Template talk:ShopPriceDiffer: Difference between revisions
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(New page: I think this might be better worded along the lines of "These prices can be reduced by haggling with the seller." And then link to a separate article about haggling/negotiating? I think t...) |
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I think this might be better worded along the lines of "These prices can be reduced by haggling with the seller." And then link to a separate article about haggling/negotiating? I think that's a subject worth its own article, since it's more than just charisma that factors into the price. --[[User:Grindinghalt|Grindinghalt]] 16:30, 4 April 2007 (CDT) |
I think this might be better worded along the lines of "These prices can be reduced by haggling with the seller." And then link to a separate article about haggling/negotiating? I think that's a subject worth its own article, since it's more than just charisma that factors into the price. --[[User:Grindinghalt|Grindinghalt]] 16:30, 4 April 2007 (CDT) |
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: There are actually many reasons a price can fluctuate, other than straight charisma. Guild Shops for example can base prices along circle as well, a special skill (Traders == Trading too) etc. --[[User:Callek|Callek]] 18:20, 4 April 2007 (CDT) |
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::I'm aware that this wasn't the only influence, which is why I made the tag a template instead of just a note on each page. Feel free to change the template however it needs to be changed.--[[User:Naeya|Naeya]] ([[User talk:Naeya|talk]]) 19:43, 4 April 2007 (CDT) |
Latest revision as of 18:43, 4 April 2007
I think this might be better worded along the lines of "These prices can be reduced by haggling with the seller." And then link to a separate article about haggling/negotiating? I think that's a subject worth its own article, since it's more than just charisma that factors into the price. --Grindinghalt 16:30, 4 April 2007 (CDT)
- There are actually many reasons a price can fluctuate, other than straight charisma. Guild Shops for example can base prices along circle as well, a special skill (Traders == Trading too) etc. --Callek 18:20, 4 April 2007 (CDT)