Sleep command: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{stub}}
{{Command
|rp=No
|combat=No
|magic=No
|settings=No
|systems=Yes
|description=Toggle your character through light sleep and deep sleep. In light sleep you stop gaining new field experience but your pools keep draining into ranks; in deep sleep you neither gain nor drain, and you accumulate rested experience instead.
|messaging='''SLEEP''' ''(awake to light sleep)''<br />
''You see'': You relax and allow your mind to enter a state of rest.<br />
&#91;See SLEEP HELP for more information about this command and your sleep status.&#93;<br />


'''SLEEP''' ''(light sleep to deep sleep)''<br />
The {{tt|SLEEP}} command prevents your character from gaining new experience. (Any experience that you already acquired will continue to drain from your experience pools at the standard rate.)<br>
''You see'': You draw deeper into rest, trying to destress from a hard <day's/night's> adventuring.<br />
<br>
This command is often used to prevent inadvertent [[DragonRealms Policy|scripting violations]] by those who are idling while AFK.


'''SLEEP''' ''(deep sleep back to awake)''<br />
[[Category:Commands]]
''You see'': You stir yourself from the depths of relaxation and prepare for another day.<br />
}}
{{RTOC}}
==Syntax==
*{{tt|SLEEP}}
: Advance one step around the sleep cycle: awake to light sleep, light sleep to deep sleep, deep sleep back to awake.
*{{tt|SLEEP HELP}}
: Display the in-game helpfile describing the command and your current sleep status.

{{com|awaken}} leaves either sleep state and returns you to normal experience gain and drain.

==Sleep States==
The command cycles through three states.<ref>[[Post:Rested Experience System is LIVE! - 02/02/2019 - 14:48]]</ref>

{|class="wikitable"
! State !! Gains new experience? !! Drains pools into ranks? !! Rested experience
|-
| Awake || Yes || Yes || Spent while draining
|-
| Light sleep (''{{tt|SLEEP}} once'') || No || Yes || Spent while draining
|-
| Deep sleep (''{{tt|SLEEP}} twice'') || No || No || Accumulates
|}

Light sleep is the older behavior: new [[Experience|field experience]] stops coming in, but anything already sitting in your pools keeps converting to ranks at the normal rate, and [[Rexp|rested experience]] is consumed while it does.

Deep sleep halts conversion entirely. Because nothing is draining, your rested experience pool begins refilling after five consecutive minutes, the same way it does while you are logged out.

Entering {{tt|SLEEP}} a third time wakes you, so a script or macro that sends the command blindly can cycle you out of sleep rather than deeper into it.

==Notes==
* Nobody else in the room sees anything when you use the command.
* {{com|exp}} reports your sleep status. To yourself it shows ''You are relaxed and your mind has entered a state of rest. To wake up and start learning again, type: AWAKEN''; to someone appraising your experience it shows ''<Name> is relaxed and <his/her> mind has entered a state of rest.''
* The experience window's sleep component carries the same text in light and deep sleep, so it cannot be used to tell the two apart.
* Sleep mode is named in the [[Policy:Scripting policy|scripting policy]], which prohibits gaining ''any'' benefit, for yourself or for another character, while you are unresponsive to the gaming environment. A script run while you are in sleep mode and are gaining no new experience, skills or money, and are giving no other character an in-game advantage, is listed among that policy's exceptions. Stopping experience gain is therefore necessary but not sufficient: sleeping does not cover an unattended character that is still earning coin, providing services, or buffing others.

==See Also==
* {{com|awaken}}
* {{com|exp}}
* [[Policy:Scripting policy]]
* [[Experience]]
* [[Rexp]]

{{RefAl|r=y}}

Latest revision as of 18:06, 17 September 2026

Sleep
Toggle your character through light sleep and deep sleep. In light sleep you stop gaining new field experience but your pools keep draining into ranks; in deep sleep you neither gain nor drain, and you accumulate rested experience instead.
SLEEP (awake to light sleep)

You see: You relax and allow your mind to enter a state of rest.
[See SLEEP HELP for more information about this command and your sleep status.]

SLEEP (light sleep to deep sleep)
You see: You draw deeper into rest, trying to destress from a hard <day's/night's> adventuring.

SLEEP (deep sleep back to awake)
You see: You stir yourself from the depths of relaxation and prepare for another day.


Syntax

  • SLEEP
Advance one step around the sleep cycle: awake to light sleep, light sleep to deep sleep, deep sleep back to awake.
  • SLEEP HELP
Display the in-game helpfile describing the command and your current sleep status.

AWAKEN leaves either sleep state and returns you to normal experience gain and drain.

Sleep States

The command cycles through three states.[1]

State Gains new experience? Drains pools into ranks? Rested experience
Awake Yes Yes Spent while draining
Light sleep (SLEEP once) No Yes Spent while draining
Deep sleep (SLEEP twice) No No Accumulates

Light sleep is the older behavior: new field experience stops coming in, but anything already sitting in your pools keeps converting to ranks at the normal rate, and rested experience is consumed while it does.

Deep sleep halts conversion entirely. Because nothing is draining, your rested experience pool begins refilling after five consecutive minutes, the same way it does while you are logged out.

Entering SLEEP a third time wakes you, so a script or macro that sends the command blindly can cycle you out of sleep rather than deeper into it.

Notes

  • Nobody else in the room sees anything when you use the command.
  • EXP reports your sleep status. To yourself it shows You are relaxed and your mind has entered a state of rest. To wake up and start learning again, type: AWAKEN; to someone appraising your experience it shows <Name> is relaxed and <his/her> mind has entered a state of rest.
  • The experience window's sleep component carries the same text in light and deep sleep, so it cannot be used to tell the two apart.
  • Sleep mode is named in the scripting policy, which prohibits gaining any benefit, for yourself or for another character, while you are unresponsive to the gaming environment. A script run while you are in sleep mode and are gaining no new experience, skills or money, and are giving no other character an in-game advantage, is listed among that policy's exceptions. Stopping experience gain is therefore necessary but not sufficient: sleeping does not cover an unattended character that is still earning coin, providing services, or buffing others.

See Also

References

Related Forum Posts

Click here to search for related posts.