Sinuous ice adder: Difference between revisions

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{{Critter
{{Critter
|new=No
|Critter Name=Sinuous Ice Adder
|Critter Name=Sinuous Ice Adder
|Province=Forfedhdar
|City=Boar Clan
|MapList=*{{rmap|139|Adder's Nest (139)}}
|simulevel=50
|naturallevel=51
|weaponlevel=51
|defenselevel=49
|level=50
|MinCap=200
|MinCap=200
|MaxCap=300
|MaxCap=300
|Attack Range=Melee
|BodyType=Skeletal
|new=No
|Skinnable=yes
|Has Coins=no
|Has Coins=no
|Has Gems=no
|Has Gems=no
|Has Boxes=no
|Has Boxes=no
|Evil=cursed
|Evil=undead
|Construct=no
|Construct=no
|Corporeal=yes
|Corporeal=yes
|Special=yes
|BackStabbable=no
|Casts Spells=no
|Casts Spells=no
|Stealthy=no
|Stealthy=no
|Special=yes
|Skinnable=yes
|Attack Range=Melee
|Province=Forfedhdar
|City=Boar Clan
|MapList=*{{rmap|139|Adder's Nest (139)}}
|hasskin=No
|hasskin=No
|haspart=Yes
|haspart=Yes
Line 25: Line 28:
|Part Weight=4
|Part Weight=4
|hasbone=No
|hasbone=No
|RequiredRanks=140
|RequiredRanks=160
|MaxVal=628
|MaxVal=654 dokoras,
|MaxArrangedVal=773
|MaxArrangedVal=681 dokoras,
|Manipulated=no
|Manipulated=no
|BackStabbable=no
|mskill1=
|mskill2=
|mcap=
|hasorgan=No
|InitCost=
|InitCost2=
|InitCost3=
|InitCost4=
|InitCost5=
|Poachable=Yes
|Skin Type=fang
|Weight=6
|Tannable=No
|NumPieces=
|Crushable=Yes
}}
}}
__NOTOC__
__NOTOC__
Line 52: Line 41:


''Dead: The spectral winds animating the adder have dissipated, leaving behind bones and melting ice.''
''Dead: The spectral winds animating the adder have dissipated, leaving behind bones and melting ice.''

==In Depth==
==In Depth==


Ice adders fall between [[Blight Ogre]]s and [[Icy Blue Ghast]]s in difficulty.
Adder fangs are used by [[Engineering|engineers]] to make ice-adder arrows, which do cold damage.
Slice resistant due to its skeletal body type.
May charge from pole range.


===Special Attacks===
===Special Attacks===
They have an icy breath attack which drains between 10-30% [[vitality]] if successful. It contests [[Stamina]] and [[Discipline]]. Barrier spells like [[Protection from Evil]] (''A brilliant white glow flares around you, dissipating most of the icy vapor before it hits.'') or [[Mantle of Flame]] can protect against the attack.
They have an icy breath attack that contests [[Stamina]] and [[Discipline]] and drains between 10-30% [[vitality]] if successful.

Barrier spells like [[Protection from Evil]]
:''A brilliant white glow flares around you, dissipating most of the icy vapor before it hits.''
or [[Mantle of Flame]] can protect against their special attack.


Attack:
Attack: ''A sinuous ice adder's jaws gape wide as it exhales an impossibly large cloud of frozen vapor! The air temperature plummets noticeably, and your throat and lungs begin to burn from the cold.''<br />
:''A sinuous ice adder's jaws gape wide as it exhales an impossibly large cloud of frozen vapor! The air temperature plummets noticeably, and your throat and lungs begin to burn from the cold.''<br />
Defend: ''You manage to inhale a breath!''<br />
Defend:
Failure: ''Your breath fails you! You feel weaker and weaker.''
:''You manage to inhale a breath!''<br />
Failure:
:''Your breath fails you! You feel weaker and weaker.''


