Nipoh oshu (3): Difference between revisions

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{{Critter
{{Critter
|new=No
|Critter Name=Nipoh Oshu
|Critter Name=Nipoh Oshu
|Image File=nipohohsu.jpg
|Image File=nipohohsu.jpg
|Province=Qi'Reshalia
|City=Aesry
|MapList=*{{rmap|98a | Aesry, Steam Vents (98a)}}
|simulevel=52
|levelvariancedown=1
|levelvarianceup=1
|naturallevel=52
|weaponlevel=52
|defenselevel=52
|level=70
|flex=No
|MinCap=240
|MinCap=240
|MaxCap=350
|BodyType=Amorphous
|BodyType2=creatural
|Skinnable=no
|BodySize=large
|Attack Range=Melee
|Has Coins=no
|Has Coins=no
|Has Gems=yes
|Has Gems=yes
Line 11: Line 25:
|Construct=no
|Construct=no
|Corporeal=yes
|Corporeal=yes
|Special=yes
|BackStabbable=no
|Casts Spells=no
|Casts Spells=no
|Stealthy=no
|Stealthy=no
|Skinnable=no
|Special=yes
|Attack Range=Melee
|Province=Qi'Reshalia
|City=Aesry
|MapList=*{{rmap|98a | Aesry, Steam Vents (98a)}}
|hasskin=No
|hasskin=No
|Skin Name=
|Skin Weight=
|haspart=No
|haspart=No
|Part Name=
|Part Weight=
|hasbone=No
|hasbone=No
|levelvariance=1
|Bone Name=
|simulevelmax=53
|Bone Weight=
|naturallevelmax=53
|hasorgan=No
|weaponlevelmax=53
|defenselevelmax=53
|Boxes=no
|BackStabbable=no
}}
}}
__NOTOC__
__NOTOC__
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There are three different difficulties of Nipoh Oshu. [[Nipoh Oshu (1)]], the easiest, are in the Northwest portion, [[Nipoh Oshu (2)]] are in the Northeast portion and [[Nipoh Oshu (3)]], the hardest, are in the North.
There are three different difficulties of Nipoh Oshu. [[Nipoh Oshu (1)]], the easiest, are in the Northwest portion, [[Nipoh Oshu (2)]] are in the Northeast portion and [[Nipoh Oshu (3)]], the hardest, are in the North.


===3.1 Notes===

Weapons soft cap around 328
Teach evasion, parry and shield into the 600's.
* Unable to get above dabbling (1/34) Targeted Magic at 353.
* Survival primary. Evasion stopped at 360.
* Throwing weapons do not lodge even when hurled.
* At 40 agility and 260 ranks "balance" Throwing weapons hit about 60% of the time.
* Immune to puncture, fire and electricity.
* 60 prep ES stops the special attack all of the time and wounds received, wounds tend to happen after shield is worn out with ES up. this go's for 3 ver.

Latest revision as of 23:51, 4 July 2021


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type, Infobox entry on premium only, Infobox entry on whether it's manipulable, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
Nipoh Oshu
Nipohohsu.jpg
Creature Levels:
    Overall 52
    Level Variance (-1 ⁄ +1)
51–53
    Natural Attack 52
    Weapon Attack 52
    Defense 52
    Player Estimated 70
Potential overall skill: 230
Skill Cap 240 to 350
Skinnable No
Has Coins No
Has Gems Yes
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks Yes
Special Defenses Unknown
Body Type unknown
Body Type (Alt) creatural
Body Size large
Located:
Premium-Only Unknown
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?



Description

Swirling whisps of steam hang together in an amorphous cloud of vapor, with crude limbs protruding from its mass, waving as if held in in a breeze. Two malevolent eyes glare hatefully from deep within its body.

In Depth

  • Has a scalding steam attack which cannot be defended against. Ethereal Shield or Merelew's Legacy negate a good portion of the vitality damage taken, but only has a minor effect on wounds received.
  • Drops two small fire opals after death.

Area Information

The area is dark, requiring a light source.

There are three different difficulties of Nipoh Oshu. Nipoh Oshu (1), the easiest, are in the Northwest portion, Nipoh Oshu (2) are in the Northeast portion and Nipoh Oshu (3), the hardest, are in the North.

3.1 Notes

Weapons soft cap around 328

  • Unable to get above dabbling (1/34) Targeted Magic at 353.
  • Survival primary. Evasion stopped at 360.
  • Throwing weapons do not lodge even when hurled.
  • At 40 agility and 260 ranks "balance" Throwing weapons hit about 60% of the time.
  • Immune to puncture, fire and electricity.
  • 60 prep ES stops the special attack all of the time and wounds received, wounds tend to happen after shield is worn out with ES up. this go's for 3 ver.