Telga moradu: Difference between revisions
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|MinCap=360 |
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|MaxCap=400 |
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|BodyType=biped |
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|Attack Range=Pole |
|Attack Range=Pole |
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|Has Coins=yes |
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|Stealthy=no |
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|Skinnable=no |
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|BackStabbable=yes |
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|Boxes=yes |
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Latest revision as of 20:41, 23 April 2024
Missing or Incomplete Creature Information Needed |
Incomplete Article
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Description
Living amongst the aftermath of explosions and sulfurous gasses, the telga moradu towers over the nearby trees. Tiny fissures spider across its dark, hardened skin. His stained face is nearly obscured by a bushy beard full of branches and leaves.
In Depth
- Need 120+ climbing to enter hunting area.
- Parries using a tree, may tire and drop the tree.
- Shake the ground when falling over or dropping dead (as they are giants).
- Previously this was an unbalancing gimmick. This has been converted to use the contested abilities mechanics as a Power vs Reflex attack -- it's also a potential special attack.
- A telga moradu comes crashing to the ground. The impact of the giant causes the ground to tremble beneath you!
- The impact of the fall shakes the ground beneath you.
- You manage to remain upright, but are a bit wobbly!
- You are thrown to the ground by the heaving of the earth!
These numbers must be old. With low (310's) defenses and 240-250's offenses i'm dancing with 3-4 and killing them relatively easily.
Inventory/Loot
- It is wearing a rusty chain shirt.
- It is carrying an uprooted tree
Recall
You recall that a telga moradu sometimes carries its loot in locked boxes.
Categories:
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Pole range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Hara'jaal creatures
- Bestiary
- Qi'Reshalia creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures