Arisen Rakash ranger: Difference between revisions
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{{Critter |
{{Critter |
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|Critter Name=Arisen Rakash Ranger |
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|MinCap=300 |
|MinCap=300 |
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|MaxCap= |
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|BodyType=Biped |
|BodyType=Biped |
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|new=No |
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⚫ | |||
|Has Coins=Yes |
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|Has Gems=Yes |
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|Has Boxes=Yes |
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|Corporeal=Yes |
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|Construct=No |
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|BackStabbable=Yes |
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|Attack Range=Ranged |
|Attack Range=Ranged |
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|Stealthy=No |
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|Special=No |
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|Casts Spells=No |
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|City=i |
|City=i |
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|hasskin=No |
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|Skin Name= |
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|Skin Weight= |
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|haspart=No |
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|Part Name= |
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|Part Weight= |
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|hasbone=No |
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|Bone Name= |
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|Bone Weight= |
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|hasorgan=No |
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|Organ Name= |
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|Organ Weight= |
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|RequiredRanks= |
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|MaxVal= |
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|MaxArrangedVal= |
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|Manipulated=no |
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|mskill1= |
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|mskill2= |
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|mcap= |
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One of [[Lyras]]' creatures, that invaded during the [[Great Undead War|war]] that followed the breaching of the [[Great Barrier]]. |
One of [[Lyras]]' creatures, that invaded during the [[Great Undead War|war]] that followed the breaching of the [[Great Barrier]]. |
Latest revision as of 10:54, 7 February 2015
Missing or Incomplete Creature Information Needed |
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One of Lyras' creatures, that invaded during the war that followed the breaching of the Great Barrier.
Was found in the area surrounding the Gorbesh Fortress south of Shard.
Description
Mangy skin covers the Rakash ranger, tightly stretched over bone and rotting sinew. Despite the fact that its features are badly distended and bloated, the lupine nature of its former race in moonskin is evident. A stench of decay rises from the ranger, and flies swarm about every oozing orifice.
In Depth
The Rakash Ranger gets stronger as it successfully hits an opponent.
- An arisen Rakash ranger fires a slender tip arrow at you. You partially block with a crocodile-skin buckler. The arrow lands a good strike that lightly bruises your side with an attack which fails to pierce the skin.
- It seems to gain strength from its attack!
Loot/Equipment
It is wearing some reinforced double leathers.
It is carrying an ash short bow, some slender tip arrows.
Interacting with the equipment will cause it to vanish.
E.G. As you reach for the slender tip arrow, it wavers and fades into nothingness.
Hard caps hiding/stalking at 492.