Dragon Priest juggernaut: Difference between revisions
m (Reverted edits by Sebestyen (Talk) to last version by Glimmereyes) |
RANGERMAHTRA (talk | contribs) mNo edit summary |
||
(13 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
⚫ | |||
{{Critter |
{{Critter |
||
|new=No |
|||
|Critter Name=Dragon Priest Juggernaut |
|||
|Image File = |
|||
⚫ | |||
|MinCap = |
|||
⚫ | |||
|MaxCap = |
|||
⚫ | |||
|BodyType = Biped |
|||
|simulevel=76 |
|||
⚫ | |||
|naturallevel=74 |
|||
⚫ | |||
|weaponlevel=76 |
|||
⚫ | |||
|defenselevel=76 |
|||
⚫ | |||
|level=76 |
|||
|Evil = No |
|||
|flex=No |
|||
⚫ | |||
|MinCap=400 |
|||
⚫ | |||
|MaxCap=500 |
|||
⚫ | |||
|BodyType2=humanoid |
|||
|Poachable = No |
|||
|BodySize=medium |
|||
⚫ | |||
|Attack Range=Melee |
|||
⚫ | |||
⚫ | |||
⚫ | |||
|Special = Yes |
|||
⚫ | |||
⚫ | |||
|Evil=no |
|||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|Skin Name = |
|||
|Special=yes |
|||
|Skin Type = |
|||
⚫ | |||
|Weight = |
|||
⚫ | |||
|Tannable = |
|||
⚫ | |||
|NumPieces = |
|||
|hasskin=No |
|||
|Crushable = |
|||
|haspart=No |
|||
|RequiredRanks = |
|||
|hasbone=No |
|||
|MaxVal = |
|||
⚫ | |||
|MaxArrangedVal = |
|||
|mskill1=500? |
|||
⚫ | |||
|mskill2=701 |
|||
|InitCost = |
|||
⚫ | |||
|hasorgan=No |
|||
}} |
}} |
||
⚫ | |||
==Description== |
==Description== |
||
Appearing like more of an ornate statue than a fearsome Dragon Priest warrior, the massive suit of intricately crafted armor, three sizes two big, dwarfs the giggling S'Kra Mur beneath. With each movement, the interlocking plates of its armor clank and squeal as they grind against one another, making it nearly impossible for the juggernaut to manage to approach its victim unnoticed. Rusty steaks of dried blood and other unidentifiable bits and pieces cling to the front of the Dragon Priest juggernaut's armor, giving nothing more then a vague suggestion of the true amount of raw killing power it possesses. An expansive array of various types of explosives dangle from a complex harness wrapped around its massive form, gently swaying to and fro with the slightest movement. |
Appearing like more of an ornate statue than a fearsome Dragon Priest warrior, the massive suit of intricately crafted armor, three sizes two big, dwarfs the giggling S'Kra Mur beneath. With each movement, the interlocking plates of its armor clank and squeal as they grind against one another, making it nearly impossible for the juggernaut to manage to approach its victim unnoticed. Rusty steaks of dried blood and other unidentifiable bits and pieces cling to the front of the Dragon Priest juggernaut's armor, giving nothing more then a vague suggestion of the true amount of raw killing power it possesses. An expansive array of various types of explosives dangle from a complex harness wrapped around its massive form, gently swaying to and fro with the slightest movement. |
||
Line 40: | Line 43: | ||
The Dragon Priest Juggernauts stay in the southern area on the first floor of the [[Black Spire]] in an area called The Halls of Insanity. |
The Dragon Priest Juggernauts stay in the southern area on the first floor of the [[Black Spire]] in an area called The Halls of Insanity. |
||
At 429 MO you will learn very slowly from 4, and not at all from 3 |
|||
⚫ | |||
23 March 2022 - Empathy won't move past 1/34 at 701 ranks. At 700 it locked 34/34. |
|||
⚫ | |||
They have limited number of these bombs! |
|||
The Juggernaut will drop a "large dark orb". The orb will give messaging every 20 or 30 seconds until it explodes and severely damages and/or kills everything in the room, including you and the Juggernauts. Once dropped the orb takes a few minutes to explode. During that time you must [[Disarm command|<tt>DISARM]] ORB</tt>, but beware, it gives a large roundtime of approximately 30 seconds. |
The Juggernaut will drop a "large dark orb". The orb will give messaging every 20 or 30 seconds until it explodes and severely damages and/or kills everything in the room, including you and the Juggernauts. Once dropped the orb takes a few minutes to explode. During that time you must [[Disarm command|<tt>DISARM]] ORB</tt>, but beware, it gives a large roundtime of approximately 30 seconds. |
||
*A Dragon Priest juggernaut giggles softly to itself as it frees a large dark orb dangling from its harness. The Dragon Priest juggernaut runs its talons over the surface of the orb in a complex pattern, resonating with '''a soft <nowiki>*CLICK*</nowiki> as the device is armed'''. The Dragon Priest juggernaut causally tosses the dark orb into the air with a sly smirk and it strikes the ground nearby with a hollow thud before rolling to a sudden stop. |
