Item:Pilgrim's badge: Difference between revisions

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{{Item
A '''pilgrim's badge''' is an item used most often by [[Cleric]]s and [[Paladin]]s for, respectively, improving their devotion and soul states.
|noun=badge

|look=-
==Usage==
|MTag=-
Pilgrim's badges can be 'badged' at altars and shrines to increase the devotion/soul benefits they confer. Badges are bonded to the first user to kiss the badge, and will keep a lifetime record of holy sites visited by its owner.
|CTag=-

|STag=-
===Syntax===
|verby=No
{{tt|PUSH <altar/statue/image/etc> WITH BADGE}}
|pcrystal=No

|atmos=No
Whenever possible the noun of the badge-linked item as been bolded in the room text.
|istone=No

|wearloc=generic
==Altars==
|type=pilgrim's badge
There are at least 48 altars for which this is possible. The following list of altars, organized by province, names some of them.
|gtype=cleric, paladin

|weight=5
===Theren/Langenfirth:===
|appcost=37,500
*Kuniyo's stone altar at the Forest's Path's End.
|lsize=1
*Therenborough's Village Chapel.
|wsize=1
*Chadatru's Chapel in Theren Keep.
|hsize=1
*The shrine of the Huntress in a dark thicket.
|enchanted=No

|sourcetype=-
===[[Riverhaven]]===
|fname=No
*The shrine of Urrem'tier, where the void brushes the Plane of Abiding.
}}

*[[RanikMap30|The shrine of Harawep in Riverhaven]].
:From the Temple gate go NW, go trail, go curtain.
:[Temple, Dark Shrine]
::A faint whiff of corruption rises from piles of old rotting leaves covering the ground you stand on. The spreading foliage overhead casts deep shadows over the area, and you glance warily into the darkened recesses trying to find some source for the unease you feel. Towering thorn hedges all about you seem to creep closer as you watch. You also see a worm-eaten wooden '''statue''' standing astride a dark opening into the ground.

*[[RanikMap30|The shrine to Divyaush in Riverhaven's Temple]].
:From the Temple gate go E, N, NW, go path.
:[Temple, Shrine]
::Strong marble columns stand at the four corners of the shrine supporting an intricate latticework roof covered in flowering vines. A simple marble '''altar''' stands at the far end of the shrine before a brilliant tapestry in black and gold. The ground is strewn with fresh rose petals which give off a sweet perfume as you walk. You also see an ash and plaster gazebo that is set off to one side of the garden.

===[[Crossing]] & Immediate Surroundings===
*[[RanikMap1|The shrine of Tamsine's Rest]].
:From bank : East, South, South, Go Shrine
:[ [[Tamsine]]'s Rest]
::A shady clump of sicle saplings cluster around a large, moss-encrusted fragment of pink coral. Carved into a hollow in the center of the coral landmark is a crude yet moving '''image''' of Tamsine, one of the patron goddesses of the town. Before the simple shrine is a low limestone bench, where the weary traveler might take some rest in the shade, leave offerings of flowers or food, and contemplate matters of the soul and spirit. You also see a flat rock and a low gate.

*[[RanikMap1e|The Crossing's Cleric's Guild Chapel]], devoted to [[Hodierna]] and [[Kertigen]].
:Marked on map.
:[Clerics' Guild, Chapel]
::The roof of this small, quaint chapel reaches a steep peak above, its end eventually lost in the shadows. Candles help to lift the veil of darkness, their silent flames sustaining the tranquility that engulfs the snug chamber. A square '''altar''', located against the western wall, is fitted in front of a window of multi-colored stained glass. Although its colors are dimmed by night, the images fitted into it are illuminated by the burning tapers, rendering them clear enough for viewing. You also see a stained glass window.

*[[RanikMap1|The shrine to Kertigen in the Crossing]].
:Marked on map near [[Trader]]'s Guild.
:[Shrine of [[Kertigen]] ]
::The shrine here consists of a small rock garden with several stone benches placed at odd angles for meditation. It is a cool and quiet respite that so delights you that you do not at first notice something most remarkable. The miniature landscapes of tiny mountains and dwarf trees are not of stone and twig, but are actually fashioned out of precious metals and minerals. You also see a jade '''statue'''.

*[[RanikMap1|The shrine to Ushnish in the Crossing]].
:Marked on map near West Gate.
:[Shrine of [[Ushnish]] ]
::In a dark, fetid alley, hard behind the [[Viper%27s_Nest_Inn|Viper's Nest Inn]], you happen upon a small shrine. Kicking away what appears to be rubbish from around it, you reveal a sculpted granite '''image''' of the serpent god Ushnish. Seeing that, you realize with a shudder that it is not rubbish you just pushed aside, but offerings of dead rats, uncured, fresh skins and other offal left by devotees of the viper-headed deity.

