Bite command: Difference between revisions
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{{Command |
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{{Incomplete|Needs info on which stats determine damage}} |
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|rp=No |
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|combat=Yes |
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| ⚫ | |||
|magic=No |
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|settings=No |
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|systems=No |
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|description=Brawling maneuver that bites an opponent with your teeth. It is the brawling puncture attack available while grappling. |
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}} |
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{{RTOC}} |
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| ⚫ | |||
==Syntax== |
==Syntax== |
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*{{tt|BITE}} |
*{{tt|BITE}} |
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: Attack the enemy you are already engaged with, or pick a new one if you are not engaged. |
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*{{tt|BITE}} ''<enemy>'' |
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: Attack the indicated enemy. |
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*{{tt|BITE}} ''<enemy>'' ''<body part>'' |
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: Attack the indicated enemy, aiming for the named body part. |
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*{{tt|BITE HELP}} |
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: Basic syntax help. {{tt|BITE HELP FULL}} gives the maneuver's mechanical profile, and {{tt|BITE HELP LIST}} lists the other combat options. |
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==Detailed Information== |
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Bite is a brawling maneuver.<br /> |
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Bite tends to be a moderately fatiguing maneuver. Attacking again too soon can make this worse.<br /> |
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Bite tends to be unbalancing.<br /> |
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Bite is a quick maneuver, but heavy or unbalanced weapons can slow the attack further.<br /> |
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Bite is more accurate than most maneuvers, and is best suited to puncture weapons and least suited to both slice and impact weapons.<br /> |
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Bite temporarily penalizes all defenses, but is equally suited to evasion, parry, and shield defenses.<br /> |
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==Notes== |
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* See [[Roundtime#Minimum_Roundtimes_for_Brawling_per_Attack_Type_.28Grappled.29|Roundtime]] for brawling minimum roundtimes while grappled. |
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==See Also== |
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* {{com|claw}} |
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* {{com|butt}} |
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* {{com|grapple}} |
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* [[Brawling skill]] |
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* [[Combat maneuvers]] |
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{{cat| |
{{cat|Combat}} |
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{{RefAl}} |
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Latest revision as of 13:29, 12 September 2026
| Brawling maneuver that bites an opponent with your teeth. It is the brawling puncture attack available while grappling. |
| Unknown |
The BITE command bites at an enemy with your teeth. It is one of the maneuvers available while grappling. Prydaens and Rakash in Moonskin do more damage with this attack.
Syntax
- BITE
- Attack the enemy you are already engaged with, or pick a new one if you are not engaged.
- BITE <enemy>
- Attack the indicated enemy.
- BITE <enemy> <body part>
- Attack the indicated enemy, aiming for the named body part.
- BITE HELP
- Basic syntax help. BITE HELP FULL gives the maneuver's mechanical profile, and BITE HELP LIST lists the other combat options.
Detailed Information
Bite is a brawling maneuver.
Bite tends to be a moderately fatiguing maneuver. Attacking again too soon can make this worse.
Bite tends to be unbalancing.
Bite is a quick maneuver, but heavy or unbalanced weapons can slow the attack further.
Bite is more accurate than most maneuvers, and is best suited to puncture weapons and least suited to both slice and impact weapons.
Bite temporarily penalizes all defenses, but is equally suited to evasion, parry, and shield defenses.
Notes
- See Roundtime for brawling minimum roundtimes while grappled.