*A Dragon Priest juggernaut giggles softly to itself as it frees a large dark orb dangling from its harness. The Dragon Priest juggernaut runs its talons over the surface of the orb in a complex pattern, resonating with '''a soft <nowiki>*CLICK*</nowiki> as the device is armed'''. The Dragon Priest juggernaut causally tosses the dark orb into the air with a sly smirk and it strikes the ground nearby with a hollow thud before rolling to a sudden stop. |
||
Line 46: | Line 57: | ||
*A Dragon Priest juggernaut giggles loudly as it gazes at the orb with loving admiration and hisses, "Boom... boom... BOOM! Make dragon happy and kill... EVERYONE!" |
*A Dragon Priest juggernaut giggles loudly as it gazes at the orb with loving admiration and hisses, "Boom... boom... BOOM! Make dragon happy and kill... EVERYONE!" |
||
*'''Successful Disarm''': You gently slide your hands over the orb, searching for any irregularities in its surface that might assist you in disarming the device. After several moments you notice that the miniature version of Shard is able to rotate upon its axis. With a careful turn clockwise upon the tiny crystal city, a loud <nowiki>*CLICK*</nowiki> emanates from somewhere inside the globe. The orb gives a final rumble before falling dormant. |
*'''Successful Disarm''': You gently slide your hands over the orb, searching for any irregularities in its surface that might assist you in disarming the device. After several moments you notice that the miniature version of Shard is able to rotate upon its axis. With a careful turn clockwise upon the tiny crystal city, a loud <nowiki>*CLICK*</nowiki> emanates from somewhere inside the globe. The orb gives a final rumble before falling dormant. |
||
*'''Note''': Attempting to pick up the orb results in a large stun that will leave you prone until the orb explodes. |
|||
*You reach out and touch the orb. A slight tingle travels up your arm, fading as quickly as it began. As you jerk your hand away, a tongue of lightning lashes out to slam into your chest and fling you to the ground as you gasp for breath. |
|||
*A Dragon Priest juggernaut gently pats its hip with a heavy sigh and grumbles, "Awh, no more dragon bomb.. me want more!" |
|||
The Juggernaut will drop a second type of orb. This orb seems to have no affect on NMU's, seems to be unavoidable, and cannot be stopped. |
|||
*A Dragon Priest juggernaut giggles softly to itself as it plucks a deep purple sphere dangling at its hip and hisses, "Me hate finger wagglersss!". With a mighty hurl the Dragon Priest juggernaut throws the sphere onto the ground and it explodes in a blinding flash of light! You are blinded for a moment and then feel as if your soul was being shredded, as some magic is ripped from your bones! |
|||
*A Dragon Priest juggernaut gently pats its hip with a heavy sigh and grumbles, "No more mana bomb.. no more fun!" |
|||
===Items Carried=== |
===Items Carried=== |
||
Line 52: | Line 71: | ||
*some {{cloot|a|massive plate armor covered in a tangle of rust streaks}} |
*some {{cloot|a|massive plate armor covered in a tangle of rust streaks}} |
||
*a {{cloot|i|jagged steel tailband streaked with rust stains}} |
*a {{cloot|i|jagged steel tailband streaked with rust stains}} |
||
{{RefAl}} |
|||
[[Category:Dragon Priests]] |
[[Category:Dragon Priests]] |
Latest revision as of 22:46, 22 March 2022
Missing or Incomplete Creature Information Needed |
Incomplete Article
|
To add any of the missing information listed above, use THIS FORM. |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Description
Appearing like more of an ornate statue than a fearsome Dragon Priest warrior, the massive suit of intricately crafted armor, three sizes two big, dwarfs the giggling S'Kra Mur beneath. With each movement, the interlocking plates of its armor clank and squeal as they grind against one another, making it nearly impossible for the juggernaut to manage to approach its victim unnoticed. Rusty steaks of dried blood and other unidentifiable bits and pieces cling to the front of the Dragon Priest juggernaut's armor, giving nothing more then a vague suggestion of the true amount of raw killing power it possesses. An expansive array of various types of explosives dangle from a complex harness wrapped around its massive form, gently swaying to and fro with the slightest movement.
