Devolve: Difference between revisions

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|name=Devolve
|name=Devolve
|abbrev=DE
|abbrev=DE
|minprep=8
|minprep=5
|castcap=100
|castcap=33
|minskill=30
|minskill=80
|maxskill=700
|maxskill=800
|minduration=-
|validtarget=PC, Creature
|validtarget=PC, Creature
|guild=Ranger
|guild=Ranger
|magic=Life Magic
|spellbook=Nature Manipulation
|spellbook=Nature Manipulation
|prereqs=[[Carrion Call 3.0|Carrion Call]] or [[Devitalize 3.0|Devitalize]]
|prereqs=[[Harawep's Bonds]] or [[Deadfall]]
|slot=2
|slot=2
|desc=Each adversary you face will have strengths and weaknesses. The Devolve spell is designed to seek out your foe's strengths specifically. It is a spell to enfeeble the hearty, to confound the wise, or to hinder the quick. And while this spell is more versatile than similar magical effects, it suffers a loss of its potency from the broad range that it affects.
|desc=Each adversary you face will have strengths and weaknesses. The Devolve spell is designed to seek out your foe's strengths specifically. It is a spell to enfeeble the hearty, to confound the wise, or to hinder the quick. And while this spell is more versatile than similar magical effects, it suffers a loss of its potency from the broad range that it affects.
|buffs=No buffs
|buffs=No buffs
|debuffs=Agility (stat), Charisma (stat), Discipline (stat), Intelligence (stat), Reflex (stat), Stamina (stat), Strength (stat), Wisdom (stat)
|debuffs=Agility (stat), Charisma (stat), Discipline (stat), Intelligence (stat), Reflex (stat), Stamina (stat), Strength (stat), Wisdom (stat)
|dtype=No damage
|effect=debuffs top two
|htype=No heal
|effect=debuffs top two only
|messaging=You gesture at a musk hog.
|messaging=You gesture at a musk hog.
You focus on the musk hog's life essence as you swipe your hand downward in its direction!
You focus on the musk hog's life essence as you swipe your hand downward in its direction!
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|deftype=fortitude
|deftype=fortitude
|sig=Yes
|sig=Yes
|diff=basic
|diff=intermediate
|source=standard
|source=standard
|type=debilitation
|type=debilitation
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}}
}}
==Notes==
==Notes==
*Less powerful than other debuffs because of the versatility of debuff.
*Less powerful than other debuffs because of the versatility of debuff, although this penalty was reduced as of [[Magic 3.2]].

Latest revision as of 20:10, 6 May 2021

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on justice, Infobox entry on corrupt
Ranger thumb.jpgRanger Guild


Devolve
Abbreviation: DE
Prerequisites: Harawep's Bonds or Deadfall
Signature: Yes
Spell Slots: 2
Mana Type: Life Magic
Spell Type: battle / debilitation
Difficulty: intermediate
Prep (min/max): 5 / 33
Skill Range (min/max): 80 / 800
Valid Spell Target: PC, Creature
Duration (min/max): Instant
Justice: Unknown
Corruption: Unknown
Description: Each adversary you face will have strengths and weaknesses. The Devolve spell is designed to seek out your foe's strengths specifically. It is a spell to enfeeble the hearty, to confound the wise, or to hinder the quick. And while this spell is more versatile than similar magical effects, it suffers a loss of its potency from the broad range that it affects.
Effect: -Agility (stat), -Charisma (stat), -Discipline (stat), -Intelligence (stat), -Reflex (stat), -Stamina (stat), -Strength (stat), -Wisdom (stat), debuffs top two only
Example Messaging: You gesture at a musk hog.

You focus on the musk hog's life essence as you swipe your hand downward in its direction! A bluish green aura leaches out from the musk hog, which solidifies into a double helix composed of the two individual hues. The helices spin rapidly as it shrinks into the musk hog's chest.

Contest Type: magic / fortitude
Devices/Tattoos: No devices or tattoos documented.

Notes

  • Less powerful than other debuffs because of the versatility of debuff, although this penalty was reduced as of Magic 3.2.