Eye of Kertigen: Difference between revisions

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*Cannot be cast in extremely deep water. Allows sight in standard darkened rooms.
*Cannot be cast in extremely deep water. Allows sight in standard darkened rooms.
* Associated with Earth, but is not affected by the [[Spell_efficacy#Elemental_Efficacy|Elemental Efficacy]] system.
* Associated with Electricity, but is not affected by the [[Spell_efficacy#Elemental_Efficacy|Elemental Efficacy]] system.
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Revision as of 00:56, 8 May 2021


Bard thumb.jpgBard Guild


Eye of Kertigen Cyclic spell
Abbreviation: EYE
Prerequisites: Circle 10, Aether Wolves
Signature: Yes
Spell Slots: 2
Mana Type: Elemental Magic
Spell Type: cyclic / utility
Difficulty: intermediate
Prep (min/max): 3 / 20
Skill Range (min/max): 80 / 800
Valid Spell Target: Self
Duration (min/max): Indefinite
Pulse Timing: 17 seconds
Justice: Unknown
Corruption: Unknown
Description: The Eyes of Kertigen shall watch over you and your coin as you use this enchante, which hampers acts of stealth around you markedly, as well as allowing sight in darkened recesses. Each flash of electric light will help you notice those skulking in what shadows remain, with better skill than your bare eyes could muster. Unlike many of our enchantes, the effects of such unnatural light will be just as harmful to friends as they are to your foes.
Effect: Periodically searches, with an enhanced perception to the search. Caster sees in dark rooms.
Example Messaging: A softly worded rendition of the main theme of "Eye of Kertigen" carries quietly through the area, skipping from measure to measure.

An aura of light shines around you, pulsing in tune with your song.

Devices/Tattoos: No devices or tattoos documented.
  • Cannot be cast in extremely deep water. Allows sight in standard darkened rooms.
  • Associated with Electricity, but is not affected by the Elemental Efficacy system.

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