Don't forget, you can log in with your Play.net account
Soul Bonding: Difference between revisions
m (moved Soul Bonding 3.0 to Soul Bonding) |
mNo edit summary |
||
(8 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{Spell |
{{Spell |
||
|name=Soul Bonding |
|||
⚫ | |||
⚫ | |||
|abbrev=sb |
|abbrev=sb |
||
⚫ | |||
⚫ | |||
|minskill=10 |
|||
|maxskill=600 |
|||
|minduration=- |
|||
|validtarget=PC, Creature |
|||
|guild=Cleric |
|guild=Cleric |
||
|magic=Holy Magic |
|||
|spellbook=Spirit Manipulation |
|spellbook=Spirit Manipulation |
||
|prereqs=[[ |
|prereqs=[[Vigil]] or [[Soul Sickness]] |
||
|slot=1 |
|slot=1 |
||
|desc=The Soul Bonding spell is a matrix of two possible patterns. |
|||
⚫ | |||
⚫ | |||
If you know Soul Sickness, this spell can lock a living target's presence to an area, prohibiting their ability to move any significant distance. If they do manage to move, bits and pieces of their spirit will be left behind with the anchored spell pattern and cause great distress. |
If you know Soul Sickness, this spell can lock a living target's presence to an area, prohibiting their ability to move any significant distance. If they do manage to move, bits and pieces of their spirit will be left behind with the anchored spell pattern and cause great distress. |
||
|buffs=No buffs |
|||
|debuffs=No debuffs |
|||
|dtype=No damage |
|||
|htype=No heal |
|||
⚫ | |||
|messaging='''Bonding a soul'''<br /> |
|messaging='''Bonding a soul'''<br /> |
||
<Cleric> gestures at you.<br /> |
<Cleric> gestures at you.<br /> |
||
Line 21: | Line 32: | ||
The goblin shaman becomes encased in a spectral cocoon which soon sinks into its body, then the motes disappear into the ground one by one, its bound spirit anchored in place.<br /> |
The goblin shaman becomes encased in a spectral cocoon which soon sinks into its body, then the motes disappear into the ground one by one, its bound spirit anchored in place.<br /> |
||
Roundtime: 2 sec. |
Roundtime: 2 sec. |
||
|offtype=spirit |
|||
|deftype=fortitude |
|||
|sig=Yes |
|||
|diff=basic |
|diff=basic |
||
|source=standard |
|source=standard |
||
Line 26: | Line 40: | ||
|ctype=battle |
|ctype=battle |
||
}} |
}} |
||
⚫ |
Latest revision as of 19:40, 6 May 2021
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on justice, Infobox entry on corrupt
- Please see Category:Incomplete articles for more articles that are incomplete.
|
Abbreviation: | SB | |
---|---|---|
Prerequisites: | Vigil or Soul Sickness | |
Signature: | Yes | |
Spell Slots: | 1 | |
Mana Type: | Holy Magic | |
Spell Type: | battle / debilitation | |
Difficulty: | basic | |
Prep (min/max): | 1 / 33 | |
Skill Range (min/max): | 10 / 600 | |
Valid Spell Target: | PC, Creature | |
Duration (min/max): | Instant | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Soul Bonding spell is a matrix of two possible patterns.
If you know Vigil, this spell can rejoin a dead spirit back to its body, preparing it for Resurrection and keeping it from being separated. If you know Soul Sickness, this spell can lock a living target's presence to an area, prohibiting their ability to move any significant distance. If they do manage to move, bits and pieces of their spirit will be left behind with the anchored spell pattern and cause great distress. | |
Effect: | Prevents advancing, retreating, and leaving the room. Prepares corpses for Resurrection. | |
Example Messaging: | Bonding a soul <Cleric> gestures at you. Offensive cast: | |
Contest Type: | spirit / fortitude | |
Devices/Tattoos: | Dark silver sraeth runestone, Item:Dark silver sraeth runestone |