Telga moradu

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Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on relative creature level
  • Infobox entry on special defense capability
  • Infobox entry on whether it's manipulable
  • Infobox entry on manipulate 1 skill
  • Infobox entry on manipulate 2 skill
  • Infobox entry on manipulate cap
Telga Moradu
Telga moradu.jpg
Relative Level 55-60
Skill Cap 360 to 400
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Evil No
Corporeal Yes
Construct No
Backstabbable Back Stab
Casts Spells No
Attack Range Pole
Stealthy No
Special Attacks No
Special Defenses Unknown
Manipulatable Unknown
Skill Required Unknown / Unknown
Teaching Cap Unknown


Living amongst the aftermath of explosions and sulfurous gasses, the telga moradu towers over the nearby trees. Tiny fissures spider across its dark, hardened skin. His stained face is nearly obscured by a bushy beard full of branches and leaves.

In Depth

  • Need 120+ climbing to enter hunting area.
  • Parries using a tree, may tire and drop the tree.
  • Shake the ground when falling over or dropping dead (as they are giants).
Previously this was an unbalancing gimmick. This has been converted to use the contested abilities mechanics as a Power vs Reflex attack -- it's also a potential special attack.
A telga moradu comes crashing to the ground. The impact of the giant causes the ground to tremble beneath you!
The impact of the fall shakes the ground beneath you.
You manage to remain upright, but are a bit wobbly!
You are thrown to the ground by the heaving of the earth!

These numbers must be old. With low (310's) defenses and 240-250's offenses i'm dancing with 3-4 and killing them relatively easily.



You recall that a telga moradu sometimes carries its loot in locked boxes.