*[[RanikMap2|The Ve Aevan Gaenan High Altar]].
:The central green block in the left diamond on the map.
:[Ve Aevan Gaenan, The High Altar]
::High above, the temple's great iris skylight ushers in the stars' cool illumination, bathing the large metallic '''altar''' in pale light. Drawn as if to a lodestone, soft glints of color from the domed Eyes far overhead lend their prismatic overtones to the clarity of starlight. Sweeping majestically upwards from this raised platform, the stairways and benches lining the massive chamber dwindle into deepest shadow as they climb to meet the vague outlines of archways arrayed in a surrounding ring far above.

*[[RanikMap7b|The shrine to Saemaus in the Handfaster's Glade]].
:Bottom right of map.
:[Handfaster's Glade, Shrine to Saemaus]
::Soft-scented air fills the glade where patches of blooming tulips splash color against velvety grass tailor-made for bare feet. A lattice arch, covered with the pink blooms of jasmine honeysuckle, embraces and frames a small '''altar''' created from a living plant. Benches of polished wood invite couples to stop and bask in the beauty of the area and the warmth of heart's devotion.

*The ruins of The Crossing's High Temple.
:''This altar is no longer available''

===Greater [[Zoluren]]===
*The altar to Albreda at Tiger Clan's church.
:In the church in [[Tiger Clan]].
:[Tiger Clan Home, Old Church]
::Some rows of wooden pews are set before a simple '''altar'''. A symbol carved in the shape of a dove rests on a dais, and a quiet peace fills the space in tribute to Albreda's blessing. Light filters through a high window with dust motes dancing in the tranquil beams. You also see Father [[Karjon]] who is sitting and a wobbly ladder.

*[[RanikMap7b|The shrine to Glythtide in Arthe Dale]].
:Near swimming hole.
:[Arthe Dale, Shrine]
::A simple shrine has been erected in the niche of a large stony outcrop. Moonflower vines climb the column, twining their way around the opening, their brilliant white blossoms providing a festive border. A carved figure of '''[[Glythtide]]''' has been set inside the niche.

*[[RanikMap9|Damaris' altar near Kaerna]].
:Outside [[Kaerna]]'s North Gate through the shack as marked on the Map.
:[Near Kaerna Village, A Dark Grove]
::Around you grow trees in a circle so even and perfect they warrant suspicion. In the center of the grove is a deep pool, its surface smooth and glassy, undisturbed by the wind. Peering into it, it takes you a moment to realize that your face is not reflected in the pool and another to realize that neither are the trees. In fact, the only thing that can be seen are stars -- thousands and thousands of endless stars, some of which you know you have never seen in the sky above you. You also see a black obsidian '''altar''' with a rough obsidian bowl on it and a dirt path.

*[[RanikMap11|The shrine at Eluned's Pool]].
:In the pool, MEDITATE, wait to get to the shrine.
:[Crystal Cavern]
::This tiny cavern inside the stone outcropping is alive with the sparkle of a thousand tiny crystals embedded into every facet of rock. The deep, cool waters of the hidden pool surround you, brushing against your skin and lapping at the base of a polished limestone '''statue''' of a dolphin emerging from the water. The pleasant echo of dripping water rolls through the cave. You also see some deeper water.

*[[RanikMap12a|The altar at Misenseor Abbey]].
:First room inside the Abbey proper.
:[ [[Misenseor Abbey]], High Altar Chamber]
::Wavering light produced by several glowing braziers offers enough illumination to make out discernible shapes. A series of thirteen stone columns thrusts up from the black marble floor, the tops lost in the inky darkness high above. Arrayed in a sweeping arc, these great columns stand like a ring of guardians, bringing focus to the high '''altar''' that rests upon a raised dais. As if tended by unseen servants, this place of power has remained in pristine condition despite the passage of time. You also see an ironbound door.

===[[Leth]] & The STR===
*[[RanikMap60|The shrine at Hodierna's Solace.]]
:Top right of map, before the green block
:[An Ancient Tree]
::Silvery beams of moonlight stream through irregular stained-glass windows, illuminating the intricate carvings which adorn the walls and dome of this cylindrical living chapel. A single, ornately engraved '''column''' grows from the center of the room and rises to meet the delicate arched ceiling. You also see a fragile-looking book on a simple stand and a circular staircase.

*[[RanikMap61|The altar at Kilth Aldiyaus]].
:''This altar is currently not functioning, I submitted a bug report on 11/22/07''
:[Kilth Aldiyaus, Prayer Branch]
::Vaulted beams are carved into the grain of the wooden walls. Echoes of mumbled prayers and heartfelt supplications are amplified by the room's curvature. In the reverberating din, the names of all the deities mingle, then merge as one. A polished Sana'ati wood '''altar''' is surrounded by hooded figures kneeling on the bare floor.

