Curse of the Wilds: Difference between revisions
Jump to navigation
Jump to search
m (moved Curse of the Wilds to Curse of the Wilds 3.0 over redirect: moved to allow for recovery) |
No edit summary |
||
(21 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
{{Spell |
{{Spell |
||
|name=Curse of the Wilds |
|name=Curse of the Wilds |
||
⚫ | |||
⚫ | |||
|abbrev=cotw |
|abbrev=cotw |
||
⚫ | |||
⚫ | |||
⚫ | |||
|minskill=250 |
|||
|maxskill=1000 |
|||
|minduration=- |
|||
⚫ | |||
|guild=Ranger |
|guild=Ranger |
||
|magic=Life Magic |
|||
|spellbook=Nature Manipulation |
|spellbook=Nature Manipulation |
||
|prereqs=[[ |
|prereqs=[[Awaken Forest]] or [[Devolve]] |
||
|slot= |
|slot=3 |
||
|illegal=no |
|||
|corrupt=no |
|||
|desc=The Curse of the Wilds creates vines formed of life energy to wrap around the target. If the target cannot tough out their onslaught, the vines wrap around the victim like chains and potentially seriously hinder their offensive and defensive capabilities. |
|desc=The Curse of the Wilds creates vines formed of life energy to wrap around the target. If the target cannot tough out their onslaught, the vines wrap around the victim like chains and potentially seriously hinder their offensive and defensive capabilities. |
||
|buffs=No buffs |
|||
⚫ | |||
|debuffs=Defensive Factor, Melee accuracy, Ranged accuracy |
|||
You gesture at a musk hog. |
|||
|dtype=No damage |
|||
Your cambrinth armband emits a loud *snap* as it discharges all its power to aid your spell. |
|||
|htype=No heal |
|||
⚫ | |||
|poststring=No |
|||
⚫ | |||
⚫ | |||
The vines melt inwards, and soon you can see them burrowing close to its skin and around its body, immensely ensnaring the musk hog's movements with natural chains! |
The vines melt inwards, and soon you can see them burrowing close to its skin and around its body, immensely ensnaring the musk hog's movements with natural chains! |
||
|offtype= |
|offtype=magic |
||
|deftype= |
|deftype=fortitude |
||
|sig=No |
|||
|diff=advanced |
|diff=advanced |
||
|source=standard |
|source=standard |
||
Line 22: | Line 32: | ||
|ctype=battle |
|ctype=battle |
||
}} |
}} |
||
== |
==Notes== |
||
* Does not cause [[Empathic shock]] when being cast by an [[Empath]]. |
|||
Offensive and defensive debuff. Messaging will indicate the level of the debuff (i.e. immensely). |
|||
{{RefAl}} |
Latest revision as of 14:21, 13 August 2023
|
Abbreviation: | COTW | |
---|---|---|
Prerequisites: | Awaken Forest or Devolve | |
Signature: | No | |
Spell Slots: | 3 | |
Mana Type: | Life Magic | |
Spell Type: | battle / debilitation | |
Difficulty: | advanced | |
Prep (min/max): | 10 / 33 | |
Skill Range (min/max): | 250 / 1000 | |
Valid Spell Target: | PC, Creature | |
Duration (min/max): | Instant | |
Justice: | no | |
Corruption: | no | |
Description: | The Curse of the Wilds creates vines formed of life energy to wrap around the target. If the target cannot tough out their onslaught, the vines wrap around the victim like chains and potentially seriously hinder their offensive and defensive capabilities. | |
Effect: | -Defensive Factor, -Melee accuracy, -Ranged accuracy | |
Example Messaging: | You gesture at a musk hog. With a flash of green light, writhing vines of dark green ivy burst into being, consuming the musk hog in a rustling, living shell! | |
Contest Type: | magic / fortitude | |
Devices/Tattoos: | Massive hiro bear paw with gold-tipped claws, Muddy inkpot, Slender greenheart wand capped with a tangled ball of vines |
Notes
- Does not cause Empathic shock when being cast by an Empath.