Devolve: Difference between revisions
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|name=Devolve |
|name=Devolve |
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|abbrev=DE |
|abbrev=DE |
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|minprep= |
|minprep=5 |
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|castcap= |
|castcap=33 |
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|minskill= |
|minskill=80 |
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|maxskill= |
|maxskill=800 |
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|minduration=- |
|minduration=- |
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|validtarget=PC, Creature |
|validtarget=PC, Creature |
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|guild=Ranger |
|guild=Ranger |
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|magic=Life Magic |
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|spellbook=Nature Manipulation |
|spellbook=Nature Manipulation |
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|prereqs=[[ |
|prereqs=[[Harawep's Bonds]] or [[Deadfall]] |
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|slot=2 |
|slot=2 |
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|desc=Each adversary you face will have strengths and weaknesses. The Devolve spell is designed to seek out your foe's strengths specifically. It is a spell to enfeeble the hearty, to confound the wise, or to hinder the quick. And while this spell is more versatile than similar magical effects, it suffers a loss of its potency from the broad range that it affects. |
|desc=Each adversary you face will have strengths and weaknesses. The Devolve spell is designed to seek out your foe's strengths specifically. It is a spell to enfeeble the hearty, to confound the wise, or to hinder the quick. And while this spell is more versatile than similar magical effects, it suffers a loss of its potency from the broad range that it affects. |
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|deftype=fortitude |
|deftype=fortitude |
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|sig=Yes |
|sig=Yes |
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|diff= |
|diff=intermediate |
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|source=standard |
|source=standard |
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|type=debilitation |
|type=debilitation |
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}} |
}} |
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==Notes== |
==Notes== |
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*Less powerful than other debuffs because of the versatility of debuff. |
*Less powerful than other debuffs because of the versatility of debuff, although this penalty was reduced as of [[Magic 3.2]]. |
Latest revision as of 20:10, 6 May 2021
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on justice, Infobox entry on corrupt
- Please see Category:Incomplete articles for more articles that are incomplete.
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Abbreviation: | DE | |
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Prerequisites: | Harawep's Bonds or Deadfall | |
Signature: | Yes | |
Spell Slots: | 2 | |
Mana Type: | Life Magic | |
Spell Type: | battle / debilitation | |
Difficulty: | intermediate | |
Prep (min/max): | 5 / 33 | |
Skill Range (min/max): | 80 / 800 | |
Valid Spell Target: | PC, Creature | |
Duration (min/max): | Instant | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Each adversary you face will have strengths and weaknesses. The Devolve spell is designed to seek out your foe's strengths specifically. It is a spell to enfeeble the hearty, to confound the wise, or to hinder the quick. And while this spell is more versatile than similar magical effects, it suffers a loss of its potency from the broad range that it affects. | |
Effect: | -Agility (stat), -Charisma (stat), -Discipline (stat), -Intelligence (stat), -Reflex (stat), -Stamina (stat), -Strength (stat), -Wisdom (stat), debuffs top two only | |
Example Messaging: | You gesture at a musk hog.
You focus on the musk hog's life essence as you swipe your hand downward in its direction! A bluish green aura leaches out from the musk hog, which solidifies into a double helix composed of the two individual hues. The helices spin rapidly as it shrinks into the musk hog's chest. | |
Contest Type: | magic / fortitude | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- Less powerful than other debuffs because of the versatility of debuff, although this penalty was reduced as of Magic 3.2.