Snow goblin (3): Difference between revisions

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{{Critter
|new=Yes
|Image File=snowgobby.jpg
|Province=Qi'Reshalia
|City=Aesry
|MapList=*{{rmap|98b | Geshi'selhin Chui (98b)}}
|simulevel=30
|naturallevel=30
|weaponlevel=30
|defenselevel=30
|level=30
|MinCap=140
|MaxCap=175
|BodyType2=creatural
|BodySize=medium
|Attack Range=Melee
|Has Coins=yes
|Has Gems=yes
|Has Boxes=yes
|Evil=no
|Construct=no
|Corporeal=yes
|Special=no
|Casts Spells=no
|Stealthy=no
|Skinnable=yes
|hasskin=Yes
|Skin Name=a pale goblin hide
|Skin Weight=8
|haspart=No
|hasbone=Yes
|Bone Name=some pale goblin bones
|RequiredRanks=95
|Boxes=yes
|Manipulated=yes
|BackStabbable=yes
}}
__NOTOC__
__NOTOC__
==Description==
{{Critter at a Glance |
The snow [[race is::goblin]], standing about as tall as a short Human but with a much broader torso, is clearly a distant cousin of the smaller, common goblin. Its full, white hair and thick skin give evidence that the breed has adapted well to its frigid surroundings.
Critter Name = Snow Goblin |
Image File = snowgobby.jpg |
MinCap = 140 |
MaxCap = 210 |
BodyType = biped |
Skinnable = Yes |
Has Coins = Yes |
Has Gems = Yes |
Has Boxes = Yes |
Evil = No |
Corporeal = Yes |
BackStabbable = Yes |
Poachable = No |
Casts Spells = No |
Attack Range = Melee |
Stealthy = No |
Special = No |
Province = Qi'Reshalia |
City = Aesry |
MapList = *{{rmap|98b | Geshi'selhin Chui (98b)}}

}}==Description==
The snow goblin, standing about as tall as a short Human but with a much broader torso, is clearly a distant cousin of the smaller, common goblin. Its full, white hair and thick skin give evidence that the breed has adapted well to its frigid surroundings.


==In Depth==
==In Depth==
{| style="float: right;"
|{{Critter Skin |
Skin Name = a pale goblin hide |
Skin Type = hide |
Weight = 10 |
Tannable = Yes|
NumPieces = |
Crushable = |
RequiredRanks = 95 |
MaxValKro = |
MaxValLir = |
MaxValDok = |
MaxArrangedKro = |
MaxArrangedLir = |
MaxArrangedDok = |
}}
|-
|{{Manipulation |
Manipulated = yes |
InitCost = 87 |
InitCost2 = |
InitCost3 = |
InitCost4 = |
InitCost5 = |
}}
|}
===Hunting Info===
===Hunting Info===
will attack [[Snowbeast]]s.
Will attack [[Snowbeast]]s.

If you are the only one in the area they are easier to hunt than Snow goblin (2) as they only swarm 2 at a time. If there are multi hunters in the area, then they swarm 4 at a time

Snow goblin (1) - After the Gap, before the crevice.
Snow goblin (2) - Between Crevices and Slit.
Snow goblin (3) - beyond the slit.


===Equipment/Loot===
===Equipment/Loot===
Line 63: Line 58:
* {{cloot|w|frozen club}}
* {{cloot|w|frozen club}}
* {{cloot|w|large frozen club}}
* {{cloot|w|large frozen club}}
===[[Recall]]===
Goblins can be found throughout Elanthia, from the fields west of Crossing to the frozen slopes of Aesry Surlaenis'a. The most common, and least dangerous, are the field and wildland goblins, although even these can be dangerous in great numbers.

Goblins are also known to produce great leaders and proficient soldiers. Goblin warriors, berserkers, archers, mercenaries, chieftains, warlords, and even princes have been known to occassionally join their lesser kin in battle.
{{cat|Goblin}}
{{cat|Goblin}}

===3.1 Notes===
* Weapons and defenses soft cap at 170 ranks.
* Primaries, secondaries, and tertiary skill only dabble at 175 ranks.
* Boxes give at level messages at 140 ranks (can start as early as 122 depending on your skill).
* Skinning moves extremely well as a survival prime at 200 ranks.
* Was able to handle 2-3 simultaneously without getting hit often with ~140 in defenses.

Latest revision as of 16:04, 19 March 2021


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type, Infobox entry on premium only, Infobox entry on bone weight, Infobox entry on maximum unarranged skin value, Infobox entry on maximum arranged skin value, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
snow goblin (3)
Snowgobby.jpg
Creature Levels:
    Overall 30
    Level Variance -
    Natural Attack 30
    Weapon Attack 30
    Defense 30
    Player Estimated 30
Potential overall skill: 120
Skill Cap 140 to 175
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type unknown
Body Type (Alt) creatural
Body Size medium
Located:
Premium-Only Unknown
Skinning Details
Skin Name pale goblin hide
Skin Weight 8
Bone Name pale goblin bones
Bone Weight Unknown
Ranks Required 95
Max Value ?
Max Arranged ?
 
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?


Description

The snow goblin, standing about as tall as a short Human but with a much broader torso, is clearly a distant cousin of the smaller, common goblin. Its full, white hair and thick skin give evidence that the breed has adapted well to its frigid surroundings.

In Depth

Hunting Info

Will attack Snowbeasts.

If you are the only one in the area they are easier to hunt than Snow goblin (2) as they only swarm 2 at a time. If there are multi hunters in the area, then they swarm 4 at a time

 Snow goblin (1) - After the Gap, before the crevice.
 Snow goblin (2) - Between Crevices and Slit.
 Snow goblin (3) - beyond the slit.

Equipment/Loot

Recall

Goblins can be found throughout Elanthia, from the fields west of Crossing to the frozen slopes of Aesry Surlaenis'a. The most common, and least dangerous, are the field and wildland goblins, although even these can be dangerous in great numbers.

Goblins are also known to produce great leaders and proficient soldiers. Goblin warriors, berserkers, archers, mercenaries, chieftains, warlords, and even princes have been known to occassionally join their lesser kin in battle.

3.1 Notes

  • Weapons and defenses soft cap at 170 ranks.
  • Primaries, secondaries, and tertiary skill only dabble at 175 ranks.
  • Boxes give at level messages at 140 ranks (can start as early as 122 depending on your skill).
  • Skinning moves extremely well as a survival prime at 200 ranks.
  • Was able to handle 2-3 simultaneously without getting hit often with ~140 in defenses.