Get command: Difference between revisions
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{{Command |
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|rp=No |
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|combat=No |
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|magic=No |
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|settings=No |
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|systems=Yes |
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|description=Retrieves an item from the ground, the character's at-feet slot, or a container and places it in an empty hand. |
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|messaging='''GET <item> (from the ground)'''<br /> |
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''You see'': You pick up <item>.<br /> |
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''Others see'': <Name> picks up <item>.<br /> |
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'''GET <item> (from a container)'''<br /> |
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[[Category:Commands]] |
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''You see'': You get <item> from inside <container>.<br /> |
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''Others see'': <Name> gets <item> from inside <container>.<br /> |
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'''GET <item> (from the at-feet slot)'''<br /> |
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''You see'': You pick up the <item> lying at your feet.<br /> |
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'''Already held or carried'''<br /> |
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''You see'': You are already holding that.<br /> |
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''You see'': But that is already in your inventory.<br /> |
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'''Failures'''<br /> |
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''You see'': What do you want to get?<br /> |
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''You see'': What were you referring to?<br /> |
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''You see'': You need a free hand to pick that up.<br /> |
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''You see'': You might try standing first.<br /> |
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}} |
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==Syntax== |
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*{{tt|GET}} ''<item>'' |
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: Retrieves the indicated item. The command may find an item on the ground, at your feet, or in an accessible container. |
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*{{tt|GET}} ''<item>'' {{tt|FROM}} ''<container>'' |
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*{{tt|GET}} ''<item>'' {{tt|IN}} ''<container>'' |
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: Retrieves an item from the specified container. |
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*{{tt|GET}} ''<adjective> <item>'' |
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: An adjective can distinguish similarly named items. It can also follow an ordinal. |
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*{{tt|GET}} ''<ordinal> <item>'' |
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: Selects a particular matching item, such as {{tt|GET SECOND POUCH}}. Ordinals through {{tt|ELEVENTH}} are supported; higher ordinals are treated as {{tt|ELEVENTH}}. |
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*{{tt|GET OTHER}} ''<item>'' |
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: Selects the second matching item, equivalent to {{tt|GET SECOND}} ''<item>''. |
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==Game Helpfile== |
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<pre> |
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The commands "get" and "take" let you pick up items. |
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Syntax: get [item] |
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For example, if you see a coin on the ground and you want to pick it up you can type "get coin". |
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The verbs "get" and "take" work as synonyms, so if you were to type "take coin" it would have the same result. |
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</pre> |
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==Notes== |
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*{{tt|GET}} requires an empty hand. Some items or character states can impose additional restrictions. |
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*{{com|take}} is normally synonymous with {{tt|GET}} for items, but it also has special uses for [[Empath]]ic healing. |
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*An item in the [[Inventory (concept)#At_Feet_Slot|at-feet slot]] is part of the character's inventory rather than an ordinary room object. {{tt|GET <item>}} can retrieve it, but a similarly named room item may be selected first; {{com|lift}} or {{com|stow}} can explicitly retrieve the at-feet item in that situation. |
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*Trying to pick up an item that would exceed the character's inventory limit is refused and suggests {{tt|INVENTORY CHECK}}. |
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==See Also== |
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*{{com|take}} |
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*{{com|lift}} |
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*{{com|stow}} |
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*[[Inventory (concept)#At_Feet_Slot|At-feet inventory slot]] |
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{{RefAl}} |
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Latest revision as of 19:26, 21 September 2026
| Retrieves an item from the ground, the character's at-feet slot, or a container and places it in an empty hand. |
| GET <item> (from the ground) You see: You pick up <item>. GET <item> (from a container) GET <item> (from the at-feet slot) Already held or carried Failures |
Syntax
- GET <item>
- Retrieves the indicated item. The command may find an item on the ground, at your feet, or in an accessible container.
- GET <item> FROM <container>
- GET <item> IN <container>
- Retrieves an item from the specified container.
- GET <adjective> <item>
- An adjective can distinguish similarly named items. It can also follow an ordinal.
- GET <ordinal> <item>
- Selects a particular matching item, such as GET SECOND POUCH. Ordinals through ELEVENTH are supported; higher ordinals are treated as ELEVENTH.
- GET OTHER <item>
- Selects the second matching item, equivalent to GET SECOND <item>.
Game Helpfile
The commands "get" and "take" let you pick up items. Syntax: get [item] For example, if you see a coin on the ground and you want to pick it up you can type "get coin". The verbs "get" and "take" work as synonyms, so if you were to type "take coin" it would have the same result.
Notes
- GET requires an empty hand. Some items or character states can impose additional restrictions.
- TAKE is normally synonymous with GET for items, but it also has special uses for Empathic healing.
- An item in the at-feet slot is part of the character's inventory rather than an ordinary room object. GET <ITEM> can retrieve it, but a similarly named room item may be selected first; LIFT or STOW can explicitly retrieve the at-feet item in that situation.
- Trying to pick up an item that would exceed the character's inventory limit is refused and suggests INVENTORY CHECK.
See Also