Devolve: Difference between revisions
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{{Spell |
{{Spell |
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|name=Devolve |
|name=Devolve |
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⚫ | |||
⚫ | |||
|abbrev=DE |
|abbrev=DE |
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⚫ | |||
⚫ | |||
⚫ | |||
|minskill=80 |
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|maxskill=800 |
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|minduration=- |
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⚫ | |||
|guild=Ranger |
|guild=Ranger |
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|magic=Life Magic |
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|spellbook=Nature Manipulation |
|spellbook=Nature Manipulation |
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|prereqs=[[ |
|prereqs=[[Harawep's Bonds]] or [[Deadfall]] |
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|slot=2 |
|slot=2 |
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|desc=Each |
|desc=Each adversary you face will have strengths and weaknesses. The Devolve spell is designed to seek out your foe's strengths specifically. It is a spell to enfeeble the hearty, to confound the wise, or to hinder the quick. And while this spell is more versatile than similar magical effects, it suffers a loss of its potency from the broad range that it affects. |
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|buffs=No buffs |
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|diff=basic |
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|debuffs=Agility (stat), Charisma (stat), Discipline (stat), Intelligence (stat), Reflex (stat), Stamina (stat), Strength (stat), Wisdom (stat) |
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|dtype=No damage |
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|htype=No heal |
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|effect=debuffs top two only |
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|messaging=You gesture at a musk hog. |
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You focus on the musk hog's life essence as you swipe your hand downward in its direction! |
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A bluish green aura leaches out from the musk hog, which solidifies into a double helix composed of the two individual hues. The helices spin rapidly as it shrinks into the musk hog's chest. |
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|offtype=magic |
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|deftype=fortitude |
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|sig=Yes |
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|diff=intermediate |
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|source=standard |
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|type=debilitation |
|type=debilitation |
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|ctype=battle |
|ctype=battle |
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}} |
}} |
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==Notes== |
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It is a single target debuff that affects the top two stats of the target. Because it is nifty at figuring out which stats to affect it tends to be weaker than other stat debuff spells. This will stick around Test for a few days before wandering over to Plat. |
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*Less powerful than other debuffs because of the versatility of debuff, although this penalty was reduced as of [[Magic 3.2]]. |
Latest revision as of 20:10, 6 May 2021
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on justice, Infobox entry on corrupt
- Please see Category:Incomplete articles for more articles that are incomplete.
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Abbreviation: | DE | |
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Prerequisites: | Harawep's Bonds or Deadfall | |
Signature: | Yes | |
Spell Slots: | 2 | |
Mana Type: | Life Magic | |
Spell Type: | battle / debilitation | |
Difficulty: | intermediate | |
Prep (min/max): | 5 / 33 | |
Skill Range (min/max): | 80 / 800 | |
Valid Spell Target: | PC, Creature | |
Duration (min/max): | Instant | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Each adversary you face will have strengths and weaknesses. The Devolve spell is designed to seek out your foe's strengths specifically. It is a spell to enfeeble the hearty, to confound the wise, or to hinder the quick. And while this spell is more versatile than similar magical effects, it suffers a loss of its potency from the broad range that it affects. | |
Effect: | -Agility (stat), -Charisma (stat), -Discipline (stat), -Intelligence (stat), -Reflex (stat), -Stamina (stat), -Strength (stat), -Wisdom (stat), debuffs top two only | |
Example Messaging: | You gesture at a musk hog.
You focus on the musk hog's life essence as you swipe your hand downward in its direction! A bluish green aura leaches out from the musk hog, which solidifies into a double helix composed of the two individual hues. The helices spin rapidly as it shrinks into the musk hog's chest. | |
Contest Type: | magic / fortitude | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- Less powerful than other debuffs because of the versatility of debuff, although this penalty was reduced as of Magic 3.2.