Par'i heitak: Difference between revisions
m (updated the caps, 150 was misleading for the low end; they are rarely alone so they always start off higher.) |
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{{Critter |
{{Critter |
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⚫ | |||
|Image File=par'i_heitak.jpg |
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|simulevel=63 |
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|naturallevel=63 |
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|weaponlevel=63 |
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|defenselevel=63 |
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|flex=No |
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|MinCap=400 |
|MinCap=400 |
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|MaxCap=700 |
|MaxCap=700 |
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|Has Coins=no |
|Has Coins=no |
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|Has Gems=no |
|Has Gems=no |
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|Has Boxes=no |
|Has Boxes=no |
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|Evil=no |
|Evil=no |
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|Construct=no |
|Construct=no |
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|Corporeal=yes |
|Corporeal=yes |
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|BackStabbable=no |
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|Casts Spells=no |
|Casts Spells=no |
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|Stealthy=no |
|Stealthy=no |
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|hasskin=Yes |
|hasskin=Yes |
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|Skin Name= |
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|Skin Weight= |
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|haspart=No |
|haspart=No |
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|Part Name= |
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|Part Weight= |
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|hasbone=No |
|hasbone=No |
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|Bone Name= |
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|Bone Weight= |
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|RequiredRanks= |
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|MaxVal= |
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|MaxArrangedVal= |
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|Manipulated=yes |
|Manipulated=yes |
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}} |
}} |
Latest revision as of 09:40, 18 September 2022
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Found during the Taisidon Safari events.
Description
The heitak is Dwarf-sized creature that usually maneuvers on two powerful hind legs, in long jumps and leaps. It lives primarily on the savannah grasses, grazing for tender new blades just poking through the ground, which it digs with its smaller, but sharply clawed forelegs. Its leathery skin is dark as the ebon grass and swirls in patterns like tender new scales. Most unusual is its abdominal pouch which carries the newly hatched egglings not strong enough to move safely with its herd.
Recall
- You recall everything noteworthy about a par'i heitak... which is apparently nothing.
- They are not known to cast any recognized spells.
- They are not known to carry loot in locked boxes.
In Depth
These creatures are similar to flex creatures as the skill of the creature will change based on the situation. They will scale up in skill as other heitak in the area are killed. If a single heitak is found, it may only require 150 base skill.
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Quest creatures
- Bestiary
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Taisidon Safari creatures