Category:Exoskeletal weapons: Difference between revisions
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[[:Category:Exoskeletal weapons|Exoskeletal weapons]] are items that transform into weapons by using the {{com|TAP}} command. |
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They will transform back to item form by using the {{com|SHAKE}} command. |
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*{{com|study}}: You can SHAKE the (exoskeletal weapon) to return it to its jewelry form. |
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==Exoskeletal Weapons== |
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{{cat|exoskeletal weapons}} |
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====Weapon form==== |
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====Jewelry form==== |
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*{{com|tap}}: Your (exoskeletal jewelry) breaks apart explosively into thousands of swarming spiders, which scuttle down your arm in a frenzy! The arachnid wave flows as one, moving with an apparent collective consciousness. Your hand is covered with twisting and writhing legs, but only briefly as the spiders resolidify into a (exoskeletal weapon). |
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===Unlocks=== |
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{| |
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|<pre>There are a total of 4 potential unlocks for (exoskeletal jewelry). |
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1) Allows the weapon to self-repair between uses (UNLOCKED!) |
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2) Allows the weapon spawned to flex to tier 4 stats (UNLOCKED!) |
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3) Allows the weapon spawned to flex to tier 5 stats (UNLOCKED!) |
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4) Allows the weapon spawned to flex to tier 6 stats (UNLOCKED!) |
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You've already achieved the maximum allowed unlocks. |
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You can't tell anything else about (exoskeletal jewelry).</pre> |
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{| class="wikitable sortable" align="center" |
{| class="wikitable sortable" align="center" |
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!Item!!Source!! |
!Item!!Source!!Type!!Item<br>Function |
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|{{ilink|i|sleek ebony anklet of interlocking nightstalker unyns with shadow emerald eyes}}||[[Droughtman's Challenge 437]]||Heavy Blunt||{{ilink|w|sleek ebony exoskeletal morning star ensnared by miniature nightstalker unyns}} |
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|{{ilink|i|slender ebony eyebrow ring with a shimmering dreamstone sand spider }}||[[Droughtman's Challenge 437]]||Twohanded Blunt||{{ilink|w|glossy ebony exoskeletal maul ensnared by miniature sand spiders}} |
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|{{ilink|i| |
|{{ilink|i|nightfire opal spider ring entwined with glistening ebony filaments}}||[[Droughtman's Challenge 437]]||Short Staff||{{ilink|w|deep ebony exoskeletal nightstick ensnared by glistening spiders}} |
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|{{ilink|i|glossy black ear stud of a miniature blade spider clutching a vengeance ruby}}||[[Droughtman's Challenge 437]]||Heavy Edged||{{ilink|w|glossy black exoskeletal battle axe ensnared by miniature blade spiders}} |
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|{{ilink|i|deep ebony hairpin topped with a carapace arachnid}}||[[Droughtman's Challenge 433]]||Twohanded Edged||{{ilink|w|deep ebony exoskeletal sword}} |
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|{{ilink|i|deep ebony |
|{{ilink|i|deep ebony thighband formed by linked segments of heavy carapace}}||[[Droughtman's Challenge 433]]||Medium Blunt||{{ilink|w|deep ebony exoskeletal mace (2)}} |
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|{{ilink|i|deep ebony |
|{{ilink|i|deep ebony earcuff carved to resemble a black widow}}||[[Droughtman's Challenge 433]]||Light Edged||{{ilink|w|deep ebony exoskeletal rapier}} |
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|{{ilink|i| |
|{{ilink|i|deep ebony amulet suspended from a segmented carapace chain}}||[[Droughtman's Challenge 433]]||Twohanded Blunt||{{ilink|w|deep ebony exoskeletal maul}} |
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|{{ilink|i| |
|{{ilink|i|thin anklet made of black interwoven fibers}}||[[Drathrok's Assemblage]]||Light Blunt||{{ilink|w|deep ebony exoskeletal bludgeon}} |
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|{{ilink|i|ruby-inlaid ebony skull hung from a heavy iron chain}}||[[Curse of the Ghost Ship]]||Heavy Edged||{{ilink|w|deep ebony exoskeletal broadsword}} |
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|{{ilink|i|polished deep ebony ring carved to resemble a curled millipede}}||[[Taisidon Raffles 420]]||Twohanded Edged||{{ilink|w|deep ebony exoskeletal claymore}} |
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|{{ilink|i|deep ebony scarab amulet inset with emerald eyes}}||[[Squat Bungalow]]||Light Edged||{{ilink|w|deep ebony exoskeletal katar}} |
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|{{ilink|i|deep ebony snake ring inset with ruby eyes}}||[[Squat Bungalow]]||Heavy Edged||{{ilink|w|deep ebony exoskeletal longsword}} |
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|{{ilink|i|thin black armband made from interlocking ebony spiders}}||[[Drathrok's Assemblage]]||Twohanded Blunt||{{ilink|w|deep ebony exoskeletal mattock}} |
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|{{ilink|i|bone torque crudely engraved with spiders}}||[[Drathrok's Assemblage]]||Short Staff||{{ilink|w|deep ebony exoskeletal nightstick}} |
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|{{ilink|i|Dwarven iron armband interlocked with deep ebony links}}||[[Drathrok's Assemblage]]||Medium Blunt||{{ilink|w|deep ebony exoskeletal war hammer with engraved Dwarven iron plating}} |
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|{{ilink|i|abyssal black diacan ring grasping a tidal bloodstone}}||[[Drathrok's Assemblage]]||Light Edged||{{ilink|w|twisted diacan-edged exoskeletal ritual dagger set with a tidal bloodstone cabochon}} |