*[[RanikMap62|The altar to Berengaria in the Gash]].
:A green room marked altar directly above the word [[snowbeast]] on the map. This is a non-combat safe room.
:[The Gash, Small Copse]
::Strangely, the ravages of day and night, which affect the other parts of The Gash, do not invade this secluded sanctuary. A sense of calm pervades this peaceful thicket. You also see a small stone '''altar''' with a small statue on it.

===Greater [[Ilithi]]===
*[[RanikMap64|The shrine of the Dragon]].
:Past the bridge over the Jademist river, look under rock, go stairs, east, search, go arch. Look behind the tapestry to get out.
:[Shrine to the [[World_Dragon|Dragon]], Central Chamber]
::This chamber is carved directly into the stone of the caverns. The walls are a dark green jade, encircling a stained '''altar''' that rests in the very center. Statues, shattered and smashed by time and angry mortal hands alike, stand forever frozen in broken dances. Elegant brass sconces still flicker with mystic lights, dim but bright enough to illuminate the area. You also see a stained jade '''altar''', some twisted stone stairs, and some tattered silk tapestries.

*[[RanikMap64c|An ebony altar in a secluded shrine on the Darkmist Moor]].
:The green room marked altar in the middle of the [[crag]], [[Dusky_Scythewing_Moth|moth]], and [[Glistening_Scythewing_Larvae|larva]] hunting grounds. This is a non-combat safe room.
:[Darkmist Moor, Secluded Shrine]
::Shrouded in dark purple mist, a tall ebony '''altar''' rises from the overgrown grass. A collection of hideous gargoyles stands sentry in a macabre circle around the shrine, sneering inward at the scarred monolith.

*[[RanikMap66|The chapel in Steelclaw clan]].
:The chapel is marked on the map.
:[Steelclaw Clan, Chapel]
::Leaded glass windows fill the eastern wall, allowing the first light of day to illuminate the intricate mosaic that covers the chapel floor from wall to wall. At each of the other three cardinal points an '''altar''' stands - the southern one formed of living wood, the northern of a roughly hewn slab of basalt and the western carved from bone. Dozens of candles, guttering nubs and brightly burning pillars, adorn each altar yet the surfaces and facings are clean, without wax drip or scorch mark.

*[[RanikMap71|Kuniyo's altar in the Prairie Grove, Gilen Otso Steppes]].
:The altar is a few rooms before the gate to Horse Clan, marked on the map.
:[Gilen Otso Steppes, Prairie Grove]
::The '''altar''' does not appear in the changing room description.

===Ratha:===
*Hodierna's Sanctuary, Ratha.
*Phelim's Temple, Ratha.
*Urrem'tier's Scorpion, Ratha.
*Everild's Temple, Ratha.
*Damaris' Temple, Ratha.
*The shrine to Glythtide, Ratha.
*Chadatru's Temple, Ratha.
*Kertigen's Temple, Ratha.
*Faenella's Temple, Ratha.
*The altar of the dark aspects in Ratha.
*Urrem'tier's Scorpion, Ratha.

===Aesry:===
*The main altar in Halasa Temple, Aesry Surlaenis'a.
*The shrine of Drogor, Aesry Surlaenis'a.
*The shrine to Lemicus in Halasa Temple.
*The shrine to Eluned in Halasa Temple.

===Unverified altars:===
*Gltythide's Garden - Leth (?)
*The altar in Ker'Leor, Zindalyi Lyba.
*The tongue-shaped altar of Aldauth in the Vulture's Maw, Kweld Gelvdael.

Latest revision as of 18:41, 29 November 2022

Incomplete Item
  • This item is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Item Type


pilgrim's badge
Look: You see nothing unusual.
Weight: 5 stones
Metal: Unknown
Appraised Cost: 37,500 Kronars30,000 Lirums <br />27,060 Dokoras <br />37.5 LTBpoints <br />37.5 Tickets <br />37.5 Scrips <br />
Properties:
Dimensions: 1 length x 1 width x 1 height
Sources: Source is Item:Dusky-blue basilisk hide satchel decorated with ur hhrki'izh claws along the flap, Hollow Eve Festival 399/Auction, Gadelica's Riches for the Reverent (4), Gadelica's Riches for the Reverent (3), Extreme Shop, Dusky-blue basilisk hide satchel decorated with ur hhrki'izh claws along the flap, Dusky-black basilisk hide satchel decorated with pard claws along the flap, Curse of the Ghost Ship/End Loot, Brother Durantine's Shop