Nipoh oshu (2): Difference between revisions
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{{Critter |
{{Critter |
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|new=No |
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|Critter Name=Nipoh Oshu |
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|Image File=nipohohsu.jpg |
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|MinCap = 150? |
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|MaxCap = >300 |
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|BodyType = Amorphous |
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|simulevel=43 |
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|levelvariancedown=1 |
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|levelvarianceup=1 |
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|naturallevel=43 |
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|Evil = No |
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|weaponlevel=43 |
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|defenselevel=43 |
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|level=60 |
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|flex=No |
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|Poachable = |
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|MinCap=170 |
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|MaxCap=290 |
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|BodyType2=creatural |
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|BodySize=large |
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|Special = Yes |
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|Skin Name = |
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|Evil=no |
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|Skin Type = |
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|Weight = |
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|Tannable = |
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|Special=yes |
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|NumPieces = |
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|Crushable = |
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|RequiredRanks = |
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|MaxVal = |
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|hasskin=No |
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|MaxArrangedVal = |
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|haspart=No |
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|hasbone=No |
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|InitCost = |
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|levelvariance=1 |
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|simulevelmax=44 |
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|naturallevelmax=44 |
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|weaponlevelmax=44 |
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|defenselevelmax=44 |
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|hasorgan=No |
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}} |
}} |
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==Description== |
==Description== |
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Swirling whisps of steam hang together in an amorphous cloud of vapor, with crude limbs protruding from its mass, waving as if held in in a breeze. Two malevolent eyes glare hatefully from deep within its body. |
Swirling whisps of steam hang together in an amorphous cloud of vapor, with crude limbs protruding from its mass, waving as if held in in a breeze. Two malevolent eyes glare hatefully from deep within its body. |
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==In Depth== |
==In Depth== |
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*Has a scalding steam attack which cannot be defended against. |
*Has a scalding steam attack which cannot be defended against. [[Ethereal Shield]] or [[Merelew's Legacy]] negate a good portion of the vitality damage taken, but only has a minor effect on wounds received. |
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*Drops two small fire opals after death. |
*Drops two small fire opals after death. |
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*Death message: The nipoh oshu discorporates slightly, and a loud sigh escapes its form. |
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===Area Information=== |
===Area Information=== |
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There are three different difficulties of Nipoh Oshu. The [[Nipoh Oshu (1)]], the easiest, are in the Northwest portion, [[Nipoh Oshu (2)]] are in the Northeast portion and [[Nipoh Oshu (3)]], the hardest, are in the North. |
There are three different difficulties of Nipoh Oshu. The [[Nipoh Oshu (1)]], the easiest, are in the Northwest portion, [[Nipoh Oshu (2)]] are in the Northeast portion and [[Nipoh Oshu (3)]], the hardest, are in the North. |
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The oshu appears immune to puncture, fire and electricity.<br/> |
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===3.1 Notes=== |
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* Weapons softcap around the 250 mark. |
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* Weapons hardcap sometime before 290. |
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* Was able to train ranged weapons with 100 ranks in weapon and 110 in mastery with 60% hit rate locks in about 30 min |
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* was able to back train Melee weapons as low as 80 ranks in the weapon and with 350 mastery. |
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* Will continue to teach defenses past the 340 point. |
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* Throwing weapons do not lodge even when hurled. |
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* Immune to puncture, fire and electricity. |
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* July 2022 - Parry still locks quickly at 253, but Shield and Evasion are softcapped at 284 and 289 respectively. |
Latest revision as of 11:19, 7 May 2023
Missing or Incomplete Creature Information Needed |
Incomplete Article
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To add any of the missing information listed above, use THIS FORM. |
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Description
Swirling whisps of steam hang together in an amorphous cloud of vapor, with crude limbs protruding from its mass, waving as if held in in a breeze. Two malevolent eyes glare hatefully from deep within its body.
In Depth
- Has a scalding steam attack which cannot be defended against. Ethereal Shield or Merelew's Legacy negate a good portion of the vitality damage taken, but only has a minor effect on wounds received.
- Drops two small fire opals after death.
- Death message: The nipoh oshu discorporates slightly, and a loud sigh escapes its form.
Area Information
The area is dark, requiring a light source.
There are three different difficulties of Nipoh Oshu. The Nipoh Oshu (1), the easiest, are in the Northwest portion, Nipoh Oshu (2) are in the Northeast portion and Nipoh Oshu (3), the hardest, are in the North.
The oshu appears immune to puncture, fire and electricity.
3.1 Notes
- Weapons softcap around the 250 mark.
- Weapons hardcap sometime before 290.
- Was able to train ranged weapons with 100 ranks in weapon and 110 in mastery with 60% hit rate locks in about 30 min
- was able to back train Melee weapons as low as 80 ranks in the weapon and with 350 mastery.
- Will continue to teach defenses past the 340 point.
- Throwing weapons do not lodge even when hurled.
- Immune to puncture, fire and electricity.
- July 2022 - Parry still locks quickly at 253, but Shield and Evasion are softcapped at 284 and 289 respectively.
Categories:
- Incomplete articles
- Creatures with level variance
- Creatures without coins
- Creatures with gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures with special attacks
- Aesry creatures
- Bestiary
- Qi'Reshalia creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures