Item:Iron bell with a carved fairie handle: Difference between revisions
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*{{com|study}}: Studying your bell, you think you could RING, SHAKE, WAVE, TOUCH, TURN, RUB, TAP, POINT, POKE, or PROD it.<br /> |
*{{com|study}}: Studying your bell, you think you could RING, SHAKE, WAVE, TOUCH, TURN, RUB, TAP, POINT, POKE, or PROD it.<br /> |
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:You can also PUSH, KNOCK, RAISE AND SCRATCH it.<br /> |
:You can also PUSH, KNOCK, RAISE AND SCRATCH it.<br /> |
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*{{com|wave}}: Making a wide arc above your head, you swing your iron bell from left to right. It rings intermittently as the clapper impacts with each swing. |
*{{com|wave}}: Making a wide arc above your head, you swing your iron bell from left to right. It rings intermittently as the clapper impacts with each swing. |
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:The iron bell dims.(This is the verb to activate the Necromancer stun.) |
:The iron bell dims.(This is the verb to activate the Necromancer stun.) |
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:: This power still functions. However it only functions in certain rooms. PAFO. (verified with the powers that be.) |
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*{{com|touch}}: You touch your iron bell, taking care to keep the clapper from making noise. |
*{{com|touch}}: You touch your iron bell, taking care to keep the clapper from making noise. |
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*{{com|turn}}: You turn the iron bell over in your hand several times, each half-turn creating a dull clank as the clapper flips over. |
*{{com|turn}}: You turn the iron bell over in your hand several times, each half-turn creating a dull clank as the clapper flips over. |
Latest revision as of 17:33, 29 January 2015
Incomplete Item
- This item is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Item Type
- Please see Category:Incomplete items for more items that need updating.
iron bell with a carved fairie handle | |
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Look: | Standing on her tiptoes, the carved fairie's wings are partially folded. The sculpting has dressed her in a winding scarf beneath which her legs just touch the top of the bell. |
Weight: | 2 stones |
Metal: | Unknown |
Appraised Cost: | 11,250 Kronars9,000 Lirums <br />8,118 Dokoras <br />11.25 LTBpoints <br />11.25 Tickets <br />11.25 Scrips <br /> |
Properties: |
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Dimensions: | 1 length x 1 width x 1 height |
Sources: | Source is Quest for Kanton's Dagger |
- STUDY: Studying your bell, you think you could RING, SHAKE, WAVE, TOUCH, TURN, RUB, TAP, POINT, POKE, or PROD it.
- You can also PUSH, KNOCK, RAISE AND SCRATCH it.
- This bell may be able to stun the undead and Necromancers nearby.
- RING: You ring your iron bell once, producing a single clear note.
- SHAKE: With an even, repeated flick of the wrist, you ring your iron bell softly, its uplifting timbre lingering for a few moments after you stop.
- WAVE: Making a wide arc above your head, you swing your iron bell from left to right. It rings intermittently as the clapper impacts with each swing.
- The iron bell dims.(This is the verb to activate the Necromancer stun.)
- This power still functions. However it only functions in certain rooms. PAFO. (verified with the powers that be.)
- TOUCH: You touch your iron bell, taking care to keep the clapper from making noise.
- TURN: You turn the iron bell over in your hand several times, each half-turn creating a dull clank as the clapper flips over.
- RUB: You rub your iron bell vigorously, generating a good deal of friction, but no genie appears.
- TAP: You tap your iron bell, taking care to keep the clapper from making noise.
- POINT bell at <Person>: You lift the iron bell overhead and ring it vigorously, regarding <Person> with a castigating look.
- PROD: You gently prod the bell once, creating a barely audible ring.
- PUSH: You push the bell and its clapper bounces furiously off its sides, creating a cacophony of sound.
- KNOCK: You knock your iron bell, causing a dull plunk.
- RAISE: Your grasp your bell by its handle and raise it high in the air while ringing it insistently.
- SCRATCH: Your scratch your iron bell, making a shrill sound that vibrates up your spine.