Wizened ranger: Difference between revisions

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The ranger is an old Dwarven woman with whitish blond hair, clad in fur.
The ranger is an old Dwarven woman with whitish blond hair, clad in fur.


She runs a guide service between:
She runs a guide service between:<br>
[[RanikMap148]] in [[Therengia]]
{{RoomDescription|roomname=Svesinek Cels, Blocked Canyon
|desc=The distance between the surrounding hills is narrower and the gentleness of the slope disappears, exchanged for high bluffs on either side. The result of this geographical change is that the pleasant countryside is now a narrow canyon overshadowed by enormous rock formations. A huge boulder has crashed down on the roadway and blocks access through the canyon at this point.<br>
Obvious paths: southeast.}}
and:<br>


[[RanikMap137]] in [[Forfedhdar]]
[Svesinek Cels, Blocked Canyon] [[RanikMap148]] in Therengia <br/>
{{RoomDescription|roomname=Hag's Crag, Widow's Respite
The distance between the surrounding hills is narrower and the gentleness of the slope disappears, exchanged for high bluffs on either side. The result of this geographical change is that the pleasant countryside is now a narrow canyon overshadowed by enormous rock formations. A huge boulder has crashed down on the roadway and blocks access through the canyon at this point.
|desc=A deep firepit has been hacked into the frozen earth. It is protected from the howling mountain winds by a circlet of small craggy rocks. Grouped close to the firepit are huge tree trunks that have been cut in half lengthwise to provide crude, uncomfortable benches. You also see a frozen stump with a chiseled out hollow at its base.<br>
Obvious paths: southeast.
Obvious paths: northeast, west.}}

Lich Room Number: 4336
and:
Genie Room Number 363 Map127

[Hag's Crag, Widow's Respite] [[RanikMap137]] in Forfedhdar <br/>
A deep firepit has been hacked into the frozen earth. It is protected from the howling mountain winds by a circlet of small craggy rocks. Grouped close to the firepit are huge tree trunks that have been cut in half lengthwise to provide crude, uncomfortable benches. You also see a frozen stump with a chiseled out hollow at its base.
Obvious paths: northeast, west.


==Syntax==
==Syntax==
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At 97th circle the cost is 1940 coppers. <br/>
At 97th circle the cost is 1940 coppers. <br/>
No idea if there's a minimum floor for the toll.
No idea if there's a minimum floor for the toll.

Tested at 1st circle, charged 25 copper Lirums.


The ranger says, "I'm leaving shortly, returning to Forfedhdar. If you would like to accompany me for a safe trip there, just join me." The ranger smiles.<br/>
The ranger says, "I'm leaving shortly, returning to Forfedhdar. If you would like to accompany me for a safe trip there, just join me." The ranger smiles.<br/>
Line 62: Line 66:
*[[ESP]] and [[Thoughtcast]] work while on the trail.
*[[ESP]] and [[Thoughtcast]] work while on the trail.
*Most spells can be cast while on the trail.
*Most spells can be cast while on the trail.
{{RefAl}}

{{Cat|Travel}}
{{Cat|Travel}}

Latest revision as of 18:56, 27 June 2024

Wizened ranger
Status: Alive
Guild: Ranger
Race: Dwarf
Gender: Female
Location: Hag's Crag (Ranik Map 137)
Wizened ranger
Status: Alive
Guild: Ranger
Race: Dwarf
Gender: Female
Location: Siksraja (Ranik Map 149)

Travel

The ranger is an old Dwarven woman with whitish blond hair, clad in fur.

She runs a guide service between:
RanikMap148 in Therengia

[Svesinek Cels, Blocked Canyon]
The distance between the surrounding hills is narrower and the gentleness of the slope disappears, exchanged for high bluffs on either side. The result of this geographical change is that the pleasant countryside is now a narrow canyon overshadowed by enormous rock formations. A huge boulder has crashed down on the roadway and blocks access through the canyon at this point.
Obvious paths: southeast.

and:

RanikMap137 in Forfedhdar

[Hag's Crag, Widow's Respite]
A deep firepit has been hacked into the frozen earth. It is protected from the howling mountain winds by a circlet of small craggy rocks. Grouped close to the firepit are huge tree trunks that have been cut in half lengthwise to provide crude, uncomfortable benches. You also see a frozen stump with a chiseled out hollow at its base.
Obvious paths: northeast, west.

Lich Room Number: 4336 Genie Room Number 363 Map127

Syntax

  • JOIN ranger: Join ranger twice to follow her and pay the toll.

Cost

Cost appears to be circle based.
At 150th circle I was quoted 3000 coppers.
At 97th circle the cost is 1940 coppers.
No idea if there's a minimum floor for the toll.

Tested at 1st circle, charged 25 copper Lirums.

The ranger says, "I'm leaving shortly, returning to Forfedhdar. If you would like to accompany me for a safe trip there, just join me." The ranger smiles.
[JOIN WIZENED RANGER before it leaves if you would like to go to Forfedhdar.]
The ranger says, "Woah there, sir. I can only take a handful with me at a time. It's going to cost you if you want to come along. I'll accept X copper Lirums."
The ranger says, "Alright. That'll be X Lirums." You hand over your funds and step closer. You join the ranger. "Right this way, sir."

The ranger says, "I'm leaving shortly, returning to Therengia. If you would like to accompany me for a safe trip there, just join me." The ranger smiles.
[JOIN WIZENED RANGER before it leaves if you would like to go to Therengia.]
The ranger says, "Woah there, sir. I can only take a handful with me at a time. It's going to cost you if you want to come along. I'll accept X copper Dokoras."
The ranger says, "Alright. That'll be X Dokoras." You hand over your funds and step closer. You join the ranger. "Right this way, sir."

Travel Time

The wizened ranger waits approximately 2 minutes at each terminus. If you join her, she leaves immediately. Each one way trip takes approximately 8 minutes.

NPC Arrival/Departure Announcement

A wizened ranger just arrived, leading her group.

A wizened ranger heads down the mountain, leading her group.

Notes

  • A ranger trail exists at both locations for faster travel (than the guide can offer) for rangers and their groups.
  • ESP and Thoughtcast work while on the trail.
  • Most spells can be cast while on the trail.

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