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|{{ilink|i|kau leather wristcuff set with ebony fangs}}||[[Drathrok's Assemblage]]||Polearms||{{ilink|w|ebony-fanged exoskeletal pike with a kau leather wrapped haft}} |
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===Alteration Rules=== |
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This is a specialty service offered by select live merchants, such as the [[Spidersworn]]. |
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====Jewelry==== |
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What can be customized: the short (including the noun), the full tap, look, and read. |
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<br> |
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The design must be something spidery. (You can change the species of spider.) |
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<br> |
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Noun changes may be allowed (at the merchant’s discretion) as long as: |
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# the two nouns are roughly synonymous |
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# the desired noun would be worn in the same slot as the original noun |
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# the desired noun is available in a 24/7 shop |
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# the desired noun doesn’t clash with existing verbs and messaging |
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====Weapon==== |
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What can be customized: the short ID (excluding the noun), the full tap, and the look. |
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<br> |
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The design must be something spidery. (You can change the species of spider.)<br> |
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<br> |
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The noun and template cannot be changed. (Nouns are hard-coded into how the weapons are summoned.) |
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<br> |
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Adjective changes may be allowed so long as they don’t imply a change of template.<br> |
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<br> |
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The word “exoskeletal” must remain in the tap. |
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<br> |
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Traditionally, the color is “deep ebony,” but other colors are possible if they match the new look. |
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<br> |
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These weapons are made of spiders, so the base material cannot be changed. But you can embellish it with other materials. (You must provide adequate amounts of any rare materials you want to add.) |
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{{Cat|Exoskeletal items, Weapons}} |
Latest revision as of 04:31, 20 November 2024
Exoskeletal weapons are items that transform into weapons by using the TAP command.
They will transform back to item form by using the SHAKE command.
They may be upgraded with potency crystals to unlock higher tier weapon quality (up to Tier 6) and self-repair capability.
Exoskeletal Weapons
Verbs
Weapon form
- SHAKE: You shake your (exoskeletal weapon), causing it to break apart into thousands of live spiders. The swarm of arachnids scuttles quickly up your arm, nestling themselves on your person until they finally melt and coagulate into a (exoskeletal jewelry).
Jewelry form
- TAP: Your (exoskeletal jewelry) breaks apart explosively into thousands of swarming spiders, which scuttle down your arm in a frenzy! The arachnid wave flows as one, moving with an apparent collective consciousness. Your hand is covered with twisting and writhing legs, but only briefly as the spiders resolidify into a (exoskeletal weapon).
Unlocks
There are a total of 4 potential unlocks for (exoskeletal jewelry). 1) Allows the weapon to self-repair between uses (UNLOCKED!) 2) Allows the weapon spawned to flex to tier 4 stats (UNLOCKED!) 3) Allows the weapon spawned to flex to tier 5 stats (UNLOCKED!) 4) Allows the weapon spawned to flex to tier 6 stats (UNLOCKED!) You've already achieved the maximum allowed unlocks. You can't tell anything else about (exoskeletal jewelry). |
Exoskeletal Items
Alteration Rules
This is a specialty service offered by select live merchants, such as the Spidersworn.
Jewelry
What can be customized: the short (including the noun), the full tap, look, and read.
The design must be something spidery. (You can change the species of spider.)
Noun changes may be allowed (at the merchant’s discretion) as long as:
- the two nouns are roughly synonymous
- the desired noun would be worn in the same slot as the original noun
- the desired noun is available in a 24/7 shop
- the desired noun doesn’t clash with existing verbs and messaging
Weapon
What can be customized: the short ID (excluding the noun), the full tap, and the look.
The design must be something spidery. (You can change the species of spider.)
The noun and template cannot be changed. (Nouns are hard-coded into how the weapons are summoned.)
Adjective changes may be allowed so long as they don’t imply a change of template.
The word “exoskeletal” must remain in the tap.
Traditionally, the color is “deep ebony,” but other colors are possible if they match the new look.
These weapons are made of spiders, so the base material cannot be changed. But you can embellish it with other materials. (You must provide adequate amounts of any rare materials you want to add.)
Pages in category "Exoskeletal weapons"
The following 24 pages are in this category, out of 24 total.
D
- Weapon:Deep ebony exoskeletal axe
- Weapon:Deep ebony exoskeletal bludgeon
- Weapon:Deep ebony exoskeletal broadsword
- Weapon:Deep ebony exoskeletal claymore
- Weapon:Deep ebony exoskeletal halberd
- Weapon:Deep ebony exoskeletal hammer
- Weapon:Deep ebony exoskeletal katar
- Weapon:Deep ebony exoskeletal longsword
- Weapon:Deep ebony exoskeletal mace (2)
- Weapon:Deep ebony exoskeletal mattock
- Weapon:Deep ebony exoskeletal maul
- Weapon:Deep ebony exoskeletal nightstick ensnared by glistening spiders
- Weapon:Deep ebony exoskeletal rapier
- Weapon:Deep ebony exoskeletal scimitar
- Weapon:Deep ebony exoskeletal sword
- Weapon:Deep ebony exoskeletal war hammer with engraved Dwarven iron plating