In Depth
The Dragon Priest Juggernauts stay in the southern area on the first floor of the Black Spire in an area called The Halls of Insanity.
At 429 MO you will learn very slowly from 4, and not at all from 3
23 March 2022 - Empathy won't move past 1/34 at 701 ranks. At 700 it locked 34/34.
Special Attacks
They have limited number of these bombs!
The Juggernaut will drop a "large dark orb". The orb will give messaging every 20 or 30 seconds until it explodes and severely damages and/or kills everything in the room, including you and the Juggernauts. Once dropped the orb takes a few minutes to explode. During that time you must DISARM ORB, but beware, it gives a large roundtime of approximately 30 seconds.
- A Dragon Priest juggernaut giggles softly to itself as it frees a large dark orb dangling from its harness. The Dragon Priest juggernaut runs its talons over the surface of the orb in a complex pattern, resonating with a soft *CLICK* as the device is armed. The Dragon Priest juggernaut causally tosses the dark orb into the air with a sly smirk and it strikes the ground nearby with a hollow thud before rolling to a sudden stop.
- A muted roar suddenly fills the air, originating from somewhere within a large dark orb resting upon the ground. As the resonating cry grows in strength the orb begins to quake feverishly, sending it skittering back and forth.
- A Dragon Priest juggernaut giggles loudly as it gazes at the orb with loving admiration and hisses, "Boom... boom... BOOM! Make dragon happy and kill... EVERYONE!"
- Successful Disarm: You gently slide your hands over the orb, searching for any irregularities in its surface that might assist you in disarming the device. After several moments you notice that the miniature version of Shard is able to rotate upon its axis. With a careful turn clockwise upon the tiny crystal city, a loud *CLICK* emanates from somewhere inside the globe. The orb gives a final rumble before falling dormant.
- Note: Attempting to pick up the orb results in a large stun that will leave you prone until the orb explodes.
- You reach out and touch the orb. A slight tingle travels up your arm, fading as quickly as it began. As you jerk your hand away, a tongue of lightning lashes out to slam into your chest and fling you to the ground as you gasp for breath.
- A Dragon Priest juggernaut gently pats its hip with a heavy sigh and grumbles, "Awh, no more dragon bomb.. me want more!"
The Juggernaut will drop a second type of orb. This orb seems to have no affect on NMU's, seems to be unavoidable, and cannot be stopped.
- A Dragon Priest juggernaut giggles softly to itself as it plucks a deep purple sphere dangling at its hip and hisses, "Me hate finger wagglersss!". With a mighty hurl the Dragon Priest juggernaut throws the sphere onto the ground and it explodes in a blinding flash of light! You are blinded for a moment and then feel as if your soul was being shredded, as some magic is ripped from your bones!
- A Dragon Priest juggernaut gently pats its hip with a heavy sigh and grumbles, "No more mana bomb.. no more fun!"
Items Carried
- a jagged black steel shh'oi'lata with a scorched leather-wrapped crossguard
- some massive plate armor covered in a tangle of rust streaks
- a jagged steel tailband streaked with rust stains
Related Forum Posts
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures with special attacks
- Raven's Point creatures
- Bestiary
- Forfedhdar creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Dragon Priests