisan flower | skin and nerve scars - internal | (?) ranks (can be found with 335), found swampy areas (same as muljin sap), day only, spring/summer/autum (?), | crushed with mortar/pestle | |
Jalbreth sap | entire body scars - external | (?) ranks, found in desert & tundra areas (same places as qun pollen), day/night, year round (?) | dried in pyramid | |
Belradi moss | entire body scars - internal | (?) ranks, found in swampy, bog-like areas and in some underground tunnel-like areas | crushed with mortar/pestle | |
Jadice pollen | limb scars-external (hands, arms & legs) | 280 ranks, found in many locations, day only, spring/summer/autumn | removed from healing, still found via forage |
Herb list by shop availability
Nemoih Root: Crossing, Muspar’i, Langenfirth, Siksraja, Fayrin’s Rest, Rossman’s Landing, Hibarnhvidar, Darkling Wood, Shard, Ratha, Aesry, Mer’Kresh
Eghmok Potion: Muspar’i, Langenfirth, Riverhaven, Rossman’s Landing, Hibarnhvidar, Darkling Wood, Shard, Ratha, Aesry, Mer’Kresh
Georin Salve: Crossing, Muspar’i, Langenfirth, Riverhaven, Fayrin’s Rest, Rossman’s Landing, Hibarnhvidar, Darkling Wood, Shard, Ratha, Aesry, Mer’Kresh
Riolur Leaf: Crossing, Muspar’i, Langenfirth, Siksraja, Riverhaven, Fayrin’s Rest, Rossman’s Landing, Hibarnhvidar, Darkling Wood, Shard, Ratha, Aesry, Mer’Kresh
Jadice Flower: Crossing, Muspar’i, Langenfirth, Siksraja, Riverhaven, Fayrin’s Rest, Rossman’s Landing, Darkling Wood, Shard, Ratha, Aesry
Jadice Pollen: Langenfirth, Tiger Clan, Shard, Ratha, Aesry
Yelith Root: Crossing, Muspar’i, Langenfirth, Siksraja, Riverhaven, Fayrin’s Rest, Rossman’s Landing, Hibarnhvidar, Darkling Wood, Shard, Ratha, Aesry, Mer’Kresh
Plovik Leaf: Crossing, Muspar’i, Langenfirth, Siksraja, Riverhaven, Fayrin’s Rest, Rossman’s Landing, Hibarnhvidar, Darkling Wood, Shard, Ratha, Aesry, Mer’Kresh
Ithor Potion: Crossing, Muspar’i, Langenfirth, Siksraja, Riverhaven, Fayrin’s Rest, Rossman’s Landing, Hibarnhvidar, Darkling Wood, Shard, Ratha, Aesry, Mer’Kresh
Nilos Salve: Crossing, Muspar’i, Langenfirth, Siksraja, Riverhaven, Fayrin’s Rest, Rossman’s Landing, Hibarnhvidar, Darkling Wood, Shard, Ratha, Aesry, Mer’Kresh
Muljin Sap: Crossing, Muspar’i, Langenfirth, Siksraja, Riverhaven, Fayrin’s Rest, Rossman’s Landing, Hibarnhvidar, Darkling Wood, Shard, Ratha, Aesry, Mer’Kresh
Hulnik Grass: Crossing, Muspar’i, Langenfirth, Siksraja, Riverhaven, Fayrin’s Rest, Rossman’s Landing, Hibarnhvidar, Darkling Wood, Shard, Ratha, Aesry, Mer’Kresh
Blocil Potion: Crossing, Riverhaven, Siksraja, Fayrin’s Rest
Blocil Berries: Darkling Wood
Sufil Sap: Crossing, Muspar’i, Langenfirth, Siksraja, Riverhaven, Fayrin’s Rest, Rossman’s Landing, Hibarnhvidar, Darkling Wood, Shard, Ratha, Aesry
Aevaes Solution: Hibarnhvidar, Mer’Kresh, Rossman's Landing
Aloe Balm: ?
Lujeakave Elixir: Hibarnhvidar, Mer’Kresh, Rossman's Landing
Junliar Stem: Crossing, Muspar’i, Langenfirth, Siksraja, Riverhaven, Fayrin’s Rest, Rossman’s Landing, Hibarnhvidar, Shard, Ratha, Aesry, Mer’Kresh
Qun Pollen: Langenfirth, Siksraja, Hibarnhvidar, Tiger Clan, Shard, Ratha, Aesry, Mer’Kresh
Hulij Elixir: Hibarnhvidar, Siksraja, Tiger Clan, Shard, Ratha, Aesry, Mer’Kresh
Genich Stem: Langenfirth, Hibarnhvidar, Tiger Clan, Shard, Ratha, Aesry, Mer’Kresh
Ojhenik Potion: Langenfirth, Hibarnhvidar, Tiger Clan, Shard, Ratha, Aesry, Mer’Kresh
Nuloe Stem: Langenfirth, Tiger Clan, Shard, Ratha, Aesry
Cebi Root: Muspar’i, Langenfirth, Siksraja, Riverhaven, Rossman's Landing, Hibarnhvidar, Tiger Clan, Darkling Wood, Shard, Ratha, Aesry, Mer’Kresh
Hisan Salve: Muspar’i, Langenfirth, Siksraja, Riverhaven, Rossman's Landing, Hibarnhvidar, Tiger Clan, Darkling Wood, Shard, Ratha, Aesry, Mer’Kresh
Trivia Information
A little known fact is that healing herbs were originally created by life magic approximately 1000 years ago (as of year 399).
See Also
- Alchemy
- Catalysts
- Recall
- Kirmhiro draught "heals" attunement at the cost of fatigue.
- Cnyr's booze sold by The True Path helps Barbarians more quickly recover their voice levels for Roars.
- Herb Healer (script): Genie script that checks your supply of herbs and your wounds and then treats your wounds with the appropriate herbs.