Leathery grey ghoul: Difference between revisions

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{{Critter
{{Critter
|Critter Name = Leathery Grey Ghoul
|Critter Name=Leathery Grey Ghoul
|MinCap=250?
|Image File =
|MaxCap=350
|MinCap = 250?
|BodyType=Biped
|MaxCap = 350
|Skinnable=Yes
|BodyType = Biped
|Skinnable = Yes
|Has Coins=Yes
|Has Coins = Yes
|Has Gems=Yes
|Has Gems = Yes
|Has Boxes=Yes
|Has Boxes = Yes
|Evil=Yes
|Evil = Yes
|Corporeal=Yes
|Construct=No
|Corporeal = Yes
|BackStabbable=Yes
|Construct = No
|Casts Spells=No
|BackStabbable = Yes
|Attack Range=Melee
|Poachable = No
|Stealthy=No
|Casts Spells = No
|Special=No
|Attack Range = Melee
|Province=Invasion
|Stealthy = No
|MapList=*Invasion
|Special = No
|Skin Name=a ghoul skin
|Province = Invasion
|Skin Type=Skin
|City =
|Weight=4
|MapList = *Invasion
|Tannable=Yes
|Skin Name = a ghoul skin
|NumPieces=
|Skin Type = Skin
|Crushable=No
|Weight = 4
|RequiredRanks=170
|Tannable = Yes
|NumPieces =
|Crushable = No
|RequiredRanks = 170
|MaxVal =
|MaxArrangedVal =
|Manipulated =
|InitCost =
}}
}}



Revision as of 20:29, 23 February 2011


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on overall relative creature level, Infobox entry on natural attack creature level, Infobox entry on weapon attack creature level, Infobox entry on defense creature level, Infobox entry on whether skinnable or not, Infobox entry on coin carrying, Infobox entry on gem carrying, Infobox entry on box carrying, Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on cursed or undead nature, Infobox entry on corporeal-ness, Infobox entry on construct, Infobox entry on spellcasting ability, Infobox entry on stealthyness, Infobox entry on special attack capability, Infobox entry on special defense capability, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on premium only, Infobox entry on skinning skill required, Infobox entry on maximum unarranged skin value, Infobox entry on maximum arranged skin value, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on whether it's manipulable, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
Leathery Grey Ghoul
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 250?"?" can not be assigned to a declared number type with value 250. to 350
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment Unknown
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type Biped
Body Type (Alt) unknown
Body Size unknown
Located:
  • Invasion
Premium-Only Unknown
Skinning Details
Ranks Required 170
Max Value ?
Max Arranged ?
 
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?


One of Lyras' creatures, that invaded during the war that followed the breaching of the Great Barrier.

Was found in the area surrounding El'Bain's Stop and the Gorbesh Fortress south of Shard.

Description

The ghoul looks like some sick parody of mankind perpetrated by a mad god. Standing over six feet tall, its mud-caked skin is pale grey splotched with green. Its torso and limbs are elongated and bone thin. A pair of evil red eyes stare out at you from within its distorted hairless skull, above a grinning mouth lined with rows of jagged teeth.

In Depth

Special Attacks

Has a special clawing attack.

A leathery grey ghoul rakes its sickly green claws at you!
You parry the ghoul's claw with your <weapon>.
The ghoul's claw clashes with your <shield>, the sound grating harshly on your ears.
The ghoul barely misses, lurching into a better position.

Power Increase

There is currently a suspicion that each time they hit, they get a bit more powerful.

Equipment

It is wearing nothing!
It is carrying nothing!


Hard caps Hiding/Stalking at 492.