Talk:Encumbrance: Difference between revisions
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Regarding the Formula: A data point for you: 35 str, 32 sta, NO items on at all. Features as follows: You have slitted black eyes, silver scales and a slender tail. You are in good shape. 8050 is the changeover for light burden. No debt. Testing done with lirums. I'll check again as I train stats. --[[User:VTCifer|VTCifer]] 12:55, 13 November 2008 (UTC) |
Regarding the Formula: A data point for you: 35 str, 32 sta, NO items on at all. Features as follows: You have slitted black eyes, silver scales and a slender tail. You are in good shape. 8050 is the changeover for light burden. No debt. Testing done with lirums. I'll check again as I train stats. --[[User:VTCifer|VTCifer]] 12:55, 13 November 2008 (UTC) |
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:Reviewing the history shows a removal of a floor function. Re-addition of the function shows correct stats for this data point at least. At this point I am going to add the floor (integer round) back in.--[[User:VTCifer|VTCifer]] 12:21, 15 November 2008 (UTC) |
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== Kharm - Discussion of accuracy of formla == |
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02/13/2009 - This formula is inaccurate to the best of my knowledge. All results are higher than they are in true testing. Following equation is perfectly accurate for me at 27 [[strength (stat)|STRENGTH]] and [[Stamina (stat)|STAMINA]]. It's only off by .1 for someone with 40 [[strength (stat)|STRENGTH]] and [[Stamina (stat)|STAMINA]]. |
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10 * [ 2*[[strength (stat)|STRENGTH]] + 2*[[Stamina (stat)|STAMINA]] + ((STRENGTH+STAMINA)/5) + ((STRENGTH+STAMINA)/5) ] - Kharm |
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:Interesting that you state that it's only off by .1 at 40 Str/Sta. The formulas result in the SAME value at 40 STA/STA, and additionally, please advise of your testing methods for that result in .1 precision. Coin testing would give you a max precision of .2, not .1. At 35 Str/33 Stam The original is 100% accurate. Tested via 100% naked. 8199 copper: No Encumbrance 8200, Light Burden. Without further info, I will leave the current formula as the correct formula.[[User:VTCifer|VTCifer]] 17:52, 27 February 2009 (UTC) |
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::I was a completely naked human when I tested this in the Theren bank. Didn't check for a beard or mustache though. The person with 40/40 str/stam was a Gor'Tog, also completely naked, also don't know about beard etc, but tested in the Crossing bank. We both did coin testing. |
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::Human 27/27 str/stam 6479/6480 coins. 6480/5=1296 Original calculation=1300 My calc=1296 |
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::Gor'Tog 40/40 str/stam was 9604/9605 coins. 9605/5=1921 Original calculation=1920 My calc=1920 |
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::Are lirums somehow heavier than kronars? It was my understanding all coins weighed the same. --[[User:Chippkipp|Chippkipp]] 05:51, 28 February 2009 (UTC) |
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:::My guess is beards for both. I did further testing(since original was done with S'kra) A beard and mustache on my halfling added 4 stones (20 coppers worth of weight). With 13 Str/15 Sta, and beard and mustache, went from none to light at exactly 3380 copper (or 676 stones). Once the beard and mustache were removed, as expected went from none to light at 3400, or 680 stones. This also confirms that beards and mustaches DO add to your encumbrance. [[User:VTCifer|VTCifer]] 14:02, 28 February 2009 (UTC) |
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== Higher Levels == |
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What is meant by the statement, "Just add .4 to BOTH multipliers for strength and stamina"? Does this mean that the formula for the number of stones to go from Light to Somewhat is 10*floor[2.8*(str +sta) + .8]? If so, do you keep incrementing the multiplier for each level? So use 3.2 in the formula for Somewhat to Burdened? |
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As an aside, we could ditch the +.8 by replacing floor with ceiling. So 10*ceil[2.8*(str+sta)] [[User:Antendren|Antendren]] 10:14, 9 July 2010 (UTC) |
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:To the first question, yes, although I personally haven't tested to see if the rounding works properly. |
