Category:Exoskeletal weapons
Exoskeletal weapons are items that transform into weapons by using the TAP command.
They will transform back to item form by using the SHAKE command.
They may be upgraded with potency crystals to unlock higher tier weapon quality (up to Tier 6) and self-repair capability.
Exoskeletal Weapons
Verbs
Weapon form
- SHAKE: You shake your (exoskeletal weapon), causing it to break apart into thousands of live spiders. The swarm of arachnids scuttles quickly up your arm, nestling themselves on your person until they finally melt and coagulate into a (exoskeletal jewelry).
Jewelry form
- TAP: Your (exoskeletal jewelry) breaks apart explosively into thousands of swarming spiders, which scuttle down your arm in a frenzy! The arachnid wave flows as one, moving with an apparent collective consciousness. Your hand is covered with twisting and writhing legs, but only briefly as the spiders resolidify into a (exoskeletal weapon).
Unlocks
There are a total of 4 potential unlocks for (exoskeletal jewelry). 1) Allows the weapon to self-repair between uses (UNLOCKED!) 2) Allows the weapon spawned to flex to tier 4 stats (UNLOCKED!) 3) Allows the weapon spawned to flex to tier 5 stats (UNLOCKED!) 4) Allows the weapon spawned to flex to tier 6 stats (UNLOCKED!) You've already achieved the maximum allowed unlocks. You can't tell anything else about (exoskeletal jewelry). |
Exoskeletal Items
Alteration Rules
This is a specialty service offered by select live merchants, such as the Spidersworn.
Jewelry
What can be customized: the short (including the noun), the full tap, look, and read.
The design must be something spidery. (You can change the species of spider.)
Noun changes may be allowed (at the merchant’s discretion) as long as:
- the two nouns are roughly synonymous
- the desired noun would be worn in the same slot as the original noun
- the desired noun is available in a 24/7 shop
- the desired noun doesn’t clash with existing verbs and messaging
Weapon
What can be customized: the short ID (excluding the noun), the full tap, and the look.
The design must be something spidery. (You can change the species of spider.)
The noun and template cannot be changed. (Nouns are hard-coded into how the weapons are summoned.)
Adjective changes may be allowed so long as they don’t imply a change of template.
The word “exoskeletal” must remain in the tap.
Traditionally, the color is “deep ebony,” but other colors are possible if they match the new look.
These weapons are made of spiders, so the base material cannot be changed. But you can embellish it with other materials. (You must provide adequate amounts of any rare materials you want to add.)
Pages in category "Exoskeletal weapons"
The following 24 pages are in this category, out of 24 total.
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- Weapon:Deep ebony exoskeletal axe
- Weapon:Deep ebony exoskeletal bludgeon
- Weapon:Deep ebony exoskeletal broadsword
- Weapon:Deep ebony exoskeletal claymore
- Weapon:Deep ebony exoskeletal halberd
- Weapon:Deep ebony exoskeletal hammer
- Weapon:Deep ebony exoskeletal katar
- Weapon:Deep ebony exoskeletal longsword
- Weapon:Deep ebony exoskeletal mace (2)
- Weapon:Deep ebony exoskeletal mattock
- Weapon:Deep ebony exoskeletal maul
- Weapon:Deep ebony exoskeletal nightstick ensnared by glistening spiders
- Weapon:Deep ebony exoskeletal rapier
- Weapon:Deep ebony exoskeletal scimitar
- Weapon:Deep ebony exoskeletal sword
- Weapon:Deep ebony exoskeletal war hammer with engraved Dwarven iron plating