Beltunumshi (1): Difference between revisions

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{{Critter
{{Critter
|new=Yes
|Critter Name=''<type>'' ''<wood>'' beltunumshi
|Critter Name=''<type>'' ''<wood>'' beltunumshi
|new=No
|City=q
|City=q
|simulevel=90
|naturallevel=90
|weaponlevel=90
|defenselevel=90
|flex=No
|MinCap=300
|MaxCap=500
|BodyType=plant
|Attack Range=Melee
|Has Coins=no
|Has Gems=no
|Has Boxes=no
|Evil=no
|Construct=yes
|Corporeal=yes
|Casts Spells=no
|Stealthy=no
|Skinnable=no
|hasskin=No
|hasskin=No
|Skin Name=
|Skin Weight=
|haspart=No
|haspart=No
|Part Name=
|Part Weight=
|hasbone=No
|hasbone=No
|Manipulated=no
|Bone Name=
|Boxes=no
|Bone Weight=
|hasorgan=No
|Organ Name=
|Organ Weight=
|RequiredRanks=
|MaxVal=
|MaxArrangedVal=
|mskill1=
|mskill2=
|mcap=
}}
}}
{{disambig2|beltunumshi}}
Part of the [[Quest for Kanton's Dagger]]. Also found on the [[Taisidon Safari]].
Part of the [[Quest for Kanton's Dagger]]. Also found on the [[Taisidon Safari]] and [[Taisidon Mystery]] events.


==Description==
==Description==
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* Type: quivering, undulating, writhing, thrashing, wriggling
* Type: quivering, undulating, writhing, thrashing, wriggling
* Wood: ash, pine, maple, yew, mahagony, walnut, durian
* Wood: ash, pine, maple, yew, mahagony, walnut, durian

==Recall==
Reflecting on the durian beltunumshi, you remember hearing that these creatures were named by the Elves "walking trees", for their ability to move.

These creatures, while appearing to be natural creatures, are known to not cause empathic shock if attacked by empaths. This would seem to imply that they were created by someone far in the past.

However, no one now living knows who or what created them, or what they were created for. Tales are told of larger ones, made from rarer or larger trees than the commonly encountered tree types.

They are not known to cast any recognized spells.

They are not known to carry loot in locked boxes.

==Description==
Lifeless tendrils of vine splay out from the bark-covered stump.
==Loot==
Does not carry standard creature loot, but can drop any of the special Taisidon event gems, flowers, Champion food or collection pieces.


{{cat|Taisidon Safari creatures}}
{{cat|Taisidon Safari creatures}}

Latest revision as of 18:09, 5 October 2021


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special attack capability, Infobox entry on special defense capability, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on premium only
To add any of the missing information listed above, use THIS FORM.
<type> <wood> beltunumshi
Unknown creature.jpg
Creature Levels:
    Overall 90
    Level Variance -
    Natural Attack 90
    Weapon Attack 90
    Defense 90
    Player Estimated -
Potential overall skill: 420
Skill Cap 300 to 500
Skinnable No
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct Yes
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks Unknown
Special Defenses Unknown
Body Type plant
Body Type (Alt) unknown
Body Size unknown
Located:
  • Quest only
Premium-Only Unknown


There are other pages that use the name "beltunumshi." Follow the link for more details.


Part of the Quest for Kanton's Dagger. Also found on the Taisidon Safari and Taisidon Mystery events.

Description

A central bark-covered stump is surrounded by whirling vines. Old scorch marks mar the scaley bark and malevolent eyes shine forth above a gaping maw that must be the mouth.

Types

  • Type: quivering, undulating, writhing, thrashing, wriggling
  • Wood: ash, pine, maple, yew, mahagony, walnut, durian

Recall

Reflecting on the durian beltunumshi, you remember hearing that these creatures were named by the Elves "walking trees", for their ability to move.

These creatures, while appearing to be natural creatures, are known to not cause empathic shock if attacked by empaths. This would seem to imply that they were created by someone far in the past.

However, no one now living knows who or what created them, or what they were created for. Tales are told of larger ones, made from rarer or larger trees than the commonly encountered tree types.

They are not known to cast any recognized spells.

They are not known to carry loot in locked boxes.

Description

Lifeless tendrils of vine splay out from the bark-covered stump.

Loot

Does not carry standard creature loot, but can drop any of the special Taisidon event gems, flowers, Champion food or collection pieces.