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:As to your aside, yes it does. When I originally simplified it, I wasn't thinking in terms of spreadsheet formulas and 'ceiling' isn't exactly a common algebraic one. Changed.--[[User:Evran|Evran]] 20:23, 11 July 2010 (UTC) |
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== Armor Anomaly == |
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I tested this on a Barbarian with leather, chain, and plate pieces, and on an Empath with leather. In every case putting on a piece of armor resulted in a 45% reduction in the encumbrance of the given piece of armor. Unless anyone has a counter case this seems pretty certain to be the reduction for wearing armor. --[[User:Seped|Seped]] 05:03, 8 May 2011 (UTC) |
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:This is the case for anything worn. E.g.You should get the same reduction when putting it into a worn container. --[[User:Evran|Evran]] 13:57, 8 May 2011 (UTC) |
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::I'm almost positive this is not the case, I'll check it later, but taking off a piece of armor takes me from none to light, and then stowing it in a backpack leaves me at light. --[[User:Seped|Seped]] 13:33, 9 May 2011 (UTC) |
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:::Confirmed again last night, putting armor into a worn container does not provide the 45% reduction in effective encumbrance that wearing it does.--[[User:Seped|Seped]] 14:44, 10 May 2011 (UTC) |
Latest revision as of 08:44, 10 May 2011
This formula might not be accurate anymore. I gave it a try, and according to mama's I have 904 stones on me, then it took 720 coins in addition to that weight to go from no burden to light. My strength is 20, my stamina is 21. I've tried using the formula, but the closet I can get is it telling me I need 1082 stones to go from no to light. Not a huge difference, but one none the same. I think this formula will give you an idea, but not exact numbers.
Martslyis
- Were you wearing your armor during the coin test? I vaugely recall that worn armor is ~20% lighter than being carried, might account for the difference. Assuming that there isn't actually an error in the formula and I'm not confused.
-Glimmereyes 23:04, 3 October 2008 (CDT)
No, I had no armor on. The only things I was wearing were a j gweth, weighed at 10 stones, a k gweth, also 10 stones, pants 35 stones, and a backpack weighing 849 stones. My armor was in the vault, but the backpack had a variety of other things in it.
Martslyis
- there are hidden items that aren't realy items that are tied to your features (I believe it was Ssra on the play.net forums who explained this to us). For instance, your full beard might weigh 5 stone even though the only exposure you have to your beard is via your appearance and hygiene. Not all features utilize these hidden items, however, and the GMs aren't going to tell us which are which. I imagine certain conditions also add hidden items, like water when wet.--Symphaena 13:01, 4 October 2008 (CDT)
- I don't think the main emphasis should be on the overall accuracy of the formula, but the changes that strength and stamina have. (ie the multiplier in front of those stats). This is more important than the constant (base) that everyone has, as it affects (effects?) what stat to train. If the formula is accurate, simply to increase weight capicity, it's simply the cheaper of the two. How far up has the formula been tested(to what str/sta values). Has it been tested with all 11 races? Also how did you come up with it; as it is rather complex in the form it was originally posted in.--VTCifer 04:11, 13 November 2008 (UTC)
Regarding the Formula: A data point for you: 35 str, 32 sta, NO items on at all. Features as follows: You have slitted black eyes, silver scales and a slender tail. You are in good shape. 8050 is the changeover for light burden. No debt. Testing done with lirums. I'll check again as I train stats. --VTCifer 12:55, 13 November 2008 (UTC)
- Reviewing the history shows a removal of a floor function. Re-addition of the function shows correct stats for this data point at least. At this point I am going to add the floor (integer round) back in.--VTCifer 12:21, 15 November 2008 (UTC)
Kharm - Discussion of accuracy of formla
02/13/2009 - This formula is inaccurate to the best of my knowledge. All results are higher than they are in true testing. Following equation is perfectly accurate for me at 27 STRENGTH and STAMINA. It's only off by .1 for someone with 40 STRENGTH and STAMINA.
