Aim command: Difference between revisions
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{{Command |
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__NOTOC__{{Incomplete|Needs exact skill numbers}} |
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|rp=No |
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⚫ | |||
|combat=Yes |
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|magic=No |
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|settings=No |
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|systems=No |
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⚫ | |||
|messaging='''AIM''' |
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'''AIM <target>'''<br /> |
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==Syntax== |
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''You see'': You begin to target <target>.<br /> |
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* {{tt|aim}} |
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''Target sees'': <Name> appears to be aiming at you with <his/her> <weapon>.<br /> |
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: Begins targeting whatever is currently {{com|face}}d. |
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''Others see'': <Name> appears to be aiming at <target> with <his/her> <weapon>. |
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*{{tt|aim}} ''<target>'' |
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: Will target a specific creature, or character. |
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'''AIM <body part>''' |
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''You see'': You begin to target <target>.<br /> |
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: Will target a specific body part if whatever you are facing. |
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''Target sees'': <Name> appears to be aiming at you with <his/her> <weapon>.<br /> |
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''Others see'': <Name> appears to be aiming at <target> with <his/her> <weapon>. |
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: Will target both a specific creature, or character, and a specific body part. |
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⚫ | |||
''You see'': You begin to target <target>.<br /> |
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''Target sees'': <Name> appears to be aiming at you with <his/her> <weapon>.<br /> |
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''Others see'': <Name> appears to be aiming at <target> with <his/her> <weapon>. |
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}} |
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{{RTOC}} |
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==Game Helpfile== |
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<pre>Syntax: AIM [ranged weapon] at [target] |
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or FACE your target while holding a ranged weapon and AIM |
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The AIM verb allows you to point a ranged weapon at a creature, |
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a player, or in certain areas a target. |
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When firing through a portal (such as a battlement), the syntax is: |
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AIM [target] [portal noun] |
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You can also AIM mangonels on ships to target other ships.</pre> |
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==Use== |
==Use== |
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==Shields and Bows== |
==Shields and Bows== |
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If using a {{skill|Long Bow|Long Bow}}, {{skill|Composite Bow|Composite Bow}}, or {{skill|Short Bow|Short Bow}}, a worn shield will |
If using a {{skill|Long Bow|Long Bow}}, {{skill|Composite Bow|Composite Bow}}, or {{skill|Short Bow|Short Bow}}, a worn shield will increase the load time of the arrow, as well as apply a penalty to hit. |
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{{RefAl|a=y}} |
{{RefAl|a=y}} |
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* {{com|Snipe}} |
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* [[Combat]] |
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{{cat|Commands,Combat Commands}} |
Latest revision as of 19:45, 19 September 2021
Improve your next shot at something with a ranged weapon, such as a bow, by aiming. Does not function with thrown weapons. |
AIM
AIM <target> AIM <body part>
You see: You begin to target <target>. AIM <target> <body part>
You see: You begin to target <target>. |
Game Helpfile
Syntax: AIM [ranged weapon] at [target] or FACE your target while holding a ranged weapon and AIM The AIM verb allows you to point a ranged weapon at a creature, a player, or in certain areas a target. When firing through a portal (such as a battlement), the syntax is: AIM [target] [portal noun] You can also AIM mangonels on ships to target other ships.
Use
Using this command will begin the process of aiming. During this process, the amount of skill used in the shot begins at approximately 75% (needs exact verification) and, upon receiving the message that further aiming will do no good, will use approximately 125%. Shots that are not AIMed at all use the base 75%.
Shields and Bows
If using a Long Bow, Composite Bow, or Short Bow, a worn shield will increase the load time of the arrow, as well as apply a penalty to hit.
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