===Equipment/Loot===
[[Item:Crystalline_adder_fang|Crystalline ice adder fangs]] can be {{com|shape|shaped}} into [[Shaping_products#Fletching|arrowheads]] or [[Tinkering_products#Boltmaking|boltheads]].
===Notes===
===Notes===
1/16/18: <br />
*Ice adders fall between [[Blight Ogre]]s and [[Icy Blue Ghast]]s in difficulty.
Tactics cap 390<br />
*Their fangs can be used for [[fletching]] arrowheads.
Evasion cap 350<br />
*Slice resistant due to its skeletal body type.
Defensive soft cap 330 ranks<br />
*May charge from pole range.
Getting full arrange, but not perfects yet with 304 skinning(perfects around 350 ranks)<br />
TM and Debil soft cap at 295, move very slow past 315<br />
stealth moving well at 325 ranks
===How to Get In===
Clerics can open a cursed door to get there directly. Everyone else has to go to the top of {{rmap|138|Asketi's Mount (138)}}. <br />
Once there, travel from the south part of that map to one step Northeast from the High Altar at the center. <br />
There, you need to PULL SCONCE and GO DOOR, which puts you in the {{rmap|140|Catacombs (140)}}, in the Southeast corner. <br />
Now travel over to the Southwest corner of that map and climb the pit, which finally puts you in the {{rmap|139|Adder's Nest (139)}}.<br />
{{RefAl}}
{{RefAl}}

Latest revision as of 00:25, 31 December 2020


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on premium only
To add any of the missing information listed above, use THIS FORM.
Sinuous Ice Adder
Unknown creature.jpg
Creature Levels:
    Overall 50
    Level Variance -
    Natural Attack 51
    Weapon Attack 51
    Defense 49
    Player Estimated 50
Potential overall skill: 220
Skill Cap 200 to 300
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment Undead
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks Yes
Special Defenses Unknown
Body Type unknown
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Skinning Details
Part Name crystalline adder fang
Part Weight 4
Ranks Required 160
Max Value 654 dokoras906.319 Kronars <br />725.055 Lirums <br />0.906 LTBpoints <br />0.906 Tickets <br />0.906 Scrips <br />
Max Arranged 681 dokoras943.736 Kronars <br />754.989 Lirums <br />0.944 LTBpoints <br />0.944 Tickets <br />0.944 Scrips <br />
 



Description

Thick with frost and ice crystals, glacial winds swirl tightly around the skeletal frame of the ice adder. Its eye sockets blaze with an unearthly blue radiance, casting a pallid light that gleams off its glistening fangs. Wisps of bluish-white mist trail behind it as it moves, drifting delicately from its body.

Dead: The spectral winds animating the adder have dissipated, leaving behind bones and melting ice.

In Depth

Ice adders fall between Blight Ogres and Icy Blue Ghasts in difficulty. Slice resistant due to its skeletal body type. May charge from pole range.

Special Attacks

They have an icy breath attack that contests Stamina and Discipline and drains between 10-30% vitality if successful.

Barrier spells like Protection from Evil

A brilliant white glow flares around you, dissipating most of the icy vapor before it hits.

or Mantle of Flame can protect against their special attack.

Attack:

A sinuous ice adder's jaws gape wide as it exhales an impossibly large cloud of frozen vapor! The air temperature plummets noticeably, and your throat and lungs begin to burn from the cold.

Defend:

You manage to inhale a breath!

Failure:

Your breath fails you! You feel weaker and weaker.

Equipment/Loot

Crystalline ice adder fangs can be SHAPED into arrowheads or boltheads.

Notes

1/16/18:
Tactics cap 390
Evasion cap 350
Defensive soft cap 330 ranks
Getting full arrange, but not perfects yet with 304 skinning(perfects around 350 ranks)
TM and Debil soft cap at 295, move very slow past 315
stealth moving well at 325 ranks

How to Get In

Clerics can open a cursed door to get there directly. Everyone else has to go to the top of Asketi's Mount (138).
Once there, travel from the south part of that map to one step Northeast from the High Altar at the center.
There, you need to PULL SCONCE and GO DOOR, which puts you in the Catacombs (140), in the Southeast corner.
Now travel over to the Southwest corner of that map and climb the pit, which finally puts you in the Adder's Nest (139).

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