10 * [ 2*STRENGTH + 2*STAMINA + ((STRENGTH+STAMINA)/5) + ((STRENGTH+STAMINA)/5) ] - Kharm
- Interesting that you state that it's only off by .1 at 40 Str/Sta. The formulas result in the SAME value at 40 STA/STA, and additionally, please advise of your testing methods for that result in .1 precision. Coin testing would give you a max precision of .2, not .1. At 35 Str/33 Stam The original is 100% accurate. Tested via 100% naked. 8199 copper: No Encumbrance 8200, Light Burden. Without further info, I will leave the current formula as the correct formula.VTCifer 17:52, 27 February 2009 (UTC)
- I was a completely naked human when I tested this in the Theren bank. Didn't check for a beard or mustache though. The person with 40/40 str/stam was a Gor'Tog, also completely naked, also don't know about beard etc, but tested in the Crossing bank. We both did coin testing.
- Human 27/27 str/stam 6479/6480 coins. 6480/5=1296 Original calculation=1300 My calc=1296
- Gor'Tog 40/40 str/stam was 9604/9605 coins. 9605/5=1921 Original calculation=1920 My calc=1920
- Are lirums somehow heavier than kronars? It was my understanding all coins weighed the same. --Chippkipp 05:51, 28 February 2009 (UTC)
- My guess is beards for both. I did further testing(since original was done with S'kra) A beard and mustache on my halfling added 4 stones (20 coppers worth of weight). With 13 Str/15 Sta, and beard and mustache, went from none to light at exactly 3380 copper (or 676 stones). Once the beard and mustache were removed, as expected went from none to light at 3400, or 680 stones. This also confirms that beards and mustaches DO add to your encumbrance. VTCifer 14:02, 28 February 2009 (UTC)
Higher Levels
What is meant by the statement, "Just add .4 to BOTH multipliers for strength and stamina"? Does this mean that the formula for the number of stones to go from Light to Somewhat is 10*floor[2.8*(str +sta) + .8]? If so, do you keep incrementing the multiplier for each level? So use 3.2 in the formula for Somewhat to Burdened?
As an aside, we could ditch the +.8 by replacing floor with ceiling. So 10*ceil[2.8*(str+sta)] Antendren 10:14, 9 July 2010 (UTC)
- To the first question, yes, although I personally haven't tested to see if the rounding works properly.
- As to your aside, yes it does. When I originally simplified it, I wasn't thinking in terms of spreadsheet formulas and 'ceiling' isn't exactly a common algebraic one. Changed.--Evran 20:23, 11 July 2010 (UTC)
Armor Anomaly
I tested this on a Barbarian with leather, chain, and plate pieces, and on an Empath with leather. In every case putting on a piece of armor resulted in a 45% reduction in the encumbrance of the given piece of armor. Unless anyone has a counter case this seems pretty certain to be the reduction for wearing armor. --Seped 05:03, 8 May 2011 (UTC)
- This is the case for anything worn. E.g.You should get the same reduction when putting it into a worn container. --Evran 13:57, 8 May 2011 (UTC)
- I'm almost positive this is not the case, I'll check it later, but taking off a piece of armor takes me from none to light, and then stowing it in a backpack leaves me at light. --Seped 13:33, 9 May 2011 (UTC)
- Confirmed again last night, putting armor into a worn container does not provide the 45% reduction in effective encumbrance that wearing it does.--Seped 14:44, 10 May 2011 (UTC)
- I'm almost positive this is not the case, I'll check it later, but taking off a piece of armor takes me from none to light, and then stowing it in a backpack leaves me at light. --Seped 13:33, 9 May 2011 (UTC)