Item:Crying child bobblehead clutching a torn ticket: Difference between revisions

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(Created page with "{{Item |noun=bobblehead |look=Rivulets of bright blue enamel streak the child's cheeks. |MTag=enamel |CTag=blue |STag=crying child,child,torn ticket,ticket |type=toy |weight=5...")
 
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{{VERBSBobblehead|child|bobblehead}}

Latest revision as of 12:08, 20 November 2021

Incomplete Item
  • This item is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Item Type


crying child bobblehead clutching a torn ticket
Look: Rivulets of bright blue enamel streak the child's cheeks.
Weight: 5 stones
Metal: Unknown
Appraised Cost: Unknown
Properties:
  • This item is a toy.
Dimensions: ? length x ? width x ? height
Sources: Source is Mordiv's Fun House (3), Mordiv's Fun House (2)


Verb Actions
KISS First Person: You plant a sloppy kiss on your child bobblehead, which quickly falls back before springing forward and smacking you soundly on the nose!

A few seconds later: The child bobblehead wobbles a bit longer before finally coming to rest.

No messaging for second person.
Third person messaging needed.
POKE First Person: You poke the side of your child bobblehead's face, causing it to shake its head for several seconds.

A few seconds later: The child bobblehead wobbles a bit longer before finally coming to rest.

No messaging for second person.
Third person messaging needed.
PULL First Person: You pull the head of your child bobblehead from its body, stretching it out to its fullest span. With a loud *SPROING!*, It escapes your grip and smashes one of your fingers as it retreats to its original position.

A few seconds later: The child bobblehead wobbles a bit longer before finally coming to rest.

No messaging for second person.
Third person messaging needed.
SHAKE First Person: You shake your child bobblehead slightly, forcing it to nod emphatically.

A few seconds later: The child bobblehead wobbles a bit longer before finally coming to rest.

No messaging for second person.
Third person messaging needed.
TURN First Person: You turn your child bobblehead upside down and shake it slightly, causing its smiling head to sway back and forth.

A few seconds later: The child bobblehead wobbles a bit longer before finally coming to rest.

No messaging for second person.
Third person messaging needed.
WAVE First Person: You wave your child bobblehead about for a moment, then watch as its head bounces every which way.

A few seconds later: The child bobblehead wobbles a bit longer before finally coming to rest.

No messaging for second person.
Third person messaging needed.