Glyph of Warding: Difference between revisions

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(New page: {{GuildAbility |name=Glyph of Warding |req=5th circle |teacher=- |cost=Soul |effect=This glyph, when traced on a dead body, allows a Paladin to protect a dead person's items when they depa...)
 
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{{GuildAbility
{{GuildAbility
|name=Glyph of Warding
|name=Glyph of Warding
|req=5th circle
|reqs=5th circle
|teacher=-
|teacher=-
|cost=Soul
|cost=Soul

Revision as of 18:00, 24 January 2009

Glyph of Warding
Requirements: Unknown
Slot Cost: Unknown
Difficulty: Unknown
Type / Skill: glyph / Unknown
Use Cost: Soul
Contest: Unknown vs. Unknown
Path: Unknown
Description: Unknown
Effect: [[ability effect is::, , , , This glyph, when traced on a dead body, allows a Paladin to protect a dead person's items when they depart. Instead of the person's posessions falling into a grave which is then susceptible to grave robbing, the glyph protects the items for a time. Only the original owner of the items can TAP the glyph, which then causes all items to be replaced upon the person's body. A Paladin can retrace the glyph to see how much time is left, and if there is under two minutes remaining a retrace will refresh the glyph. When traced on a living person, this glyph prevents an assailant from using ranged weapons (including Targeted Magic).]]
Messaging: You trace the glyph of warding around <player>'s dead body!

<Paladin> traces the glyph of warding over <player>'s body until a soft red glow appears.

The warding glyph flares into a brilliant red light as it settles over <player>'s remains, protecting them.

You trace the glyph of warding at <player> whose attention waivers from you.



Syntax

TRACE WARD <body/assailant>

Duration

Dependant on circle and charisma.