Khri Adaptation: Difference between revisions
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==Syntax== |
==Syntax== |
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* {{tt|khri adaptation <type>}} where ''type'' is one of puncture, slice, impact, fire, cold, or electric |
* {{tt|khri start adaptation <type>}} where ''type'' is one of puncture, slice, impact, fire, cold, or electric |
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==Notes== |
==Notes== |
Latest revision as of 21:14, 8 May 2022
Requirements: | Hasten | |
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Slot Cost: | 1 | |
Difficulty: | Tier 2 | |
Type / Skill: | khri / warding | |
Use Cost: | 12 Concentration on startup + 3 Concentration per pulse | |
Path: | Finesse | |
Description: | Kalag the Sly clicks his claws against his desk and says, "In combat adaptation is king. A flurry of blows or a group attacking as one could easily be your end, unless you learn to adapt. For the truly adaptable that onslaught of attacks tells a story, from the first blow on, if you can see the pattern. Learn to spot that and adapt to what you're seeing, and what felt like overwhelming odds becomes laughably predictable." | |
Effect: | Reduces damage from multiple strikes in a short period of time. Each subsequent strike within the time frame is reduced more than the last. | |
Messaging: | You carefully relax your mind through your expert training, allowing you to focus on your survival even under a barrage of threats. |
Syntax
- KHRI START ADAPTATION <TYPE> where type is one of puncture, slice, impact, fire, cold, or electric
Notes
- Does not consume a ward slot because it only provides a small percent barrier to a single damage type.[1]