Outfitting skill: Difference between revisions

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'''Outfitting skill''' is one of the new [[crafting]] skills that replaced {{skill|Mechanical Lore}}.
'''Outfitting''' is the [[crafting]] skill related to the creation of worn items.


==Disciplines==
The '''Outfitting skill''' will cover the creation of cloth and leather items, complex multi-material jewelry items and the complex embellishment and decoration of items. Outfitting is separated into the disciplines of [[Tailoring discipline|tailoring]], [[Jewelry Making discipline|jewelry making]], and [[Artistry discipline|Artistry]]. Currently, [[Crafting_Materials#Common_cloth|cloth]] and [[Crafting_Materials#Common_leather|leather]] can be used to create cloth and leather armor, clothing, containers, and fluff.
Outfitting is divided into three disciplines:
*[[Artistry discipline|Artistry]]: is not yet released. Artistry will cover the complex embellishment and decoration of items.
*[[Jewelry Making discipline|Jewelry Making]]: is not yet released. Jewelry Making will create complex multi-material jewelry items.
*[[Tailoring discipline|Tailoring]]: the creation of armor, clothing, containers, accessories, and shields from cloth and leather.

==Training==
Training the Outfitting skill is accomplished by creating Outfitting products within each discipline. Players can choose to knit clothing from yarn or sew products from cloth or leather. [[Work order]]s within the released disciplines can be obtained from a Master/Mistress within each [[Outfitting Society]], giving players the option of being compensated for their work in this skill.

The [[Tailoring player guide]] provides an overview and steps needed to produce products.

==Materials==
Tailoring products are made from yarn, or by sewing cloth/leather with thread. Yarn can be purchased from an [[Outfitting Society]], or spun from fibers also sold in a Society building. Thread can be purchased or spun from fibers also sold in a Society building. Cloth can be purchased, woven from thread, or found at festivals. Leather is primarily obtained from [[skinning]], scraping, and curing hides, but can also be purchased.

The [[:Category:Crafting_materials#Outfitting_materials|crafting materials]] page has a listing of cloth and leather types along with their properties.

==Tools==
The primary tools necessary for Outfitting include knitting needles, sewing needles, yardstick, slickstone, scissors and awl. These tools can be purchased in an [[Outfitting Society]] or crafted using the [[Blacksmithing discipline|Blacksmithing]] and [[Carving discipline|Carving]] disciplines. Pins and sealing wax purchased in a Society building are consumable.

In addition to the primary tools, a hide scraper is needed to clean leather and tanning lotion to cure it.

Spinning wheels and looms are stationary tools available for creation of thread and cloth within the Outfitting Societies. A distaff can be carried and used in place of a spinning wheel, but will create less thread or yarn at a time.

See [[Crafting_Tools#Outfitting|crafting tools]] for an in-depth explanation on the tools related to Outfitting disciplines.


==Spells and abilities that boost Outfitting==
==Spells and abilities that boost Outfitting==
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==Locations==
To pick up [[Work Orders]], buy [[Crafting_Tools#Outfitting|outfitting tools]] and have workrooms with close-able doors to create projects in relative privacy (so you don't have to worry about leaving stuff on the ground), the following locations are available:
* [[Outfitting Society (Crossing)|Crossing Outfitting Society]]
* [[Outfitting Society (Riverhaven)|Riverhaven Outfitting Society]]
* [[Outfitting Society (Ratha)|Rathan Outfitting Society]]
* [[Outfitting Society (Muspar'i)|Muspar'i Outfitting Society]]

{{RefAl|a=y}}
*[[Artistry discipline]]
*[[Jewelry Making discipline]]
*[[Tailoring discipline]]
{{Cat|Lore skillset,Experience 3.0 skills,Skills}}
{{Cat|Lore skillset,Experience 3.0 skills,Skills}}
[[page type is::skill| ]]

Latest revision as of 20:04, 6 January 2016

Outfitting is the crafting skill related to the creation of worn items.

Disciplines

Outfitting is divided into three disciplines:

  • Artistry: is not yet released. Artistry will cover the complex embellishment and decoration of items.
  • Jewelry Making: is not yet released. Jewelry Making will create complex multi-material jewelry items.
  • Tailoring: the creation of armor, clothing, containers, accessories, and shields from cloth and leather.

Training

Training the Outfitting skill is accomplished by creating Outfitting products within each discipline. Players can choose to knit clothing from yarn or sew products from cloth or leather. Work orders within the released disciplines can be obtained from a Master/Mistress within each Outfitting Society, giving players the option of being compensated for their work in this skill.

The Tailoring player guide provides an overview and steps needed to produce products.

Materials

Tailoring products are made from yarn, or by sewing cloth/leather with thread. Yarn can be purchased from an Outfitting Society, or spun from fibers also sold in a Society building. Thread can be purchased or spun from fibers also sold in a Society building. Cloth can be purchased, woven from thread, or found at festivals. Leather is primarily obtained from skinning, scraping, and curing hides, but can also be purchased.

The crafting materials page has a listing of cloth and leather types along with their properties.

Tools

The primary tools necessary for Outfitting include knitting needles, sewing needles, yardstick, slickstone, scissors and awl. These tools can be purchased in an Outfitting Society or crafted using the Blacksmithing and Carving disciplines. Pins and sealing wax purchased in a Society building are consumable.

In addition to the primary tools, a hide scraper is needed to clean leather and tanning lotion to cure it.

Spinning wheels and looms are stationary tools available for creation of thread and cloth within the Outfitting Societies. A distaff can be carried and used in place of a spinning wheel, but will create less thread or yarn at a time.

See crafting tools for an in-depth explanation on the tools related to Outfitting disciplines.

Spells and abilities that boost Outfitting

Spells and abilities that decrease Outfitting

  • None